2015-02-13 16:03:05 +01:00
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-- Tests that work in all games. With game config of E2.
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-- Tests are under scripts/test/e2 and all files must be in scripts/test/e2/init.lua
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2020-04-19 21:35:48 +02:00
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lunit = require('lunit')
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module = lunit.module
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2015-02-13 16:03:05 +01:00
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path = 'scripts'
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if config.install then
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path = config.install .. '/' .. path
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end
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package.path = package.path .. ';' .. path .. '/?.lua;' .. path .. '/?/init.lua'
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config.rules = 'e2'
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2020-04-30 20:01:02 +02:00
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lunit = require 'lunit'
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2015-02-13 16:03:05 +01:00
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require 'eressea'
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require 'eressea.xmlconf'
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require 'eressea.path'
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require 'tests.e2'
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2017-05-04 06:44:33 +02:00
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rng.inject(0)
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2018-02-06 18:46:28 +01:00
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("rules.ship.damage.nocrew", "0")
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eressea.settings.set("rules.ship.drifting", "0")
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eressea.settings.set("rules.ship.storms", "0")
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("NewbieImmunity", "0")
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2015-02-13 16:03:05 +01:00
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rules = require('eressea.' .. config.rules)
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2015-02-20 20:28:36 +01:00
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result = lunit.main()
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2015-05-21 08:27:07 +02:00
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return result.errors + result.failed
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