server/src/spells/flyingship.h

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#pragma once
#ifndef FLYINGSHIP_H
#define FLYINGSHIP_H
#ifdef __cplusplus
extern "C" {
#endif
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int sp_flying_ship(struct castorder * co);
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void register_flyingship(void);
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bool flying_ship(const struct ship * sh);
int levitate_ship(struct ship *sh, struct unit *mage, double power,
int duration);
#ifdef __cplusplus
}
#endif
#endif