forked from github/server
151 lines
3.6 KiB
C
151 lines
3.6 KiB
C
/* vi: set ts=2:
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*
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*
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* Eressea PB(E)M host Copyright (C) 1998-2003
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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*/
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#include <config.h>
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#include <kernel/eressea.h>
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#include "createcurse.h"
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/* kernel includes */
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#include <kernel/version.h>
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#include <kernel/curse.h>
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#include <kernel/unit.h>
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/* util includes */
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#include <util/attrib.h>
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#include <util/event.h>
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#include <util/log.h>
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#include <util/resolve.h>
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#include <util/storage.h>
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#include <util/base36.h>
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/* ansi includes */
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <stdio.h>
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/***
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** restore a mage that was turned into a toad
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**/
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typedef struct createcurse_data {
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struct unit * mage;
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struct unit * target;
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const curse_type * type;
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double vigour;
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int duration;
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int effect;
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int men;
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} createcurse_data;
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static void
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createcurse_init(trigger * t)
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{
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t->data.v = calloc(sizeof(createcurse_data), 1);
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}
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static void
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createcurse_free(trigger * t)
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{
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free(t->data.v);
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}
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static int
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createcurse_handle(trigger * t, void * data)
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{
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/* call an event handler on createcurse.
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* data.v -> ( variant event, int timer )
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*/
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createcurse_data * td = (createcurse_data*)t->data.v;
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if (td->mage && td->target && td->mage->number && td->target->number) {
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variant var;
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var.i = td->effect;
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create_curse(td->mage, &td->target->attribs,
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td->type, td->vigour, td->duration, var, td->men);
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} else {
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log_error(("could not perform createcurse::handle()\n"));
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}
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unused(data);
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return 0;
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}
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static void
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createcurse_write(const trigger * t, struct storage * store)
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{
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createcurse_data * td = (createcurse_data*)t->data.v;
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write_unit_reference(td->mage, store);
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write_unit_reference(td->target, store);
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store->w_tok(store, td->type->cname);
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store->w_flt(store, (float)td->vigour);
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store->w_int(store, td->duration);
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store->w_int(store, td->effect);
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store->w_int(store, td->men);
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}
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static int
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createcurse_read(trigger * t, struct storage * store)
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{
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createcurse_data * td = (createcurse_data*)t->data.v;
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char zText[128];
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read_reference(&td->mage, store, read_unit_reference, resolve_unit);
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read_reference(&td->target, store, read_unit_reference, resolve_unit);
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if (store->version<CURSETYPE_VERSION) {
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int id1, id2;
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id1 = store->r_int(store);
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id2 = store->r_int(store);
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assert(id2==0);
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td->vigour = store->r_flt(store);
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td->duration = store->r_int(store);
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td->effect = store->r_int(store);
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td->men = store->r_int(store);
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td->type = ct_find(oldcursename(id1));
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} else {
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store->r_tok_buf(store, zText, sizeof(zText));
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td->type = ct_find(zText);
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td->vigour = store->r_flt(store);
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td->duration = store->r_int(store);
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td->effect = store->r_int(store);
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td->men = store->r_int(store);
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}
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return AT_READ_OK;
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}
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trigger_type tt_createcurse = {
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"createcurse",
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createcurse_init,
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createcurse_free,
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createcurse_handle,
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createcurse_write,
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createcurse_read
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};
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trigger *
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trigger_createcurse(struct unit * mage, struct unit * target,
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const curse_type * ct, double vigour, int duration,
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int effect, int men)
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{
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trigger * t = t_new(&tt_createcurse);
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createcurse_data * td = (createcurse_data*)t->data.v;
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td->mage = mage;
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td->target = target;
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td->type = ct;
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td->vigour = vigour;
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td->duration = duration;
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td->effect = effect;
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td->men = men;
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return t;
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}
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