server/src/common/races
Enno Rehling fc7e4493f1 http://eressea.upb.de/mantis/view.php?id=385
In der Regel sollte create_unit() benutzt werden, um Einheiten zu erzeugen, weil dann Parteitarnung, Rasse, etc. von der erzeugenden Einheit übernommen werden.
2005-02-12 21:25:03 +00:00
..
dragons.c - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
dragons.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
illusion.c - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
illusion.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
Jamfile jam rules 2003-04-27 17:03:12 +00:00
races.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
races.vcproj lua bindings 2003-12-14 10:10:30 +00:00
zombies.c http://eressea.upb.de/mantis/view.php?id=385 2005-02-12 21:25:03 +00:00
zombies.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00