.. |
common
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http://bugs.eressea.de/view.php?id=1453
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2008-07-04 09:19:12 +00:00 |
doc
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eressea
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Fixing the tunnels and cleaning up a bit.
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2008-06-16 17:29:53 +00:00 |
res
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http://bugs.eressea.de/view.php?id=1453
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2008-07-04 09:19:12 +00:00 |
scripts
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Fixing the tunnels: some target regions were chaotic
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2008-06-16 17:44:20 +00:00 |
tools
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http://eressea.upb.de/mantis/view.php?id=849
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2006-05-07 20:26:39 +00:00 |
.cproject
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fixing to remove the platform-specific includes
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2008-04-22 21:11:40 +00:00 |
.project
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Eressea can now be compiled and debugged with Eclipse CDT
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2008-04-20 14:48:15 +00:00 |
build_vs2003.bat
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- filereader.c rewritten since the initial implementation is in the moving van.
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2007-08-08 07:43:24 +00:00 |
build_vs2005.bat
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unicode branch gets premake
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2007-08-05 12:19:56 +00:00 |
config.h
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- vset, vmap and graph are obsolete
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2008-05-24 16:15:31 +00:00 |
eressea.dsw
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Bugfix Undead
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2003-06-15 00:01:21 +00:00 |
header.txt
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http://eressea.upb.de/mantis/view.php?id=543
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2005-06-04 01:29:45 +00:00 |
Jamfile
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nobody really needs the mapper anymore...
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2007-04-22 01:29:01 +00:00 |
Jamrules
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floating point rules to ensure same output with release and debug
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2008-05-25 23:17:39 +00:00 |
lua.hpp
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Made Eressea compile and run with lua 5.1
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2007-06-11 23:00:15 +00:00 |
premake.lua
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- vset, vmap and graph are obsolete
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2008-05-24 16:15:31 +00:00 |
rts.txt
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Archetypes (WIP): "RECRUIT 15 knight"
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2007-05-28 16:03:48 +00:00 |
stdafx.h
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todo.txt
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Simplified the combat code, removing battle::fighters and putting things in lists rather than vectors.
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2006-04-13 17:16:15 +00:00 |