server/res/eressea/races.xml

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XML

<?xml version="1.0" ?>
<races xmlns:xi="http://www.w3.org/2001/XInclude">
<race name="snowman" magres="0.800000" maxaura="0.000000"
regaura="0.000000" weight="500" capacity="200" equipment="no"
speed="1.000000" hp="1000" ac="4" damage="2d4" unarmedattack="10"
unarmeddefense="10" attackmodifier="8" defensemodifier="8"
fly="no" walk="no" canteach="no" getitem="yes">
<attack type="4" damage="2d6+2"/>
<attack type="3" damage="2d6+2"/>
</race>
<race name="human" magres="0.000000" maxaura="1.000000" regaura="1.000000" recruitcost="75" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="trade" modifier="1"/>
<skill name="herbalism" modifier="-1"/>
<skill name="shipcraft" modifier="1"/>
<skill name="sailing" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="wolf" default="yes"/>
<familiar race="dreamcat"/>
<familiar race="owl"/>
<familiar race="owl"/>
<familiar race="eagle"/>
<familiar race="imp"/>
</race>
<race name="kraken" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="500" capacity="540" speed="2.000000" hp="300" damage="2d10" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
</race>
<race name="giantturtle" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="1600" capacity="600" speed="1.000000" hp="900" ac="7" damage="2d50" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="5" coastal="yes" swim="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d50"/>
</race>
<race name="dolphin" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="500" capacity="540" speed="2.000000" hp="24" damage="1d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="5" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d6"/>
</race>
<race name="tiger" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="500" capacity="540" speed="1.000000" hp="30" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/>
</race>
<race name="hellcat" magres="0.500000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="500" capacity="540" speed="1.000000" hp="40" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes" resistpierce="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/>
</race>
<race name="owl" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="500" capacity="540" speed="1.000000" hp="9" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="2" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="espionage" modifier="1"/>
<skill name="stealth" modifier="1"/>
<skill name="perception" modifier="5"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d4"/>
</race>
<race name="fairy" magres="0.800000" maxaura="1.000000" regaura="1.500000" recruitcost="50" weight="200" capacity="540" speed="1.000000" hp="6" damage="1d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="14" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="stealth" modifier="5"/>
<skill name="espionage" modifier="2"/>
<skill name="perception" modifier="2"/>
<skill name="magic" modifier="1"/>
<skill name="riding" modifier="-1"/>
<skill name="melee" modifier="-1"/>
<skill name="polearm" modifier="-1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
</race>
<race name="dreamcat" magres="0.500000" maxaura="1.000000" regaura="1.000000" recruitcost="50" weight="500" capacity="540" speed="1.000000" hp="10" damage="1d5" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="6" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="magic" modifier="1"/>
<skill name="espionage" modifier="1"/>
<skill name="stealth" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d5"/>
<attack type="4" damage="1d5"/>
</race>
<race name="imp" magres="0.500000" maxaura="1.000000" regaura="1.000000" recruitcost="50" weight="500" capacity="540" speed="1.000000" hp="10" ac="1" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-1"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="espionage" modifier="1"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="stealth" modifier="1"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="1"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
<attack type="1" damage="1d4"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
</race>
<race name="ghost" magres="0.800000" maxaura="0.500000" regaura="0.100000" recruitcost="50" weight="500" capacity="540" speed="1.000000" hp="30" ac="5" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="8" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-2"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d5"/>
<attack type="4" damage="1d5"/>
<attack type="1" damage="2d6"/>
<attack type="2" damage="2d30"/>
<attack type="3" damage="1d1"/>
</race>
<race name="wolf" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="500" capacity="540" speed="1.000000" hp="25" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<function name="name" value="namegeneric"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="2"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
</race>
<race name="unicorn" magres="0.900000" maxaura="1.500000" regaura="1.500000" recruitcost="50" weight="5000" capacity="2000" speed="2.000000" hp="40" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="2"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="stealth" modifier="4"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="5"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="3d12"/>
<attack type="4" damage="2d4"/>
</race>
<race name="nymph" magres="0.900000" maxaura="1.000000" regaura="1.500000" recruitcost="50" weight="1000" capacity="540" speed="1.000000" hp="15" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="2"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-2"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="4"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="5"/>
<skill name="riding" modifier="5"/>
<skill name="armorer" modifier="-2"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-2"/>
<skill name="espionage" modifier="2"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-2"/>
<skill name="stealth" modifier="3"/>
<skill name="entertainment" modifier="10"/>
<skill name="weaponsmithing" modifier="-2"/>
<skill name="cartmaking" modifier="-2"/>
<skill name="perception" modifier="2"/>
<skill name="taxation" modifier="-2"/>
<skill name="stamina" modifier="-1"/>
<attack type="1" damage="1d4"/>
<attack type="2" damage="2d20"/>
</race>
<race name="songdragon" magres="0.990000" maxaura="1.000000" regaura="1.000000" recruitcost="50" weight="1000" capacity="600" speed="1.500000" hp="40" ac="1" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" fly="yes" walk="yes" teach="no" getitem="yes" unarmedguard="yes">
<ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d4"/>
<attack type="4" damage="2d4"/>
<attack type="4" damage="2d4"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
</race>
<race name="rat" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="50" weight="100" capacity="540" speed="1.000000" hp="10" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/>
<function name="initfamiliar" value="oldfamiliars"/>
<skill name="espionage" modifier="5"/>
<skill name="stealth" modifier="4"/>
<skill name="perception" modifier="2"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
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<skill name="polearm" modifier="-99"/>
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<race name="demon" magres="0.150000" maxaura="1.000000" regaura="1.250000" recruitcost="150" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="50" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" shapeshift="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="initfamiliar" value="oldfamiliars"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="2"/>
<skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="-3"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-3"/>
<skill name="riding" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="melee" modifier="1"/>
<skill name="sailing" modifier="-1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="-1"/>
<skill name="stealth" modifier="1"/>
<skill name="entertainment" modifier="-3"/>
<skill name="weaponsmithing" modifier="1"/>
<skill name="cartmaking" modifier="-2"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<attack type="5"/>
<familiar race="imp" default="yes"/>
<familiar race="imp"/>
<familiar race="ghost"/>
<familiar race="rat"/>
<familiar race="wolf"/>
<familiar race="imp"/>
</race>
<race name="troll" magres="0.100000" maxaura="1.000000" regaura="1.000000" recruitcost="90" maintenance="10" weight="2000" capacity="1080" speed="1.000000" hp="30" ac="1" damage="1d5+3" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="2"/>
<skill name="bow" modifier="-2"/>
<skill name="building" modifier="2"/>
<skill name="catapult" modifier="2"/>
<skill name="herbalism" modifier="-1"/>
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<skill name="riding" modifier="-2"/>
<skill name="armorer" modifier="2"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="melee" modifier="1"/>
<skill name="sailing" modifier="-1"/>
<skill name="espionage" modifier="-3"/>
<skill name="quarrying" modifier="2"/>
<skill name="roadwork" modifier="2"/>
<skill name="tactics" modifier="-1"/>
<skill name="stealth" modifier="-3"/>
<skill name="entertainment" modifier="-1"/>
<skill name="perception" modifier="-1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5+3"/>
<familiar race="tunnelworm" default="yes"/>
<familiar race="rat"/>
<familiar race="rat"/>
<familiar race="eagle"/>
<familiar race="tunnelworm"/>
<familiar race="wolf"/>
</race>
<race name="goblin" magres="-0.050000" maxaura="1.000000" regaura="1.000000" recruitcost="40" maintenance="10" weight="600" capacity="440" speed="1.000000" hp="16" damage="1d5" unarmedattack="-2" unarmeddefense="0" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="initfamiliar" value="oldfamiliars"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="-1"/>
<skill name="catapult" modifier="1"/>
<skill name="magic" modifier="-1"/>
<skill name="shipcraft" modifier="-2"/>
<skill name="sailing" modifier="-2"/>
<skill name="roadwork" modifier="-2"/>
<skill name="tactics" modifier="-2"/>
<skill name="stealth" modifier="1"/>
<skill name="entertainment" modifier="-1"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="rat" default="yes"/>
<familiar race="songdragon"/>
<familiar race="imp"/>
<familiar race="rat"/>
<familiar race="rat"/>
<familiar race="imp"/>
</race>
<race name="clone" magres="0.900000" maxaura="0.000000" regaura="0.000000" recruitcost="0" weight="1000" capacity="540" speed="1.000000" hp="40" damage="0d0" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" canlearn="no" teach="no" noheal="yes">
<ai splitsize="10000"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="espionage" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<skill name="stamina" modifier="-99"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="0d0"/>
</race>
<race name="template" magres="1.000000" maxaura="0.000000" regaura="0.000000" recruitcost="0" weight="0" capacity="1000" speed="10.000000" hp="10" damage="1d4" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" fly="yes" swim="yes" walk="yes" shapeshift="yes" shapeshiftany="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" recruitunlimited="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<attack type="1" damage="1d4"/>
</race>
<race name="gnome" magres="1.000000" maxaura="0.000000" regaura="0.000000" recruitcost="5" weight="1000" capacity="540" speed="1.000000" hp="50" damage="1d4" unarmedattack="10" unarmeddefense="10" attackmodifier="10" defensemodifier="10" walk="yes" teach="no">
<ai splitsize="10000"/>
<skill name="tactics" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d4"/>
</race>
<race name="museumghost" magres="1.000000" maxaura="0.000000" regaura="0.000000" recruitcost="5" weight="1000" capacity="540" speed="1.000000" hp="50" damage="1d4" unarmedattack="10" unarmeddefense="10" attackmodifier="10" defensemodifier="10" walk="yes" teach="no">
<ai splitsize="10000"/>
<skill name="tactics" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="2" damage="5d600"/>
<attack type="3" damage="5d5"/>
<attack type="2" damage="5d600"/>
<attack type="2" damage="5d600"/>
<attack type="3" damage="5d5"/>
<attack type="2" damage="5d600"/>
<attack type="1" damage="1d4"/>
</race>
<race name="ghast" magres="0.600000" maxaura="1.000000" regaura="1.000000" recruitcost="5" weight="1000" capacity="540" speed="1.000000" hp="60" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="2000" aggression="0.02" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameghoul"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="4" damage="2d8"/>
<attack type="3" damage="1d5"/>
<attack type="3" damage="1d5"/>
<attack type="2" damage="1d30"/>
<attack type="2" damage="1d30"/>
</race>
<race name="ghoul" magres="0.300000" maxaura="1.000000" regaura="1.000000" recruitcost="5" weight="1000" capacity="540" speed="1.000000" hp="30" ac="1" damage="1d7" unarmedattack="3" unarmeddefense="3" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameghoul"/>
<function name="age" value="ageghoul"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="4" damage="2d6"/>
<attack type="3" damage="1d2"/>
<attack type="3" damage="1d2"/>
<attack type="2" damage="1d30"/>
</race>
<race name="juju-zombie" magres="0.500000" maxaura="1.000000" regaura="1.000000" recruitcost="8" weight="1000" capacity="540" speed="1.000000" hp="80" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistbash="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="2000" aggression="0.02" killpeasants="yes" moverandom="yes"/>
<function name="name" value="namezombie"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
<attack type="3" damage="1d1"/>
<attack type="3" damage="1d1"/>
</race>
<race name="zombie" magres="0.200000" maxaura="1.000000" regaura="1.000000" recruitcost="4" weight="1000" capacity="540" speed="1.000000" hp="40" ac="1" damage="1d7" unarmedattack="2" unarmeddefense="2" attackmodifier="5" defensemodifier="5" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="namezombie"/>
<function name="age" value="agezombie"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
</race>
<race name="skeletonlord" magres="0.300000" maxaura="1.000000" regaura="1.000000" recruitcost="2" weight="1000" capacity="540" speed="1.000000" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" canlearn="no" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="2000" aggression="0.02" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameskeleton"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
<attack type="1" damage="1d7"/>
</race>
<race name="skeleton" magres="0.100000" maxaura="1.000000" regaura="1.000000" recruitcost="0" weight="500" capacity="540" speed="1.000000" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
<function name="name" value="nameskeleton"/>
<function name="age" value="ageskeleton"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
</race>
<race name="centaur" magres="0.000000" maxaura="0.750000" regaura="0.750000" recruitcost="100" maintenance="10" weight="5000" capacity="2040" speed="1.000000" hp="30" damage="2d5" unarmedattack="0" unarmeddefense="0" playerrace="yes" walk="yes" horse="yes" giveperson="yes" giveunit="yes" getitem="yes" recruithorses="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="-3"/>
<skill name="bow" modifier="1"/>
<skill name="building" modifier="-2"/>
<skill name="trade" modifier="1"/>
<skill name="catapult" modifier="-2"/>
<skill name="herbalism" modifier="1"/>
<skill name="training" modifier="4"/>
<skill name="armorer" modifier="-1"/>
<skill name="shipcraft" modifier="-4"/>
<skill name="sailing" modifier="-4"/>
<skill name="polearm" modifier="1"/>
<skill name="espionage" modifier="-1"/>
<skill name="quarrying" modifier="-1"/>
<skill name="stealth" modifier="-1"/>
<skill name="weaponsmithing" modifier="1"/>
<skill name="cartmaking" modifier="1"/>
<skill name="taxation" modifier="1"/>
<attack type="1" damage="2d5"/>
<familiar race="eagle" default="yes"/>
<familiar race="fairy"/>
<familiar race="owl"/>
<familiar race="unicorn"/>
<familiar race="nymph"/>
<familiar race="imp"/>
</race>
<race name="shadowknight" magres="0.000000" maxaura="0.000000" regaura="0.000000" recruitcost="5" weight="1000" capacity="540" speed="1.000000" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" scarepeasants="yes" walk="yes" canlearn="no" teach="no" noblock="yes">
<ai splitsize="20000" moverandom="yes"/>
<function name="name" value="namegeneric"/>
<attack type="1" damage="1d1"/>
</race>
<race name="seaserpent" magres="0.500000" maxaura="1.000000" regaura="1.000000" recruitcost="5000" weight="20000" capacity="5000" speed="1.000000" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" scarepeasants="yes" swim="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes">
<ai splitsize="6" killpeasants="yes" moverandom="yes" learn="yes"/>
<function name="name" value="namegeneric"/>
<function name="move" value="moveswimming"/>
<skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
<attack type="8" damage="1d10"/>
</race>
<race name="snotling" magres="-0.050000" maxaura="1.000000" regaura="1.000000" recruitcost="50" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="-2"/>
<skill name="magic" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="armorer" modifier="1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="espionage" modifier="-1"/>
<skill name="quarrying" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="entertainment" modifier="-2"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="goblin" default="yes"/>
<familiar race="ghost"/>
<familiar race="imp"/>
<familiar race="rat"/>
<familiar race="wolf"/>
<familiar race="demon"/>
</race>
<!-- race name="old_orc" magres="-0.050000" maxaura="1.000000" regaura="1.000000" recruitcost="50" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="-2"/>
<skill name="magic" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="armorer" modifier="1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="espionage" modifier="-1"/>
<skill name="quarrying" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="entertainment" modifier="-2"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="goblin" default="yes"/>
<familiar race="ghost"/>
<familiar race="imp"/>
<familiar race="rat"/>
<familiar race="wolf"/>
<familiar race="demon"/>
</race -->
<race name="elf" magres="0.100000" maxaura="1.000000" regaura="1.250000" recruitcost="130" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="alchemy" modifier="-1"/>
<skill name="mining" modifier="-2"/>
<skill name="bow" modifier="2"/>
<skill name="building" modifier="-1"/>
<skill name="catapult" modifier="-2"/>
<skill name="herbalism" modifier="2"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="1"/>
<skill name="armorer" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="quarrying" modifier="-1"/>
<skill name="roadwork" modifier="-1"/>
<skill name="stealth" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="lynx" default="yes"/>
<familiar race="fairy"/>
<familiar race="owl"/>
<familiar race="nymph"/>
<familiar race="unicorn"/>
<familiar race="imp"/>
</race>
<race name="dwarf" magres="0.050000" maxaura="1.000000" regaura="0.500000" recruitcost="110" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="mining" modifier="2"/>
<skill name="bow" modifier="-1"/>
<skill name="building" modifier="2"/>
<skill name="trade" modifier="1"/>
<skill name="forestry" modifier="-1"/>
<skill name="catapult" modifier="2"/>
<skill name="herbalism" modifier="-2"/>
<skill name="magic" modifier="-2"/>
<skill name="training" modifier="-2"/>
<skill name="riding" modifier="-2"/>
<skill name="armorer" modifier="2"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="melee" modifier="1"/>
<skill name="sailing" modifier="-2"/>
<skill name="quarrying" modifier="2"/>
<skill name="roadwork" modifier="2"/>
<skill name="stealth" modifier="-1"/>
<skill name="entertainment" modifier="-1"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="tunnelworm" default="yes"/>
<familiar race="eagle"/>
<familiar race="owl"/>
<familiar race="lynx"/>
<familiar race="wolf"/>
<familiar race="rat"/>
</race>
<race name="orc" magres="-0.050000" maxaura="1.000000" regaura="1.000000" recruitcost="70" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes" learn="yes"/>
<param name="recruit_multi" value="0.5"/>
<skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="-2"/>
<skill name="magic" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="armorer" modifier="1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="espionage" modifier="-1"/>
<skill name="quarrying" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="entertainment" modifier="-2"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="goblin" default="yes"/>
<familiar race="ghost"/>
<familiar race="imp"/>
<familiar race="rat"/>
<familiar race="wolf"/>
<familiar race="demon"/>
</race>
<race name="shadowdragon" magres="0.950000" maxaura="1.000000" regaura="3.000000" recruitcost="2500000" weight="100" capacity="100000" speed="1.000000" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="1" killpeasants="yes" learn="yes"/>
<function name="name" value="namedragon"/>
<function name="move" value="movedragon"/>
<skill name="tactics" modifier="20"/>
<skill name="perception" modifier="20"/>
<attack type="4" damage="5d30"/>
<attack type="4" damage="3d20"/>
<attack type="4" damage="3d20"/>
<attack type="4" damage="5d30"/>
<attack type="6" spell="drain_skills" level="12"/>
<attack type="6" spell="aura_of_fear" level="12"/>
<precombatspell spell="shadowcall"/>
</race>
<race name="shadowbat" magres="0.800000" maxaura="0.000000" regaura="0.000000" recruitcost="500" weight="500" capacity="540" speed="1.000000" hp="1" ac="4" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="3" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000" killpeasants="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="1d6"/>
<attack type="3" damage="1d1"/>
</race>
<race name="nightmare" magres="0.500000" maxaura="0.000000" regaura="0.000000" recruitcost="500" weight="100" capacity="540" speed="1.000000" hp="80" ac="10" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="3" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes">
<ai splitsize="500" killpeasants="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="2" damage="1d10"/>
</race>
<race name="vampunicorn" magres="1.000000" maxaura="0.000000" regaura="0.000000" recruitcost="500" weight="5000" capacity="2000" speed="1.000000" hp="30" ac="4" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000" killpeasants="yes"/>
<function name="name" value="namegeneric"/>
<attack type="4" damage="2d10"/>
<attack type="3" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="3" damage="1d4"/>
<attack type="2" damage="2d60"/>
</race>
</races>