forked from github/server
54 lines
1.2 KiB
Lua
54 lines
1.2 KiB
Lua
-- DEPRECATED
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if not config.wedding or config.wedding==0 then return nil end
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-- this script contains the action functions for the two portals
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-- used on the jadee/wildente wedding island. the two _action functions
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-- are used as age() functions for a building_action with b:addaction("name")
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-- this module is deprecated, because it puts functions in the global environment for at_building_action
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local gates = require('eressea.gates')
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local hellgate = nil
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local peacegate = nil
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local function wedding_travellers(b)
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local units = {}
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for u in b.units do
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if u:get_key('wdgt') then
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units[u] = u
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end
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end
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return units
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end
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local function wedding_exchange(b1, b2)
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local units1 = wedding_travellers(b1)
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local units2 = wedding_travellers(b2)
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gates.travel(b2, units1)
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gates.travel(b1, units2)
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end
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function hellgate_action(b)
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hellgate = b
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return 1
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end
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function peacegate_action(b)
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peacegate = b
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return 1
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end
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local wedding = {}
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function wedding.update()
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if peacegate and hellgate then
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wedding_exchange(peacegate, hellgate)
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else
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eressea.log.warning("hellgate or peacegate not found!")
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end
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end
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return wedding
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