forked from github/server
4fb2137edd
* Bugfix Sichtbarkeitsregel bei Borders * Neu definiert, was eine attribut-funktion zurückliefern soll, wenn sie failed. asserts, die checken das ich auch keine vergessen habe. damit ist die killunit::handle Geschichte erledigt. * Bugfix looting. Sowohl eigene als auch fremde Einheiten können looten. * Korrektur doppeltes shock-attribut. * Straßen, Diskrepanz im NR und CR beseitigt * remove_empty_factions macht kein free mehr.
119 lines
3.9 KiB
C
119 lines
3.9 KiB
C
/* vi: set ts=2:
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*
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*
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea-pbem.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* based on:
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*
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* Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace
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* Atlantis v1.7 Copyright 1996 by Alex Schröder
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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* This program may not be sold or used commercially without prior written
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* permission from the authors.
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*/
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#ifndef REPORTS_H
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#define REPORTS_H
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/* Alter, ab dem der Score angezeigt werden soll: */
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#define DISPLAYSCORE 12
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/* Breite einer Reportzeile: */
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#define REPORTWIDTH 78
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extern const char *directions[];
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extern const char *neue_gebiete[];
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/* kann_finden speedups */
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extern boolean kann_finden(struct faction * f1, struct faction * f2);
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extern struct unit * can_find(struct faction *, struct faction *);
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extern int season(int turn);
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/* funktionen zum schreiben eines reports */
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extern int read_datenames(const char *filename);
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void sparagraph(struct strlist ** SP, const char *s, int indent, char mark);
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void lparagraph(struct strlist ** SP, char *s, int indent, char mark);
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const char *hp_status(const struct unit * u);
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extern void spskill(const struct locale * lang, const struct unit * u, skill_t sk, int *dh, int days); /* mapper */
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extern void spunit(struct strlist ** SP, const struct faction * f, const struct unit * u, int indent, int mode);
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void reports(void);
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extern const struct unit *ucansee(const struct faction *f, const struct unit *u, const struct unit *x);
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struct summary;
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extern void report_summary(struct summary * n, struct summary * o, boolean full);
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extern struct summary * make_summary(boolean count_new);
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int hat_in_region(item_t itm, struct region * r, struct faction * f);
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char *translate_regions(const char *st, const struct faction * f);
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char *replace_global_coords(const char *s, const struct faction * f);
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#ifdef USE_MERIAN
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#ifdef FAST_REGION
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void merian(FILE * out, struct faction *f);
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#else
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void merian(FILE * out, vset* regs, struct faction *f);
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#endif
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#endif
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char *f_regionid(const struct region *r, const struct faction *f);
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/* für fast_region und neuen CR: */
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enum {
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see_none,
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see_neighbour,
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see_lighthouse,
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see_travel,
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see_far,
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see_unit,
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see_battle
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};
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typedef struct seen_region {
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struct seen_region * next;
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struct seen_region * prev;
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struct seen_region * nextHash;
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const struct region *r;
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unsigned char mode;
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boolean disbelieves;
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} seen_region;
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extern struct seen_region * seen;
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extern struct seen_region * find_seen(const struct region * r);
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extern const char* resname(resource_t res, int i);
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extern char **seasonnames;
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extern char **weeknames;
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extern char **monthnames;
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extern int *month_season;
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extern int *storms;
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extern char *agename;
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extern int seasons;
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extern int weeks_per_month;
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extern int months_per_year;
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extern void report_item(const struct unit * owner, const struct item * i, const struct faction * viewer, const char ** name, const char ** basename, int * number, boolean singular);
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extern void report_building(FILE *F, const struct region * r, const struct building * b, const struct faction * f, int mode);
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extern int bufunit(const struct faction * f, const struct unit * u, int indent, int mode);
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#ifdef USE_UGROUPS
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extern int bufunit_ugroupleader(const struct faction * f, const struct unit * u, int indent, int mode);
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#endif
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extern const char *neue_gebiete[];
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extern const char *coasts[];
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extern const char * reportpath(void);
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extern struct faction * visible_faction(const struct faction *f, const struct unit * u);
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extern struct faction_list * get_addresses(const struct faction * f, const struct seen_region * seenregions);
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extern const char * trailinto(const struct region * r, const struct locale * lang);
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#endif
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