forked from github/server
76 lines
1.6 KiB
C
76 lines
1.6 KiB
C
#include <platform.h>
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#include "calendar.h"
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#include <kernel/config.h>
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#include <assert.h>
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#include <stdlib.h>
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int first_month = 0;
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int weeks_per_month = 4;
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int months_per_year = 12;
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char **seasonnames = NULL;
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char **weeknames = NULL;
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char **weeknames2 = NULL;
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char **monthnames = NULL;
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int *month_season = NULL;
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char *agename = NULL;
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int seasons = 0;
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int first_turn(void)
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{
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return config_get_int("game.start", 0);
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}
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const gamedate *get_gamedate(int turn, gamedate * gd)
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{
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int weeks_per_year = months_per_year * weeks_per_month;
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int t = turn - first_turn();
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assert(gd);
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if (t < 0)
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t = turn;
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gd->week = t % weeks_per_month; /* 0 - weeks_per_month-1 */
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gd->month = (t / weeks_per_month + first_month) % months_per_year; /* 0 - months_per_year-1 */
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gd->year = t / (weeks_per_year)+1;
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gd->season = month_season ? month_season[gd->month] : 0;
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return gd;
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}
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void calendar_cleanup(void)
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{
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int i;
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free(agename);
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if (seasonnames) {
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for (i = 0; i != seasons; ++i) {
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free(seasonnames[i]);
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}
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free(seasonnames);
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seasonnames = 0;
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}
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if (monthnames) {
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for (i = 0; i != months_per_year; ++i) {
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free(monthnames[i]);
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}
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free(storms);
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storms = 0;
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free(month_season);
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month_season = 0;
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free(monthnames);
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monthnames = 0;
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}
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for (i = 0; i != weeks_per_month; ++i) {
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if (weeknames)
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free(weeknames[i]);
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if (weeknames2)
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free(weeknames2[i]);
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}
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free(weeknames);
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weeknames = 0;
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free(weeknames2);
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weeknames2 = 0;
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}
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