forked from github/server
202 lines
5.1 KiB
C
202 lines
5.1 KiB
C
/*
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*
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* Eressea PB(E)M host Copyright (C) 1998-2015
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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*/
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#include <platform.h>
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#include <kernel/config.h>
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#include "alp.h"
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#include <kernel/curse.h>
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#include <kernel/faction.h>
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#include <kernel/messages.h>
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#include <kernel/race.h>
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#include <kernel/region.h>
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#include <kernel/unit.h>
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/* util includes */
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#include <util/attrib.h>
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#include <util/event.h>
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#include <util/resolve.h>
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#include <util/umlaut.h>
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#include "monster.h"
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#include <storage.h>
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#include <triggers/createcurse.h>
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#include <triggers/killunit.h>
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#include <triggers/removecurse.h>
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#include <triggers/unitmessage.h>
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/* libc includes */
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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extern const char *directions[];
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typedef struct alp_data {
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unit *mage;
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unit *target;
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} alp_data;
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static void alp_init(attrib * a)
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{
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a->data.v = calloc(sizeof(alp_data), 1);
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}
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static void alp_done(attrib * a)
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{
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free(a->data.v);
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}
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static int alp_verify(attrib * a)
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{
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alp_data *ad = (alp_data *)a->data.v;
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if (ad->mage && ad->target)
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return 1;
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return 0; /* remove the attribute */
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}
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static void
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alp_write(const attrib * a, const void *owner, struct storage *store)
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{
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alp_data *ad = (alp_data *)a->data.v;
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write_unit_reference(ad->mage, store);
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write_unit_reference(ad->target, store);
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}
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static int alp_read(attrib * a, void *owner, struct storage *store)
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{
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alp_data *ad = (alp_data *)a->data.v;
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int rm = read_reference(&ad->mage, store, read_unit_reference, resolve_unit);
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int rt =
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read_reference(&ad->target, store, read_unit_reference, resolve_unit);
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if (rt == 0 && rm == 0 && (!ad->target || !ad->mage)) {
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/* the target or mage disappeared. */
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return AT_READ_FAIL;
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}
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return AT_READ_OK;
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}
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static attrib_type at_alp = {
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"alp",
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alp_init,
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alp_done,
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alp_verify,
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alp_write,
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alp_read,
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ATF_UNIQUE
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};
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int sp_summon_alp(struct castorder *co)
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{
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unit *alp, *opfer;
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region *r = co_get_region(co);
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unit *mage = co->magician.u;
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int cast_level = co->level;
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spellparameter *pa = co->par;
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const struct race *rc = get_race(RC_ALP);
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struct faction *f = get_monsters();
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struct message *msg;
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opfer = pa->param[0]->data.u;
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/* Der Alp geh<65>rt den Monstern, darum erh<72>lt der Magier auch keine
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* Regionsberichte von ihm. Er erh<72>lt aber sp<73>ter eine Mitteilung,
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* sobald der Alp sein Opfer erreicht hat.
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*/
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alp = create_unit(r, f, 1, rc, 0, NULL, NULL);
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set_level(alp, SK_STEALTH, 7);
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setstatus(alp, ST_FLEE); /* flieht */
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{
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attrib *a = a_add(&alp->attribs, a_new(&at_alp));
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alp_data *ad = (alp_data *)a->data.v;
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ad->mage = mage;
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ad->target = opfer;
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}
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{
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/* Wenn der Alp stirbt, den Magier nachrichtigen */
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add_trigger(&alp->attribs, "destroy", trigger_unitmessage(mage,
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"trigger_alp_destroy", MSG_EVENT, ML_INFO));
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/* Wenn Opfer oder Magier nicht mehr existieren, dann stirbt der Alp */
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add_trigger(&mage->attribs, "destroy", trigger_killunit(alp));
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add_trigger(&opfer->attribs, "destroy", trigger_killunit(alp));
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}
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msg = msg_message("summon_alp_effect", "mage alp target", mage, alp, opfer);
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r_addmessage(r, mage->faction, msg);
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msg_release(msg);
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return cast_level;
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}
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void alp_findet_opfer(unit * alp, region * r)
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{
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curse *c;
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attrib *a = a_find(alp->attribs, &at_alp);
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alp_data *ad = (alp_data *)a->data.v;
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unit *mage = ad->mage;
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unit *opfer = ad->target;
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float effect;
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message *msg;
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assert(opfer);
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assert(mage);
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/* Magier und Opfer Bescheid geben */
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msg = msg_message("alp_success", "target", opfer);
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add_message(&mage->faction->msgs, msg);
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r_addmessage(opfer->region, opfer->faction, msg);
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msg_release(msg);
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/* Relations werden in destroy_unit(alp) automatisch gel<65>scht.
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* Die Aktionen, die beim Tod des Alps ausgel<65>st werden sollen,
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* m<>ssen jetzt aber deaktiviert werden, sonst werden sie gleich
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* beim destroy_unit(alp) ausgel<65>st.
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*/
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a_removeall(&alp->attribs, &at_eventhandler);
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/* Alp umwandeln in Curse */
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effect = -2;
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c =
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create_curse(mage, &opfer->attribs, ct_find("worse"), 2, 2, effect,
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opfer->number);
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/* solange es noch keine spezielle alp-Antimagie gibt, reagiert der
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* auch auf normale */
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set_number(alp, 0);
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/* wenn der Magier stirbt, wird der Curse wieder vom Opfer genommen */
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add_trigger(&mage->attribs, "destroy", trigger_removecurse(c, opfer));
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}
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void register_alp(void)
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{
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at_register(&at_alp);
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}
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unit *alp_target(unit * alp)
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{
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alp_data *ad;
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unit *target = NULL;
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attrib *a = a_find(alp->attribs, &at_alp);
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if (a) {
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ad = (alp_data *)a->data.v;
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target = ad->target;
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}
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return target;
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}
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