server/scripts/tests/e2/movement.lua
Enno Rehling f98eab56c4 platform.h is only for WIN32 now.
replace MIN and MAX macros, they are BAD.
2017-12-29 06:13:28 +01:00

196 lines
5.5 KiB
Lua

require "lunit"
module("tests.e2.movement", package.seeall, lunit.testcase)
function setup()
eressea.free_game()
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("nmr.timeout", "0")
eressea.settings.set("NewbieImmunity", "0")
end
function test_piracy()
local r = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local r3 = region.create(-1, 0, "ocean")
local f = faction.create("human", "pirate@eressea.de", "de")
local f2 = faction.create("human", "elf@eressea.de", "de")
local u1 = unit.create(f, r2, 1)
local u2 = unit.create(f2, r3, 1)
u1.ship = ship.create(r2, "longboat")
u2.ship = ship.create(r3, "longboat")
u1:set_skill("sailing", 10)
u2:set_skill("sailing", 10)
u1:clear_orders()
u1:add_order("PIRATERIE")
u2:clear_orders()
u2:add_order("NACH o")
process_orders()
if r2~=u1.region then
write_reports()
end
assert_equal(r2, u1.region) -- should pass, but fails!!!
end
function test_dolphin_on_land()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "noreply@eressea.de", "de")
local u1 = unit.create(f, r1, 1)
u1.race = "dolphin"
u1:clear_orders()
u1:add_order("NACH O")
process_orders()
assert_equal(r1, u1.region)
end
function test_dolphin_to_land()
local r1 = region.create(0, 0, "ocean")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "noreply@eressea.de", "de")
local u1 = unit.create(f, r1, 1)
u1.race = "dolphin"
u1:clear_orders()
u1:add_order("NACH O")
process_orders()
assert_equal(r2, u1.region)
end
function test_dolphin_in_ocean()
local r1 = region.create(0, 0, "ocean")
local r2 = region.create(1, 0, "ocean")
local f = faction.create("human", "noreply@eressea.de", "de")
local u1 = unit.create(f, r1, 1)
u1.race = "dolphin"
u1:clear_orders()
u1:add_order("NACH O")
process_orders()
assert_equal(r2, u1.region)
end
function test_follow()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local f = faction.create("human", "test@example.com", "de")
local u1 = unit.create(f, r1, 1)
local u2 = unit.create(f, r1, 1)
u1:clear_orders()
u2:clear_orders()
u1:add_item("money", 100)
u2:add_item("money", 100)
u1:add_order("NACH O")
u2:add_order("FOLGE EINHEIT " .. itoa36(u1.id))
process_orders()
assert_equal(u1.region, r2)
assert_equal(u2.region, r2)
end
function test_follow_ship()
local r1 = region.create(0, 0, "plain")
region.create(1, 0, "ocean")
region.create(2, 0, "ocean")
local f = faction.create("human", "test@example.com", "de")
local u1 = unit.create(f, r1, 1)
local u2 = unit.create(f, r1, 1)
u1:add_item("money", 100)
u2:add_item("money", 100)
u1.ship = ship.create(r1, "boat")
assert(u1.ship)
u1:set_skill("sailing", 2)
u1:clear_orders()
u1:add_order("NACH O O")
u2.ship = ship.create(r1, "boat")
u2:set_skill("sailing", 2)
u2:clear_orders()
u2:add_order("FOLGE SCHIFF " .. itoa36(u1.ship.id))
process_orders()
assert_equal(2, u1.region.x)
assert_equal(2, u2.region.x)
end
function assert_nomove(text, u)
if text == nil then text = "" else text = text .. "; " end
local r = u.region
u:add_order("NACH O O")
process_orders()
assert_equal(r, u.region, text .. "unit should never move")
end
function assert_capacity(text, u, silver, r1, r2, rx)
if text == nil then text = "" else text = text .. "; " end
if rx == nil then rx = r1 end
u.region = r1
u:add_item("money", silver-u:get_item("money"))
u:add_order("NACH O O")
process_orders()
assert_equal(r2, u.region, text .. "unit should move")
u.region = r1
u:add_item("money", 1)
process_orders()
assert_equal(rx, u.region, text .. "unit should not move")
end
function test_dwarf_example()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
region.create(2, 0, "plain")
local f = faction.create("dwarf", "dwarf@example.com", "de")
local u = unit.create(f, r1, 5)
u:add_item("horse", 5)
u:add_item("cart", 2)
-- 5 dwarves + 5 horse - 2 carts = 27 + 100 - 80 = 47.00
assert_capacity("dwarves", u, 4700, r1, r2)
u:set_skill("riding", 3)
assert_equal(1, u:eff_skill("riding"))
-- 5 dwarves + 5 horses + 2 carts = 327.00
assert_capacity("riding", u, 32700, r1, r2)
end
function test_troll_example()
local r1 = region.create(0, 0, "plain")
local r2 = region.create(1, 0, "plain")
local r3 = region.create(2, 0, "plain")
local f = faction.create("troll", "troll@example.com", "de")
local u1 = unit.create(f, r1, 3)
u1:add_item("cart", 1)
u1:clear_orders()
-- 3 trolls - 1 cart = 320, but not allowed?
u1.name='XXX'
assert_nomove("3 trolls", u1)
u1.number = 4
-- 4 trolls + 1 cart = 14320
assert_capacity("1 cart", u1, 14320, r1, r2)
u1:add_item("horse", 4)
-- 4 horses, 4 trolls, 1 cart
assert_capacity("4 horses", u1, 22320, r1, r2)
u1:add_item("cart", 1)
-- 4 horses + 4 trolls + 1 cart - 1 cart
assert_capacity("2 carts", u1, 18320, r1, r2)
u1:set_skill("riding", 3)
assert_equal(1, u1:eff_skill("riding"))
-- 4 horses + 4 trolls + 2 carts = 323.20
assert_capacity("walking", u1, 32320, r1, r2)
-- 4 horses + 2 carts - 4 trolls = 200.00
assert_capacity("riding", u1, 20000, r1, r3, r2)
end