forked from github/server
78 lines
1.8 KiB
C
78 lines
1.8 KiB
C
#include <platform.h>
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#include "flyingship.h"
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#include <kernel/build.h>
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#include <kernel/faction.h>
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#include <kernel/region.h>
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#include <kernel/unit.h>
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#include <kernel/ship.h>
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#include <util/message.h>
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#include <magic.h>
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#include <CuTest.h>
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#include <tests.h>
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#include <assert.h>
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static void test_flyingship(CuTest * tc)
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{
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castorder co;
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spellparameter par;
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spllprm par_data;
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spllprm *par_data_ptr = &par_data;
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region *r;
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faction *f;
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unit *u;
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ship_type *shipType1, *shipType2;
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ship *sh1, *sh2;
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test_setup();
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mt_create_va(mt_new("flying_ship_result", NULL),
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"mage:unit", "ship:ship", MT_NEW_END);
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par.param = &par_data_ptr;
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par_data.typ = SPP_SHIP;
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par_data.flag = 0;
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r = test_create_region(0, 0, NULL);
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f = test_create_faction(test_create_race("human"));
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u = test_create_unit(f, r);
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shipType1 = test_create_shiptype("boot");
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shipType1->construction->maxsize = 50;
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shipType2 = test_create_shiptype("schiff");
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shipType2->construction->maxsize = 51;
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sh1 = test_create_ship(r, shipType1);
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par_data.data.sh = sh1;
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test_create_castorder(&co, u, 10, 10.0, 0, &par);
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CuAssertTrue(tc, !flying_ship(sh1));
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CuAssertIntEquals(tc, 10, sp_flying_ship(&co));
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CuAssertTrue(tc, flying_ship(sh1));
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co.par = 0;
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free_castorder(&co);
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sh2 = test_create_ship(r, shipType2);
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par_data.data.sh = sh2;
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test_create_castorder(&co, u, 10, 10.0, 0, &par);
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CuAssertTrue(tc, !flying_ship(sh2));
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CuAssertIntEquals(tc, 0, sp_flying_ship(&co));
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CuAssertTrue(tc, !flying_ship(sh2));
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co.par = 0;
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free_castorder(&co);
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test_teardown();
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}
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CuSuite *get_flyingship_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_flyingship);
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return suite;
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}
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