server/src/common/kernel/reports.c
2007-12-09 10:40:45 +00:00

1968 lines
53 KiB
C

/* vi: set ts=2:
*
* Eressea PB(E)M host Copyright (C) 1998-2003
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* based on:
*
* Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace
* Atlantis v1.7 Copyright 1996 by Alex Schröder
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
* This program may not be sold or used commercially without prior written
* permission from the authors.
*/
#include <config.h>
#include "eressea.h"
#include "reports.h"
/* kernel includes */
#include <kernel/alliance.h>
#include <kernel/border.h>
#include <kernel/building.h>
#include <kernel/curse.h>
#include <kernel/faction.h>
#include <kernel/group.h>
#include <kernel/item.h>
#include <kernel/karma.h>
#include <kernel/magic.h>
#include <kernel/message.h>
#include <kernel/move.h>
#include <kernel/order.h>
#include <kernel/plane.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/ship.h>
#include <kernel/skill.h>
#include <kernel/terrain.h>
#include <kernel/unit.h>
/* util includes */
#include <util/attrib.h>
#include <util/bsdstring.h>
#include <util/base36.h>
#include <util/functions.h>
#include <util/translation.h>
#include <util/goodies.h>
#include <util/lists.h>
#include <util/log.h>
/* libc includes */
#include <sys/stat.h>
#include <assert.h>
#include <errno.h>
#include <limits.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
/* attributes includes */
#include <attributes/follow.h>
#include <attributes/otherfaction.h>
#include <attributes/racename.h>
#include <attributes/viewrange.h>
boolean nocr = false;
boolean nonr = false;
boolean noreports = false;
const char * g_reportdir;
const char * visibility[] = {
"none",
"neighbour",
"lighthouse",
"travel",
"far",
"unit",
"battle"
};
const char *coasts[MAXDIRECTIONS] =
{
"coast::nw",
"coast::ne",
"coast::e",
"coast::se",
"coast::sw",
"coast::w"
};
const char *
reportpath(void)
{
static char zText[MAX_PATH];
if (g_reportdir) return g_reportdir;
return strcat(strcpy(zText, basepath()), "/reports");
}
static char *
groupid(const struct group * g, const struct faction * f)
{
typedef char name[OBJECTIDSIZE + 1];
static name idbuf[8];
static int nextbuf = 0;
char *buf = idbuf[(++nextbuf) % 8];
sprintf(buf, "%s (%s)", g->name, factionid(f));
return buf;
}
const char *
report_kampfstatus(const unit * u, const struct locale * lang)
{
static char fsbuf[64];
static const char * azstatus[] = {
"status_aggressive", "status_front",
"status_rear", "status_defensive",
"status_avoid", "status_flee" };
strlcpy(fsbuf, LOC(lang, azstatus[u->status]), sizeof(fsbuf));
if (fval(u, UFL_NOAID)) {
strcat(fsbuf, ", ");
strcat(fsbuf, LOC(lang, "status_noaid"));
}
return fsbuf;
}
const char *
hp_status(const unit * u)
{
double p = (double) ((double) u->hp / (double) (u->number * unit_max_hp(u)));
if (p > 2.00) return mkname("damage", "critical");
if (p > 1.50) return mkname("damage", "heavily");
if (p < 0.50) return mkname("damage", "badly");
if (p < 0.75) return mkname("damage", "wounded");
if (p < 0.99) return mkname("damage", "exhausted");
return NULL;
}
void
report_item(const unit * owner, const item * i, const faction * viewer, const char ** name, const char ** basename, int * number, boolean singular)
{
assert(owner->number);
if (owner->faction == viewer) {
if (name) *name = locale_string(viewer->locale, resourcename(i->type->rtype, ((i->number!=1 && !singular)?GR_PLURAL:0)));
if (basename) *basename = resourcename(i->type->rtype, 0);
if (number) *number = i->number;
} else if (i->type->rtype==r_silver) {
int pp = i->number/owner->number;
if (number) *number = 1;
if (pp > 50000 && dragonrace(owner->race)) {
if (name) *name = locale_string(viewer->locale, "dragonhoard");
if (basename) *basename = "dragonhoard";
} else if (pp > 5000) {
if (name) *name = locale_string(viewer->locale, "moneychest");
if (basename) *basename = "moneychest";
} else if (pp > 500) {
if (name) *name = locale_string(viewer->locale, "moneybag");
if (basename) *basename = "moneybag";
} else {
if (number) *number = 0;
if (name) *name = NULL;
if (basename) *basename = NULL;
}
} else {
if (name) *name = locale_string(viewer->locale, resourcename(i->type->rtype, NMF_APPEARANCE|((i->number!=1 && !singular)?GR_PLURAL:0)));
if (basename) *basename = resourcename(i->type->rtype, NMF_APPEARANCE);
if (number) {
if (fval(i->type, ITF_HERB)) *number = 1;
else *number = i->number;
}
}
}
int * nmrs = NULL;
int
update_nmrs(void)
{
int i, newplayers =0;
faction *f;
int turn = global.data_turn;
if (nmrs==NULL) nmrs = malloc(sizeof(int)*(NMRTimeout()+1));
for (i = 0; i <= NMRTimeout(); ++i) {
nmrs[i] = 0;
}
for (f = factions; f; f = f->next) {
if (fval(f, FFL_ISNEW)) {
++newplayers;
} else if (f->no != MONSTER_FACTION) {
int nmr = turn-f->lastorders+1;
if (nmr<0 || nmr>NMRTimeout()) {
log_error(("faction %s has %d NMRS\n", factionid(f), nmr));
nmr = max(0, nmr);
nmr = min(nmr, NMRTimeout());
}
++nmrs[nmr];
}
}
return newplayers;
}
#define ORDERS_IN_NR 1
static size_t
buforder(char * bufp, size_t size, const order * ord, int mode)
{
size_t tsize = 0;
int bytes;
bytes = (int)strlcpy(bufp, ", \"", size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (mode<ORDERS_IN_NR) {
char * cmd = getcommand(ord);
bytes = (int)strlcpy(bufp, cmd, size);
free(cmd);
} else {
bytes = (int)strlcpy(bufp, "...", size);
}
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (size>1) {
*bufp++ ='\"';
--size;
} else {
WARN_STATIC_BUFFER();
}
++tsize;
return tsize;
}
int
bufunit(const faction * f, const unit * u, int indent, int mode, char * buf, size_t size)
{
int i, dh;
int getarnt = fval(u, UFL_PARTEITARNUNG);
const char *pzTmp, *str;
building * b;
boolean isbattle = (boolean)(mode == see_battle);
int telepath_see = 0;
attrib *a_fshidden = NULL;
item * itm;
item * show;
faction *fv = visible_faction(f, u);
char * bufp = buf;
boolean itemcloak = false;
static const curse_type * itemcloak_ct = 0;
static boolean init = false;
int bytes;
if (!init) {
init = true;
itemcloak_ct = ct_find("itemcloak");
}
if (itemcloak_ct!=NULL) {
itemcloak = curse_active(get_curse(u->attribs, itemcloak_ct));
}
#ifdef KARMA_MODULE
if (fspecial(u->faction, FS_HIDDEN)) {
a_fshidden = a_find(u->attribs, &at_fshidden);
}
telepath_see = fspecial(f, FS_TELEPATHY);
#endif /* KARMA_MODULE */
bytes = (int)strlcpy(bufp, unitname(u), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (!isbattle) {
attrib *a_otherfaction = a_find(u->attribs, &at_otherfaction);
if (u->faction == f) {
if (fval(u, UFL_GROUP)) {
attrib *a = a_find(u->attribs, &at_group);
if (a) {
group * g = (group*)a->data.v;
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, groupid(g, f), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
if (getarnt) {
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, LOC(f->locale, "anonymous"), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
} else if (a_otherfaction) {
faction * otherfaction = get_otherfaction(a_otherfaction);
if (otherfaction) {
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, factionname(otherfaction), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
} else {
if (getarnt) {
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, LOC(f->locale, "anonymous"), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
} else {
if (a_otherfaction && alliedunit(u, f, HELP_FSTEALTH)) {
faction * f = get_otherfaction(a_otherfaction);
bytes = snprintf(bufp, size, ", %s (%s)", factionname(f), factionname(u->faction));
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
} else {
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, factionname(fv), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
}
}
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (u->faction != f && a_fshidden && a_fshidden->data.ca[0] == 1 && effskill(u, SK_STEALTH) >= 6) {
bytes = (int)strlcpy(bufp, "? ", size);
} else {
bytes = snprintf(bufp, size, "%d ", u->number);
}
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
pzTmp = get_racename(u->attribs);
if (pzTmp) {
bytes = (int)strlcpy(bufp, pzTmp, size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (u->faction==f && fval(u->race, RCF_SHAPESHIFTANY)) {
bytes = (int)strlcpy(bufp, " (", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, racename(f->locale, u, u->race), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (size>1) {
strcpy(bufp++, ")");
--size;
}
}
} else {
bytes = (int)strlcpy(bufp, racename(f->locale, u, u->irace), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (u->faction==f && u->irace!=u->race) {
bytes = (int)strlcpy(bufp, " (", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, racename(f->locale, u, u->race), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (size>1) {
strcpy(bufp++, ")");
--size;
}
}
}
#ifdef HEROES
if (fval(u, UFL_HERO) && (u->faction == f || omniscient(f))) {
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, LOC(f->locale, "hero"), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
#endif
/* status */
if (u->number && (u->faction == f || telepath_see || isbattle)) {
const char * c = locale_string(f->locale, hp_status(u));
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, report_kampfstatus(u, f->locale), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (c || fval(u, UFL_HUNGER)) {
bytes = (int)strlcpy(bufp, " (", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (c) {
bytes = (int)strlcpy(bufp, c, size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
if (fval(u, UFL_HUNGER)) {
if (c) bytes = (int)strlcpy(bufp, ", hungert", size);
else bytes = (int)strlcpy(bufp, "hungert", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
if (size>1) {
strcpy(bufp++, ")");
--size;
}
}
}
if (getguard(u)) {
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, LOC(f->locale, "unit_guards"), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
if ((b = usiege(u))!=NULL) {
bytes = (int)strlcpy(bufp, ", belagert ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, buildingname(b), size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
dh = 0;
if (u->faction == f || telepath_see) {
skill * sv;
for (sv = u->skills;sv!=u->skills+u->skill_size;++sv) {
bytes = (int)spskill(bufp, size, f->locale, u, sv, &dh, 1);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
dh = 0;
if (f == u->faction || telepath_see || omniscient(f)) {
show = u->items;
} else if (!itemcloak && mode >= see_unit && !(a_fshidden
&& a_fshidden->data.ca[1] == 1 && effskill(u, SK_STEALTH) >= 3))
{
show = NULL;
for (itm=u->items;itm;itm=itm->next) {
item * ishow;
const char * ic;
int in;
report_item(u, itm, f, NULL, &ic, &in, false);
if (ic && *ic && in>0) {
for (ishow = show; ishow; ishow=ishow->next) {
const char * sc;
int sn;
if (ishow->type==itm->type) sc=ic;
else report_item(u, ishow, f, NULL, &sc, &sn, false);
if (sc==ic || strcmp(sc, ic)==0) {
ishow->number+=itm->number;
break;
}
}
if (ishow==NULL) {
ishow = i_add(&show, i_new(itm->type, itm->number));
}
}
}
} else {
show = NULL;
}
for (itm=show; itm; itm=itm->next) {
const char * ic;
int in, bytes;
report_item(u, itm, f, &ic, NULL, &in, false);
if (in==0 || ic==NULL) continue;
bytes = (int)strlcpy(bufp, ", ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (!dh) {
bytes = snprintf(bufp, size, "%s: ", LOC(f->locale, "nr_inventory"));
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
dh = 1;
}
if (in == 1) {
bytes = (int)strlcpy(bufp, ic, size);
} else {
bytes = snprintf(bufp, size, "%d %s", in, ic);
}
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
if (show!=u->items) while (show) i_free(i_remove(&show, show));
if (u->faction == f || telepath_see) {
sc_mage * m = get_mage(u);
if (m!=NULL) {
spell_list *slist = m->spells;
int t = effskill(u, SK_MAGIC);
int bytes = snprintf(bufp, size, ". Aura %d/%d", get_spellpoints(u), max_spellpoints(u->region,u));
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
for (dh=0; slist; slist=slist->next) {
spell * sp = slist->data;
if (sp->level > t) continue;
if (!dh) {
bytes = snprintf(bufp, size, ", %s: ", LOC(f->locale, "nr_spells"));
dh = 1;
} else {
bytes = (int)strlcpy(bufp, ", ", size);
}
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, spell_name(sp, f->locale), size);
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
for (i=0; i!=MAXCOMBATSPELLS; ++i) {
if (get_combatspell(u, i)) break;
}
if (i!=MAXCOMBATSPELLS) {
bytes = snprintf(bufp, size, ", %s: ", LOC(f->locale, "nr_combatspells"));
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
dh = 0;
for (i = 0; i < MAXCOMBATSPELLS; i++){
const spell *sp;
if (!dh){
dh = 1;
} else {
bytes = (int)strlcpy(bufp, ", ", size);
if (bytes && wrptr(&bufp, &size, bytes)!=0) {
WARN_STATIC_BUFFER();
}
}
sp = get_combatspell(u,i);
if (sp) {
int sl = get_combatspelllevel(u, i);
bytes = (int)strlcpy(bufp, spell_name(sp, u->faction->locale), size);
if (bytes && wrptr(&bufp, &size, bytes)!=0) {
WARN_STATIC_BUFFER();
}
if (sl > 0) {
bytes = snprintf(bufp, size, " (%d)", sl);
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
} else {
bytes = (int)strlcpy(bufp, LOC(f->locale, "nr_nospells"), size);
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
}
}
#ifdef LASTORDER
if (!isbattle && u->lastorder) {
bytes = buforder(bufp, size, u->lastorder, 0);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
#else
if (!isbattle) {
boolean printed = 0;
order * ord;;
for (ord=u->old_orders;ord;ord=ord->next) {
if (is_repeated(ord)) {
if (printed<ORDERS_IN_NR) {
bytes = (int)buforder(bufp, size, ord, printed++);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
} else break;
}
}
if (printed<ORDERS_IN_NR) for (ord=u->orders;ord;ord=ord->next) {
if (is_repeated(ord)) {
if (printed<ORDERS_IN_NR) {
bytes = (int)buforder(bufp, size, ord, printed++);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
} else break;
}
}
}
#endif
}
i = 0;
str = u_description(u, f->locale);
if (str) {
bytes = (int)strlcpy(bufp, "; ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, str, size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
i = str[strlen(str) - 1];
}
if (i != '!' && i != '?' && i != '.') {
if (size>1) {
strcpy(bufp++, ".");
--size;
}
}
pzTmp = uprivate(u);
if (u->faction == f && pzTmp) {
bytes = (int)strlcpy(bufp, " (Bem: ", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, pzTmp, size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, ")", size);
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
dh=0;
if (!getarnt && f) {
if (alliedfaction(u->region->planep, f, fv, HELP_ALL)) {
dh = 1;
}
}
if (size<=1) {
log_warning(("bufunit ran out of space after writing %u bytes.\n", (bufp-buf)));
}
return dh;
}
/* TODO: telepath_see wird nicht berücksichtigt: Parteien mit
* telepath_see sollten immer einzelne Einheiten zu sehen
* bekommen, alles andere ist darstellungsteschnisch kompliziert.
*/
size_t
spskill(char * buffer, size_t size, const struct locale * lang, const struct unit * u, struct skill * sv, int *dh, int days)
{
char * bufp = buffer;
int i, effsk;
int bytes;
size_t tsize = 0;
if (!u->number) return 0;
if (sv->level<=0) {
if (sv->old<=0 || (u->faction->options & want(O_SHOWSKCHANGE))==0) {
return 0;
}
}
bytes = (int)strlcpy(bufp, ", ", size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (!*dh) {
bytes = (int)strlcpy(bufp, LOC(lang, "nr_skills"), size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, ": ", size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
*dh = 1;
}
bytes = (int)strlcpy(bufp, skillname(sv->id, lang), size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, " ", size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (sv->id == SK_MAGIC){
if (find_magetype(u) != M_GRAU){
bytes = (int)strlcpy(bufp, LOC(lang, mkname("school", magietypen[find_magetype(u)])), size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
bytes = (int)strlcpy(bufp, " ", size);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
if (sv->id == SK_STEALTH && fval(u, UFL_STEALTH)) {
i = u_geteffstealth(u);
if (i>=0) {
bytes = slprintf(bufp, size, "%d/", i);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
effsk = effskill(u, sv->id);
bytes = slprintf(bufp, size, "%d", effsk);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (u->faction->options & want(O_SHOWSKCHANGE)) {
int oldeff = 0;
int diff;
if (sv->old > 0) {
oldeff = sv->old + get_modifier(u, sv->id, sv->old, u->region, false);
}
oldeff = max(0, oldeff);
diff = effsk - oldeff;
if (diff != 0) {
bytes = slprintf(bufp, size, " (%s%d)", (diff>0)?"+":"", diff);
tsize += bytes;
if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
return tsize;
}
void
lparagraph(struct strlist ** SP, char *s, int indent, char mark)
{
/* Die Liste SP wird mit dem String s aufgefuellt, mit indent und einer
* mark, falls angegeben. SP wurde also auf 0 gesetzt vor dem Aufruf.
* Vgl. spunit (). */
char *buflocal = calloc(strlen(s) + indent + 1, sizeof(char));
if (indent) {
memset(buflocal, ' ', indent);
if (mark)
buflocal[indent - 2] = mark;
}
strcpy(buflocal + indent, s);
addstrlist(SP, buflocal);
free(buflocal);
}
void
spunit(struct strlist ** SP, const struct faction * f, const unit * u, int indent,
int mode)
{
char buf[DISPLAYSIZE];
int dh = bufunit(f, u, indent, mode, buf, sizeof(buf));
lparagraph(SP, buf, indent, (char) ((u->faction == f) ? '*' : (dh ? '+' : '-')));
}
struct message *
msg_curse(const struct curse * c, const void * obj, typ_t typ, int self)
{
if (c->type->curseinfo) {
/* if curseinfo returns NULL, then we don't want to tell the viewer anything. */
return c->type->curseinfo(obj, typ, c, self);
} else {
message * msg = cinfo_simple(obj, typ, c, self);
if (msg==NULL) {
const char * unknown[] = { "unit_unknown", "region_unknown", "building_unknown", "ship_unknown" };
msg = msg_message(mkname("curseinfo", unknown[typ]), "id", c->no);
log_error(("no curseinfo function for %s and no fallback either.\n", c->type->cname));
} else {
log_error(("no curseinfo function for %s, using cinfo_simple fallback.\n", c->type->cname));
}
return msg;
}
}
const struct unit *
ucansee(const struct faction *f, const struct unit *u, const struct unit *x)
{
if (cansee(f, u->region, u, 0)) return u;
return x;
}
static void
add_faction(faction_list ** flist, faction * sf)
{
faction_list ** fnew = flist;
while (*fnew && (*fnew)->data->no < sf->no) {
fnew =&(*fnew)->next;
}
if ((*fnew==NULL) || (*fnew)->data!=sf) {
faction_list * finsert = malloc(sizeof(faction_list));
finsert->next = *fnew;
*fnew = finsert;
finsert->data = sf;
}
}
int
stealth_modifier(int seen_mode)
{
switch (seen_mode) {
case see_unit:
return 0;
case see_far:
case see_lighthouse:
return -2;
case see_travel:
return -1;
default:
return INT_MIN;
}
}
static void
get_addresses(report_context * ctx)
{
/* "TODO: travelthru" */
seen_region * sr = NULL;
region *r;
const faction * lastf = NULL;
faction_list * flist = calloc(1, sizeof(faction_list));
flist->data = ctx->f;
for (r=ctx->first;sr==NULL && r!=ctx->last;r=r->next) {
sr = find_seen(ctx->seen, r);
}
for (;sr!=NULL;sr=sr->next) {
int stealthmod = stealth_modifier(sr->mode);
r = sr->r;
if (sr->mode==see_lighthouse) {
unit * u = r->units;
for (;u;u=u->next) {
faction * sf = visible_faction(ctx->f, u);
if (lastf!=sf) {
if (u->building || u->ship || (stealthmod>INT_MIN && cansee(ctx->f, r, u, stealthmod))) {
add_faction(&flist, sf);
lastf = sf;
}
}
}
} else if (sr->mode==see_travel) {
unit * u = r->units;
while (u) {
faction * sf = visible_faction(ctx->f, u);
assert(u->faction!=ctx->f); /* if this is see_travel only, then I shouldn't be here. */
if (lastf!=sf) {
attrib * a = a_find(r->attribs, &at_travelunit);
while (a && a->type==&at_travelunit) {
unit * u2 = (unit*)a->data.v;
if (u2->faction==ctx->f) {
if (cansee_unit(u2, u, stealthmod)) {
add_faction(&flist, sf);
lastf = sf;
break;
}
}
a = a->next;
}
}
u = u->next;
}
} else if (sr->mode>see_travel) {
const unit * u = r->units;
while (u!=NULL) {
if (u->faction!=ctx->f) {
faction * sf = visible_faction(ctx->f, u);
boolean ballied = sf && sf!=ctx->f && sf!=lastf
&& !fval(u, UFL_PARTEITARNUNG) && cansee(ctx->f, r, u, stealthmod);
if (ballied || ALLIED(ctx->f, sf)) {
add_faction(&flist, sf);
lastf = sf;
}
}
u = u->next;
}
}
}
if (ctx->f->alliance != NULL) {
faction *f2;
for (f2 = factions; f2; f2 = f2->next) {
if (f2->alliance != NULL && f2->alliance == ctx->f->alliance) {
add_faction(&flist, f2);
}
}
}
ctx->addresses = flist;
}
#define MAXSEEHASH 0x3000
seen_region * reuse;
seen_region **
seen_init(void)
{
return (seen_region **)calloc(MAXSEEHASH, sizeof(seen_region*));
}
void
seen_done(seen_region * seehash[])
{
int i;
for (i=0;i!=MAXSEEHASH;++i) {
seen_region * sd = seehash[i];
if (sd==NULL) continue;
while (sd->nextHash!=NULL) sd = sd->nextHash;
sd->nextHash = reuse;
reuse = seehash[i];
seehash[i] = NULL;
}
free(seehash);
}
void
free_seen(void)
{
while (reuse) {
seen_region * r = reuse;
reuse = reuse->nextHash;
free(r);
}
}
void
link_seen(seen_region * seehash[], const region * first, const region * last)
{
const region * r = first;
seen_region * sr = NULL;
if (first==last) return;
do {
sr = find_seen(seehash, r);
r = r->next;
} while (sr==NULL && r!=last);
while (r!=last) {
seen_region * sn = find_seen(seehash, r);
if (sn!=NULL) {
sr->next = sn;
sr = sn;
}
r = r->next;
}
sr->next = 0;
}
seen_region *
find_seen(struct seen_region * seehash[], const region * r)
{
unsigned int index = reg_hashkey(r) & (MAXSEEHASH-1);
seen_region * find = seehash[index];
while (find) {
if (find->r==r) return find;
find=find->nextHash;
}
return NULL;
}
static void
get_seen_interval(report_context * ctx)
{
/* this is required to find the neighbour regions of the ones we are in,
* which may well be outside of [firstregion, lastregion) */
int i;
for (i=0;i!=MAXSEEHASH;++i) {
seen_region * sr = ctx->seen[i];
while (sr!=NULL) {
if (ctx->first==NULL || sr->r->index<ctx->first->index) {
ctx->first = sr->r;
}
if (ctx->last!=NULL && sr->r->index>=ctx->last->index) {
ctx->last = sr->r->next;
}
sr = sr->nextHash;
}
}
link_seen(ctx->seen, ctx->first, ctx->last);
}
boolean
add_seen(struct seen_region * seehash[], struct region * r, unsigned char mode, boolean dis)
{
seen_region * find = find_seen(seehash, r);
if (find==NULL) {
unsigned int index = reg_hashkey(r) & (MAXSEEHASH-1);
if (!reuse) reuse = (seen_region*)calloc(1, sizeof(struct seen_region));
find = reuse;
reuse = reuse->nextHash;
find->nextHash = seehash[index];
seehash[index] = find;
find->r = r;
} else if (find->mode >= mode) {
return false;
}
find->mode = mode;
find->disbelieves |= dis;
return true;
}
typedef struct report_type {
struct report_type * next;
report_fun write;
const char * extension;
int flag;
} report_type;
static report_type * report_types;
void
register_reporttype(const char * extension, report_fun write, int flag)
{
report_type * type = malloc(sizeof(report_type));
type->extension = extension;
type->write = write;
type->flag = flag;
type->next = report_types;
report_types = type;
}
static region_list *
get_regions_distance(region * root, int radius)
{
region_list * rptr, * rlist = NULL;
region_list ** rp = &rlist;
add_regionlist(rp, root);
fset(root, RF_MARK);
while (*rp) {
region_list * r = *rp;
direction_t d;
rp = &r->next;
for (d=0;d!=MAXDIRECTIONS;++d) {
region * rn = rconnect(r->data, d);
if (rn!=NULL && !fval(rn, RF_MARK) && distance(rn, root)<=radius) {
add_regionlist(rp, rn);
fset(rn, RF_MARK);
}
}
}
for (rptr=rlist;rptr;rptr=rptr->next) {
freset(rptr->data, RF_MARK);
}
return rlist;
}
static void
view_default(struct seen_region ** seen, region *r, faction *f)
{
direction_t dir;
for (dir=0;dir!=MAXDIRECTIONS;++dir) {
region * r2 = rconnect(r, dir);
if (r2) {
border * b = get_borders(r, r2);
while (b) {
if (!b->type->transparent(b, f)) break;
b = b->next;
}
if (!b) add_seen(seen, r2, see_neighbour, false);
}
}
}
static void
view_neighbours(struct seen_region ** seen, region * r, faction * f)
{
direction_t dir;
for (dir=0;dir!=MAXDIRECTIONS;++dir) {
region * r2 = rconnect(r, dir);
if (r2) {
border * b = get_borders(r, r2);
while (b) {
if (!b->type->transparent(b, f)) break;
b = b->next;
}
if (!b) {
if (add_seen(seen, r2, see_far, false)) {
if (!(fval(r2->terrain, FORBIDDEN_REGION))) {
direction_t dir;
for (dir=0;dir!=MAXDIRECTIONS;++dir) {
region * r3 = rconnect(r2, dir);
if (r3) {
border * b = get_borders(r2, r3);
while (b) {
if (!b->type->transparent(b, f)) break;
b = b->next;
}
if (!b) add_seen(seen, r3, see_neighbour, false);
}
}
}
}
}
}
}
}
static void
recurse_regatta(struct seen_region ** seen, region *center, region *r, faction *f, int maxdist)
{
direction_t dir;
int dist = distance(center, r);
for (dir=0;dir!=MAXDIRECTIONS;++dir) {
region * r2 = rconnect(r, dir);
if (r2) {
int ndist = distance(center, r2);
if (ndist>dist && fval(r2->terrain, SEA_REGION)) {
border * b = get_borders(r, r2);
while (b) {
if (!b->type->transparent(b, f)) break;
b = b->next;
}
if (!b) {
if (ndist<maxdist) {
if (add_seen(seen, r2, see_far, false)) {
recurse_regatta(seen, center, r2, f, maxdist);
}
} else add_seen(seen, r2, see_neighbour, false);
}
}
}
}
}
static void
view_regatta(struct seen_region ** seen, region * r, faction * f)
{
unit *u;
int skill = 0;
for (u=r->units; u; u=u->next) {
if (u->faction==f) {
int es = effskill(u, SK_OBSERVATION);
if (es>skill) skill=es;
}
}
recurse_regatta(seen, r, r, f, skill/2);
}
static void
prepare_reports(void)
{
region * r;
faction * f;
static const struct building_type * bt_lighthouse = NULL;
if (bt_lighthouse==NULL) bt_lighthouse = bt_find("lighthouse");
for (f = factions; f ; f = f->next) {
if (f->seen) seen_done(f->seen);
f->seen = seen_init();
}
for (r = regions; r ; r = r->next) {
attrib *ru;
unit * u;
plane * p = r->planep;
if (p) {
watcher * w = p->watchers;
for (;w;w=w->next) {
add_seen(w->faction->seen, r, w->mode, false);
#ifdef SMART_INTERVALS
update_interval(w->faction, r);
#endif
}
}
for (u = r->units; u; u = u->next) {
if (u->building && u->building->type==bt_lighthouse) {
/* we are in a lighthouse. add the regions we can see from here! */
int range = lighthouse_range(u->building, u->faction);
region_list * rlist = get_regions_distance(r, range);
region_list * rp = rlist;
while (rp) {
region * rl = rp->data;
if (fval(rl->terrain, SEA_REGION)) {
direction_t d;
add_seen(u->faction->seen, rl, see_lighthouse, false);
for (d=0;d!=MAXDIRECTIONS;++d) {
region * rn = rconnect(rl, d);
if (rn!=NULL) {
add_seen(u->faction->seen, rn, see_neighbour, false);
}
}
}
rp = rp->next;
}
free_regionlist(rlist);
}
if (u->race != new_race[RC_SPELL] || u->number == RS_FARVISION) {
if (fval(u, UFL_DISBELIEVES)) {
add_seen(u->faction->seen, r, see_unit, true);
} else {
add_seen(u->faction->seen, r, see_unit, false);
}
}
}
if (fval(r, RF_TRAVELUNIT)) {
for (ru = a_find(r->attribs, &at_travelunit); ru && ru->type==&at_travelunit; ru = ru->next) {
unit * u = (unit*)ru->data.v;
/* make sure the faction has not been removed this turn: */
if (u->faction) {
add_seen(u->faction->seen, r, see_travel, false);
}
}
}
}
}
static seen_region **
prepare_report(faction * f)
{
struct seen_region * sr;
region * r = firstregion(f);
region * last = lastregion(f);
link_seen(f->seen, r, last);
for (sr=NULL; sr==NULL && r!=last; r=r->next) {
sr = find_seen(f->seen, r);
}
for (;sr!=NULL;sr=sr->next) {
if (sr->mode>see_neighbour) {
region * r = sr->r;
plane * p = r->planep;
/* if no confusion in the region, add neighbors: */
if (!is_cursed(r->attribs, C_REGCONF, 0)) {
void (*view)(struct seen_region **, region *, faction *) = view_default;
if (p && fval(p, PFL_SEESPECIAL)) {
attrib * a = a_find(p->attribs, &at_viewrange);
if (a) view = (void (*)(struct seen_region **, region *, faction *))a->data.f;
}
view(f->seen, r, f);
}
}
}
return f->seen;
}
int
write_reports(faction * f, time_t ltime)
{
int backup = 1, maxbackup = 128;
boolean gotit = false;
struct report_context ctx;
const char * encoding = "UTF-8";
ctx.f = f;
ctx.report_time = time(NULL);
ctx.seen = prepare_report(f);
ctx.first = firstregion(f);
ctx.last = lastregion(f);
ctx.addresses = NULL;
ctx.userdata = NULL;
get_seen_interval(&ctx);
get_addresses(&ctx);
do {
report_type * rtype = report_types;
errno = 0;
log_stdio(stdout, "Reports for %s:", factionname(f));
fflush(stdout);
for (;rtype!=NULL;rtype=rtype->next) {
if (f->options & rtype->flag) {
char filename[MAX_PATH];
sprintf(filename, "%s/%d-%s.%s", reportpath(), turn, factionid(f), rtype->extension);
if (rtype->write(filename, &ctx, encoding)==0) {
gotit = true;
}
}
}
if (errno) {
char zText[64];
puts(" ERROR");
sprintf(zText, "Waiting %u seconds before retry", backup);
perror(zText);
sleep(backup);
if (backup<maxbackup) {
backup *= 2;
}
}
else {
puts(" DONE");
}
} while (errno);
if (!gotit) {
log_warning(("No report for faction %s!\n", factionid(f)));
}
freelist(ctx.addresses);
seen_done(ctx.seen);
return 0;
}
static void
nmr_warnings(void)
{
faction *f,*fa;
#define FRIEND (HELP_GUARD|HELP_MONEY)
for (f=factions;f;f=f->next) {
if (f->no != MONSTER_FACTION && (turn-f->lastorders) >= 2) {
message * msg = NULL;
for (fa=factions;fa;fa=fa->next) {
if (alliedfaction(NULL, f, fa, FRIEND) && alliedfaction(NULL, fa, f, FRIEND)) {
if (msg==NULL) {
msg = msg_message("warn_dropout", "faction", f);
}
add_message(&fa->msgs, msg);
}
}
if (msg!=NULL) msg_release(msg);
}
}
}
static void
report_donations(void)
{
region * r;
for (r=regions;r;r=r->next) {
while (r->donations) {
donation * sp = r->donations;
if (sp->amount > 0) {
struct message * msg = msg_message("donation",
"from to amount", sp->f1, sp->f2, sp->amount);
r_addmessage(r, sp->f1, msg);
r_addmessage(r, sp->f2, msg);
msg_release(msg);
}
r->donations = sp->next;
free(sp);
}
}
}
static void
write_script(FILE * F, const faction * f)
{
report_type * rtype;
char buf[1024];
fprintf(F, "faction=%s:email=%s", factionid(f), f->email);
if (f->options & (1<<O_BZIP2)) fputs(":compression=bz2", F);
else fputs(":compression=zip", F);
fputs(":reports=", F);
buf[0] = 0;
for (rtype=report_types;rtype!=NULL;rtype=rtype->next) {
if (f->options&rtype->flag) {
if (buf[0]) strcat(buf, ",");
strcat(buf, rtype->extension);
}
}
fputs(buf, F);
fputc('\n', F);
}
int
init_reports(void)
{
prepare_reports();
#ifdef HAVE_STAT
{
stat_type st;
if (stat(reportpath(), &st)==0) return 0;
}
#endif
if (makedir(reportpath(), 0700)!=0) {
if (errno!=EEXIST) {
perror("could not create reportpath");
return -1;
}
}
return 0;
}
int
reports(void)
{
faction *f;
FILE *mailit;
time_t ltime = time(NULL);
const char * str;
int retval = 0;
char path[MAX_PATH];
nmr_warnings();
report_donations();
remove_empty_units();
sprintf(path, "%s/reports.txt", reportpath());
mailit = fopen(path, "w");
if (mailit == NULL) {
log_error(("%s could not be opened!\n", path));
}
for (f = factions; f; f = f->next) {
int error = write_reports(f, ltime);
if (error) retval = error;
if (mailit) write_script(mailit, f);
}
if (mailit) fclose(mailit);
free_seen();
str = get_param(global.parameters, "globalreport");
#ifdef GLOBAL_REPORT
if (str!=NULL) {
sprintf(path, "%s/%s.%u.cr", reportpath(), str, turn);
global_report(path);
}
#endif
return retval;
}
static variant
var_copy_string(variant x)
{
x.v = strdup((const char*)x.v);
return x;
}
static void
var_free_string(variant x)
{
free(x.v);
}
static variant
var_copy_order(variant x)
{
x.v = copy_order((order*)x.v);
return x;
}
static void
var_free_order(variant x)
{
free_order(x.v);
}
static variant
var_copy_items(variant x)
{
item * isrc;
resource * rdst = NULL, ** rptr = &rdst;
for (isrc = (item*)x.v; isrc!=NULL; isrc=isrc->next) {
resource * res = malloc(sizeof(resource));
res->number = isrc->number;
res->type = isrc->type->rtype;
*rptr = res;
rptr = &res->next;
}
*rptr = NULL;
x.v = rdst;
return x;
}
static void
var_free_resources(variant x)
{
resource ** rsrc = (resource**)&x.v;
while (*rsrc) {
resource * res = *rsrc;
*rsrc = res->next;
free(res);
}
}
static variant
var_copy_regions(variant x)
{
region_list * rsrc;
int size = 0;
for (rsrc = (region_list*)x.v; rsrc!=NULL; rsrc=rsrc->next) {
++size;
}
if (size>0) {
arg_regions * dst = (arg_regions *)malloc(sizeof(arg_regions) + sizeof(region*) * size);
dst->nregions = size;
dst->regions = (region**)(dst+1);
size = 0;
for (rsrc = (region_list*)x.v; rsrc!=NULL; rsrc=rsrc->next) {
dst->regions[size++] = rsrc->data;
}
x.v = dst;
} else {
x.v = NULL;
}
return x;
}
static void
var_free_regions(variant x)
{
free(x.v);
}
const char *
trailinto(const region * r, const struct locale * lang)
{
char ref[32];
const char * s;
if (r) {
const char * tname = terrain_name(r);
strcat(strcpy(ref, tname), "_trail");
s = locale_string(lang, ref);
if (s && *s) {
if (strstr(s, "%s")) return s;
}
}
return "%s";
}
size_t
f_regionid(const region * r, const faction * f, char * buffer, size_t size)
{
if (!r) {
strncpy(buffer, "(Chaos)", size);
} else {
plane * pl = r->planep;
strncpy(buffer, rname(r, f->locale), size);
buffer[size-1]=0;
if (pl==NULL || !fval(pl, PFL_NOCOORDS)) {
sprintf(buffer+strlen(buffer), " (%d,%d%s%s)", region_x(r,f), region_y(r,f), pl?",":"", pl?pl->name:"");
}
}
return strlen(buffer);
}
static char *
f_regionid_s(const region * r, const faction * f)
{
static int i = 0;
static char bufs[4][NAMESIZE + 20];
char * buf = bufs[(++i)%4];
f_regionid(r, f, buf, NAMESIZE + 20);
return buf;
}
/*** BEGIN MESSAGE RENDERING ***/
static void
eval_localize(struct opstack ** stack, const void * userdata) /* (string, locale) -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct locale * lang = f?f->locale:default_locale;
const char *c = (const char *)opop_v(stack);
c = locale_string(lang, c);
opush_v(stack, strcpy(balloc(strlen(c)+1), c));
}
static void
eval_trailto(struct opstack ** stack, const void * userdata) /* (int, int) -> int */
{
const struct faction * f = (const struct faction *)userdata;
const struct locale * lang = f?f->locale:default_locale;
const struct region * r = (const struct region*)opop(stack).v;
const char * trail = trailinto(r, lang);
const char * rn = f_regionid_s(r, f);
variant var;
char * x = var.v = balloc(strlen(trail)+strlen(rn));
sprintf(x, trail, rn);
opush(stack, var);
}
static void
eval_unit(struct opstack ** stack, const void * userdata) /* unit -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct unit * u = (const struct unit *)opop(stack).v;
const char * c = u?unitname(u):LOC(f->locale, "an_unknown_unit");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_unit_dative(struct opstack ** stack, const void * userdata) /* unit -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct unit * u = (const struct unit *)opop(stack).v;
const char * c = u?unitname(u):LOC(f->locale, "unknown_unit_dative");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_spell(struct opstack ** stack, const void * userdata) /* unit -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct spell * sp = (const struct spell *)opop(stack).v;
const char * c = sp?spell_name(sp, f->locale):LOC(f->locale, "an_unknown_spell");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_curse(struct opstack ** stack, const void * userdata) /* unit -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct curse_type * sp = (const struct curse_type *)opop(stack).v;
const char * c = sp?curse_name(sp, f->locale):LOC(f->locale, "an_unknown_curse");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_unitname(struct opstack ** stack, const void * userdata) /* unit -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct unit * u = (const struct unit *)opop(stack).v;
const char * c = u?u->name:LOC(f->locale, "an_unknown_unit");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_unitid(struct opstack ** stack, const void * userdata) /* unit -> int */
{
const struct faction * f = (const struct faction *)userdata;
const struct unit * u = (const struct unit *)opop(stack).v;
const char * c = u?u->name:LOC(f->locale, "an_unknown_unit");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_unitsize(struct opstack ** stack, const void * userdata) /* unit -> int */
{
const struct unit * u = (const struct unit *)opop(stack).v;
variant var;
var.i = u->number;
opush(stack, var);
}
static void
eval_faction(struct opstack ** stack, const void * userdata) /* faction -> string */
{
const struct faction * f = (const struct faction *)opop(stack).v;
const char * c = factionname(f);
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_alliance(struct opstack ** stack, const void * userdata) /* faction -> string */
{
const struct alliance * al = (const struct alliance *)opop(stack).v;
const char * c = alliancename(al);
variant var;
if (c!=NULL) {
size_t len = strlen(c);
var.v = strcpy(balloc(len+1), c);
}
else var.v = NULL;
opush(stack, var);
}
static void
eval_region(struct opstack ** stack, const void * userdata) /* region -> string */
{
char name[NAMESIZE+32];
const struct faction * f = (const struct faction *)userdata;
const struct region * r = (const struct region *)opop(stack).v;
const char * c = write_regionname(r, f, name, sizeof(name));
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_terrain(struct opstack ** stack, const void * userdata) /* region -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct region * r = (const struct region *)opop(stack).v;
const char * c = LOC(f->locale, terrain_name(r));
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_ship(struct opstack ** stack, const void * userdata) /* ship -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct ship * u = (const struct ship *)opop(stack).v;
const char * c = u?shipname(u):LOC(f->locale, "an_unknown_ship");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_building(struct opstack ** stack, const void * userdata) /* building -> string */
{
const struct faction * f = (const struct faction *)userdata;
const struct building * u = (const struct building *)opop(stack).v;
const char * c = u?buildingname(u):LOC(f->locale, "an_unknown_building");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_weight(struct opstack ** stack, const void * userdata) /* region -> string */
{
char buffer[32];
const struct faction * f = (const struct faction *)userdata;
const struct locale * lang = f->locale;
int weight = opop_i(stack);
variant var;
if (weight % SCALEWEIGHT == 0) {
if (weight==SCALEWEIGHT) {
sprintf(buffer, "1 %s", LOC(lang, "weight_unit"));
} else {
sprintf(buffer, "%u %s", weight/SCALEWEIGHT, LOC(lang, "weight_unit_p"));
}
} else {
if (weight==1) {
sprintf(buffer, "1 %s %u", LOC(lang, "weight_per"), SCALEWEIGHT);
} else {
sprintf(buffer, "%u %s %u", weight, LOC(lang, "weight_per_p"), SCALEWEIGHT);
}
}
var.v = strcpy(balloc(strlen(buffer)+1), buffer);
opush(stack, var);
}
static void
eval_resource(struct opstack ** stack, const void * userdata)
{
const faction * report = (const faction*)userdata;
int j = opop(stack).i;
const struct resource_type * res = (const struct resource_type *)opop(stack).v;
const char * c = LOC(report->locale, resourcename(res, j!=1));
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_race(struct opstack ** stack, const void * userdata)
{
const faction * report = (const faction*)userdata;
int j = opop(stack).i;
const race * r = (const race *)opop(stack).v;
const char * c = LOC(report->locale, rc_name(r, j!=1));
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_order(struct opstack ** stack, const void * userdata) /* order -> string */
{
const faction * report = (const faction*)userdata;
const struct order * ord = (const struct order *)opop(stack).v;
static char buf[256];
size_t len;
variant var;
write_order(ord, report->locale, buf, sizeof(buf));
len = strlen(buf);
var.v = strcpy(balloc(len+1), buf);
opush(stack, var);
}
static void
eval_resources(struct opstack ** stack, const void * userdata) /* order -> string */
{
const faction * report = (const faction*)userdata;
const struct resource * res = (const struct resource *)opop(stack).v;
static char buf[512];
size_t size = sizeof(buf) - 1;
variant var;
char * bufp = buf;
while (res!=NULL && size > 4) {
const char * rname = resourcename(res->type, (res->number!=1)?NMF_PLURAL:0);
int bytes = snprintf(bufp, size, "%d %s", res->number, LOC(report->locale, rname));
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
res = res->next;
if (res!=NULL && size>2) {
strcat(bufp, ", ");
bufp += 2;
size -= 2;
}
}
*bufp = 0;
var.v = strcpy(balloc(bufp-buf+1), buf);
opush(stack, var);
}
static void
eval_regions(struct opstack ** stack, const void * userdata) /* order -> string */
{
const faction * report = (const faction*)userdata;
int i = opop(stack).i;
int end, begin = opop(stack).i;
const arg_regions * regions = (const arg_regions *)opop(stack).v;
static char buf[256];
size_t size = sizeof(buf) - 1;
variant var;
char * bufp = buf;
if (regions==NULL) {
end = begin;
} else {
if (i>=0) end = begin+i;
else end = regions->nregions+i;
}
for (i=begin;i<end;++i) {
const char * rname = (const char*)regionname(regions->regions[i], report);
int bytes = (int)strlcpy(bufp, rname, size);
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (i+1<end && size>2) {
strcat(bufp, ", ");
bufp += 2;
size -= 2;
}
}
*bufp = 0;
var.v = strcpy(balloc(bufp-buf+1), buf);
opush(stack, var);
}
static void
eval_trail(struct opstack ** stack, const void * userdata) /* order -> string */
{
const faction * report = (const faction*)userdata;
int i, end = 0, begin = 0;
const arg_regions * regions = (const arg_regions *)opop(stack).v;
static char buf[256];
size_t size = sizeof(buf) - 1;
variant var;
char * bufp = buf;
if (regions!=NULL) {
end = regions->nregions-1;
for (i=begin;i<end;++i) {
region * r = regions->regions[i];
const char * trail = trailinto(r, report->locale);
const char * rn = f_regionid_s(r, report);
int bytes = snprintf(bufp, size, trail, rn);
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
if (i+2<end) {
bytes = (int)strlcpy(bufp, ", ", size);
} else if (i+1<end) {
bytes = (int)strlcpy(bufp, LOC(report->locale, "list_and"), size);
} else bytes = 0;
if (bytes && wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
}
}
*bufp = 0;
var.v = strcpy(balloc(bufp-buf+1), buf);
opush(stack, var);
}
static void
eval_direction(struct opstack ** stack, const void * userdata)
{
const faction * report = (const faction*)userdata;
int i = opop(stack).i;
const char * c = LOC(report->locale, (i>=0)?directions[i]:"unknown_direction");
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_skill(struct opstack ** stack, const void * userdata)
{
const faction * report = (const faction*)userdata;
skill_t sk = (skill_t)opop(stack).i;
const char * c = skillname(sk, report->locale);
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
}
static void
eval_int36(struct opstack ** stack, const void * userdata)
{
int i = opop(stack).i;
const char * c = itoa36(i);
size_t len = strlen(c);
variant var;
var.v = strcpy(balloc(len+1), c);
opush(stack, var);
unused(userdata);
}
/*** END MESSAGE RENDERING ***/
void
reports_init(void)
{
/* register datatypes for the different message objects */
register_argtype("alliance", NULL, NULL, VAR_VOIDPTR);
register_argtype("building", NULL, NULL, VAR_VOIDPTR);
register_argtype("direction", NULL, NULL, VAR_INT);
register_argtype("faction", NULL, NULL, VAR_VOIDPTR);
register_argtype("race", NULL, NULL, VAR_VOIDPTR);
register_argtype("region", NULL, NULL, VAR_VOIDPTR);
register_argtype("resource", NULL, NULL, VAR_VOIDPTR);
register_argtype("ship", NULL, NULL, VAR_VOIDPTR);
register_argtype("skill", NULL, NULL, VAR_VOIDPTR);
register_argtype("spell", NULL, NULL, VAR_VOIDPTR);
register_argtype("curse", NULL, NULL, VAR_VOIDPTR);
register_argtype("unit", NULL, NULL, VAR_VOIDPTR);
register_argtype("int", NULL, NULL, VAR_INT);
register_argtype("string", var_free_string, var_copy_string, VAR_VOIDPTR);
register_argtype("order", var_free_order, var_copy_order, VAR_VOIDPTR);
register_argtype("resources", var_free_resources, NULL, VAR_VOIDPTR);
register_argtype("items", var_free_resources, var_copy_items, VAR_VOIDPTR);
register_argtype("regions", var_free_regions, var_copy_regions, VAR_VOIDPTR);
/* register functions that turn message contents to readable strings */
add_function("alliance", &eval_alliance);
add_function("region", &eval_region);
add_function("terrain", &eval_terrain);
add_function("weight", &eval_weight);
add_function("resource", &eval_resource);
add_function("race", &eval_race);
add_function("faction", &eval_faction);
add_function("ship", &eval_ship);
add_function("unit", &eval_unit);
add_function("unit.dative", &eval_unit_dative);
add_function("unit.name", &eval_unitname);
add_function("unit.id", &eval_unitid);
add_function("unit.size", &eval_unitsize);
add_function("building", &eval_building);
add_function("skill", &eval_skill);
add_function("order", &eval_order);
add_function("direction", &eval_direction);
add_function("int36", &eval_int36);
add_function("trailto", &eval_trailto);
add_function("localize", &eval_localize);
add_function("spell", &eval_spell);
add_function("curse", &eval_curse);
add_function("resources", &eval_resources);
add_function("regions", &eval_regions);
add_function("trail", &eval_trail);
/* register alternative visibility functions */
register_function((pf_generic)view_neighbours, "view_neighbours");
register_function((pf_generic)view_regatta, "view_regatta");
}