forked from github/server
125 lines
4.7 KiB
C
Executable File
125 lines
4.7 KiB
C
Executable File
/*
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Copyright (c) 1998-2015, Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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**/
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#ifndef H_GC_LAWS
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#define H_GC_LAWS
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#include <kernel/types.h>
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct unit;
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struct region;
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struct building;
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struct faction;
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struct order;
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struct attrib_type;
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extern struct attrib_type at_germs;
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extern int dropouts[2];
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extern int *age;
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void demographics(void);
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void immigration(void);
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void update_guards(void);
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void update_subscriptions(void);
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void deliverMail(struct faction *f, struct region *r, struct unit *u,
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const char *s, struct unit *receiver);
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bool renamed_building(const struct building * b);
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int rename_building(struct unit * u, struct order * ord, struct building * b, const char *name);
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void get_food(struct region * r);
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int can_contact(const struct region *r, const struct unit *u, const struct unit *u2);
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int enter_building(struct unit *u, struct order *ord, int id, bool report);
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int enter_ship(struct unit *u, struct order *ord, int id, bool report);
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void processorders(void);
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void turn_begin(void);
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void turn_process(void);
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void turn_end(void);
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int checkunitnumber(const struct faction * f, int add);
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void new_units(void);
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void defaultorders(void);
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void quit(void);
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void monthly_healing(void);
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void restack_units(void);
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void update_long_order(struct unit *u);
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void sinkships(struct region * r);
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void do_enter(struct region *r, bool is_final_attempt);
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int password_cmd(struct unit *u, struct order *ord);
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int banner_cmd(struct unit *u, struct order *ord);
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int email_cmd(struct unit *u, struct order *ord);
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int send_cmd(struct unit *u, struct order *ord);
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int ally_cmd(struct unit* u, struct order *ord);
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int prefix_cmd(struct unit *u, struct order *ord);
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int setstealth_cmd(struct unit *u, struct order *ord);
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int status_cmd(struct unit *u, struct order *ord);
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int display_cmd(struct unit *u, struct order *ord);
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int group_cmd(struct unit *u, struct order *ord);
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int origin_cmd(struct unit *u, struct order *ord);
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int quit_cmd(struct unit *u, struct order *ord);
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int name_cmd(struct unit *u, struct order *ord);
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int use_cmd(struct unit *u, struct order *ord);
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int siege_cmd(struct unit *u, struct order *ord);
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int leave_cmd(struct unit *u, struct order *ord);
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int pay_cmd(struct unit *u, struct order *ord);
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int promotion_cmd(struct unit *u, struct order *ord);
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int combatspell_cmd(struct unit *u, struct order *ord);
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int contact_cmd(struct unit *u, struct order *ord);
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int guard_on_cmd(struct unit *u, struct order *ord);
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int guard_off_cmd(struct unit *u, struct order *ord);
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int reshow_cmd(struct unit *u, struct order *ord);
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int mail_cmd(struct unit *u, struct order *ord);
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int reserve_cmd(struct unit *u, struct order *ord);
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int reserve_self(struct unit *u, struct order *ord);
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int claim_cmd(struct unit *u, struct order *ord);
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void nmr_warnings(void);
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bool cansee(const struct faction *f, const struct region *r,
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const struct unit *u, int modifier);
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bool cansee_durchgezogen(const struct faction *f, const struct region *r,
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const struct unit *u, int modifier);
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bool cansee_unit(const struct unit *u, const struct unit *target,
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int modifier);
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bool seefaction(const struct faction *f, const struct region *r,
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const struct unit *u, int modifier);
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int armedmen(const struct unit *u, bool siege_weapons);
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int peasant_luck_effect(int peasants, int luck, int maxp, double variance);
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#define FORCE_LEAVE_POSTCOMBAT 1
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#define FORCE_LEAVE_ALL 2
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bool rule_force_leave(int flag);
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bool LongHunger(const struct unit *u);
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int NMRTimeout(void);
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int NewbieImmunity(void);
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bool IsImmune(const struct faction *f);
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bool help_enter(struct unit *uo, struct unit *u);
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#ifdef __cplusplus
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}
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#endif
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#endif
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