server/src/common/gamecode/items.c
2005-06-09 22:10:35 +00:00

202 lines
5.2 KiB
C

#include <config.h>
#include <kernel/eressea.h>
#include "items.h"
#include <kernel/curse.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/item.h>
#include <kernel/magic.h>
#include <kernel/message.h>
#include <kernel/movement.h>
#include <kernel/order.h>
#include <kernel/plane.h>
#include <kernel/region.h>
#include <kernel/ship.h>
#include <kernel/skill.h>
#include <kernel/study.h>
#include <kernel/unit.h>
#include <util/attrib.h>
#include <util/functions.h>
#include <util/rand.h>
/* BEGIN studypotion */
#define MAXGAIN 15
static int
use_studypotion(struct unit * u, const struct item_type * itype, int amount, struct order * ord)
{
if (get_keyword(u->thisorder) == K_STUDY) {
skill_t sk;
skill * sv;
init_tokens(u->thisorder);
skip_token();
sk = findskill(getstrtoken(), u->faction->locale);
sv = get_skill(u, sk);
if (sv && sv->level > 2) {
/* TODO: message */
} else if (study_cost(u, sk)>0) {
/* TODO: message */
} else {
attrib * a = a_find(u->attribs, &at_learning);
teaching_info * teach;
if (a==NULL) {
a = a_add(&u->attribs, a_new(&at_learning));
}
teach = (teaching_info*) a->data.v;
if (amount>MAXGAIN) amount = MAXGAIN;
teach->value += amount * 30;
if (teach->value > MAXGAIN * 30) {
teach->value = MAXGAIN * 30;
}
i_change(&u->items, itype, -amount);
return 0;
}
}
return EUNUSABLE;
}
/* END studypotion */
/* BEGIN speedsail */
static int
use_speedsail(struct unit * u, const struct item_type * itype, int amount, struct order * ord)
{
struct plane * p = rplane(u->region);
unused(amount);
unused(itype);
if (p!=NULL) {
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "use_realworld_only", ""));
} else {
if (u->ship) {
attrib * a = a_find(u->ship->attribs, &at_speedup);
if (a==NULL) {
a = a_add(&u->ship->attribs, a_new(&at_speedup));
a->data.sa[0] = 50; /* speed */
a->data.sa[1] = 50; /* decay */
ADDMSG(&u->faction->msgs, msg_message("use_speedsail", "unit", u));
/* Ticket abziehen */
i_change(&u->items, itype, -1);
return 0;
} else {
cmistake(u, ord, 211, MSG_EVENT);
}
} else {
cmistake(u, ord, 144, MSG_EVENT);
}
}
return EUNUSABLE;
}
/* END speedsail */
static int
use_instantartsculpture(struct unit * u, const struct item_type * itype,
int amount, struct order * ord)
{
building *b;
if(u->region->land == NULL) {
cmistake(u, ord, 242, MSG_MAGIC);
return -1;
}
b = new_building(bt_find("artsculpture"), u->region, u->faction->locale);
b->size = 100;
sprintf(buf, "%s", LOC(u->faction->locale, "artsculpture"));
set_string(&b->name, buf);
ADDMSG(&u->region->msgs, msg_message("artsculpture_create", "unit region",
u, u->region));
itype->rtype->uchange(u, itype->rtype, -1);
return 0;
}
static int
use_instantartacademy(struct unit * u, const struct item_type * itype,
int amount, struct order * ord)
{
building *b;
if(u->region->land == NULL) {
cmistake(u, ord, 242, MSG_MAGIC);
return -1;
}
b = new_building(bt_find("artacademy"), u->region, u->faction->locale);
b->size = 100;
sprintf(buf, "%s", LOC(u->faction->locale, "artacademy"));
set_string(&b->name, buf);
ADDMSG(&u->region->msgs, msg_message(
"artacademy_create", "unit region", u, u->region));
itype->rtype->uchange(u, itype->rtype, -1);
return 0;
}
#define BAGPIPEFRACTION dice_rand("2d4+2")
#define BAGPIPEDURATION dice_rand("2d10+4")
static int
use_bagpipeoffear(struct unit * u, const struct item_type * itype,
int amount, struct order * ord)
{
int money;
variant effect;
if(get_curse(u->region->attribs, ct_find("depression"))) {
cmistake(u, ord, 58, MSG_MAGIC);
return -1;
}
money = entertainmoney(u->region)/BAGPIPEFRACTION;
change_money(u, money);
rsetmoney(u->region, rmoney(u->region) - money);
effect.i = 0;
create_curse(u, &u->region->attribs, ct_find("depression"),
20, BAGPIPEDURATION, effect, 0);
ADDMSG(&u->faction->msgs, msg_message("bagpipeoffear_faction",
"unit region command money", u, u->region, ord, money));
ADDMSG(&u->region->msgs, msg_message("bagpipeoffear_region",
"unit money", u, money));
return 0;
}
static int
use_aurapotion50(struct unit * u, const struct item_type * itype,
int amount, struct order * ord)
{
if(!is_mage(u)) {
cmistake(u, ord, 214, MSG_MAGIC);
return -1;
}
change_spellpoints(u, 50);
ADDMSG(&u->faction->msgs, msg_message("aurapotion50",
"unit region command", u, u->region, ord));
itype->rtype->uchange(u, itype->rtype, -1);
return 0;
}
void
register_itemimplementations(void)
{
register_function((pf_generic)use_instantartsculpture, "use_instantartsculpture");
register_function((pf_generic)use_studypotion, "use_studypotion");
register_function((pf_generic)use_speedsail, "use_speedsail");
register_function((pf_generic)use_instantartacademy, "use_instantartacademy");
register_function((pf_generic)use_bagpipeoffear, "use_bagpipeoffear");
register_function((pf_generic)use_aurapotion50, "use_aurapotion50");
}