.. |
alchemy.c
|
- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000169
|
2004-07-06 18:40:08 +00:00 |
alchemy.h
|
- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000169
|
2004-07-06 18:40:08 +00:00 |
alliance.c
|
- Bugfix DEFAULT
|
2004-06-27 16:56:01 +00:00 |
alliance.h
|
- Bugfix DEFAULT
|
2004-06-27 16:56:01 +00:00 |
battle.c
|
cleaning up armor structs
|
2005-07-31 08:28:21 +00:00 |
battle.h
|
armor_type wie weapon_type gelöst. Jetzt extern per XML definierbar.
|
2005-07-31 01:07:07 +00:00 |
border.c
|
strassengrössen wurden falschrum interpretiert
|
2005-06-12 08:44:59 +00:00 |
border.h
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
build.c
|
double commit (I know it's bad, but I messed up):
|
2005-07-10 16:32:47 +00:00 |
build.h
|
unit::lastorder entfernt. Das Konzept eines einzelnen langen Befehles hat ausgedient, spätestens seit @ existiert.
|
2005-04-30 17:07:46 +00:00 |
building.c
|
http://eressea.upb.de/mantis/view.php?id=606
|
2005-07-23 18:18:53 +00:00 |
building.h
|
http://eressea.upb.de/mantis/view.php?id=606
|
2005-07-23 18:18:53 +00:00 |
calendar.c
|
misc. memory leaks removed
|
2005-06-11 08:09:55 +00:00 |
calendar.h
|
misc. memory leaks removed
|
2005-06-11 08:09:55 +00:00 |
combatspells.c
|
misc. memory leaks removed
|
2005-06-11 08:09:55 +00:00 |
curse.c
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
curse.h
|
http://eressea.upb.de/mantis/view.php?id=558
|
2005-06-12 16:34:50 +00:00 |
eressea.c
|
translated two more ship movement messages to english.
|
2005-07-31 09:12:36 +00:00 |
eressea.h
|
http://eressea.upb.de/mantis/view.php?id=577
|
2005-07-10 22:27:55 +00:00 |
faction.c
|
Even more flags to reduce attribute-lookups.
|
2005-06-12 17:57:14 +00:00 |
faction.h
|
scores are now an optional module.
|
2005-07-31 16:07:02 +00:00 |
give.c
|
http://eressea.upb.de/mantis/view.php?id=370
|
2005-02-05 18:11:23 +00:00 |
give.h
|
http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000263
|
2004-09-11 17:50:27 +00:00 |
group.c
|
Even more flags to reduce attribute-lookups.
|
2005-06-12 17:57:14 +00:00 |
group.h
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
item.c
|
scores are now an optional module.
|
2005-07-31 16:07:02 +00:00 |
item.h
|
scores are now an optional module.
|
2005-07-31 16:07:02 +00:00 |
Jamfile
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
karma.c
|
Even more flags to reduce attribute-lookups.
|
2005-06-12 17:57:14 +00:00 |
karma.h
|
old_race ist wesentlich langsamer als new_race. Deshalb wird es jetzt an ein paar Stellen mal ersetzt.
|
2005-05-05 01:37:08 +00:00 |
kernel.dsp
|
Some updates to the VC6 files. Can't compile it since I have no libxml installed here
|
2004-09-11 16:57:05 +00:00 |
kernel.vcproj
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
magic.c
|
http://eressea.upb.de/mantis/view.php?id=621
|
2005-07-31 17:49:46 +00:00 |
magic.h
|
http://eressea.upb.de/mantis/view.php?id=600
|
2005-07-14 18:37:16 +00:00 |
message.c
|
misc. memory leaks removed
|
2005-06-11 08:09:55 +00:00 |
message.h
|
Ein bischen aufraeumen am Schluss kann nicht wehtun. Nicht doll.
|
2005-05-07 13:38:46 +00:00 |
movement.c
|
translated two more ship movement messages to english.
|
2005-07-31 09:12:36 +00:00 |
movement.h
|
http://eressea.upb.de/mantis/view.php?id=586
|
2005-07-01 22:54:14 +00:00 |
names.c
|
Potential buffer overruns galore.
|
2005-06-17 18:12:58 +00:00 |
names.h
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
objtypes.h
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
order.c
|
Automatic conversion LIEFERE -> @GIVE
|
2005-07-25 21:14:52 +00:00 |
order.h
|
Bugfixes an replace_order
|
2005-05-22 12:26:19 +00:00 |
pathfinder.c
|
misc. memory leaks removed
|
2005-06-11 08:09:55 +00:00 |
pathfinder.h
|
misc. memory leaks removed
|
2005-06-11 08:09:55 +00:00 |
plane.c
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
plane.h
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
player.c
|
Alle Hashfunktionen mit Primzahlen, evtl. bessere Performance.
|
2004-05-26 06:42:58 +00:00 |
player.h
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
pool.c
|
http://eressea.upb.de/mantis/view.php?id=525
|
2005-05-29 15:00:48 +00:00 |
pool.h
|
- xml reader erweitert, liest jetzt alle wichtigen Waffeneigenschaften ein
|
2004-06-11 19:59:02 +00:00 |
race.c
|
scores are now an optional module.
|
2005-07-31 16:07:02 +00:00 |
race.h
|
Monster-angriffschance ist konfigurierbar, default ist 4%.
|
2005-05-05 02:50:14 +00:00 |
region.c
|
Noch einmal Strassen reparieren.
|
2005-06-12 09:48:19 +00:00 |
region.h
|
Noch einmal Strassen reparieren.
|
2005-06-12 09:48:19 +00:00 |
render.h
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
reports.c
|
translating a couple more spells
|
2005-07-26 10:17:43 +00:00 |
reports.h
|
http://eressea.upb.de/mantis/view.php?id=464
|
2005-06-06 20:08:20 +00:00 |
resources.c
|
neue lua-exporte:
|
2004-04-11 15:11:19 +00:00 |
resources.h
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
save.c
|
armor_type wie weapon_type gelöst. Jetzt extern per XML definierbar.
|
2005-07-31 01:07:07 +00:00 |
save.h
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
ship.c
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
ship.h
|
- BENENNE FREMDE ohne das Flag
|
2004-07-12 21:10:16 +00:00 |
skill.c
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
skill.h
|
- xml reader erweitert, liest jetzt alle wichtigen Waffeneigenschaften ein
|
2004-06-11 19:59:02 +00:00 |
spell.c
|
falsche reihenfolge message-parameter
|
2005-07-26 19:44:12 +00:00 |
spell.h
|
Implemented BSD string.h extensions (strlcat, strlcpy).
|
2005-05-06 22:30:19 +00:00 |
spy.h
|
http://eressea.upb.de/mantis/view.php?id=317
|
2004-12-03 19:08:00 +00:00 |
study.h
|
study potion. To use this potion, you must have:
|
2005-01-19 21:57:37 +00:00 |
teleport.c
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
teleport.h
|
Eressea ist 64-bit ready. Denke ich jedenfalls.
|
2005-06-09 22:10:35 +00:00 |
terrain.c
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
terrain.h
|
Noch einmal Strassen reparieren.
|
2005-06-12 09:48:19 +00:00 |
ugroup.c
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
ugroup.h
|
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
|
2003-07-29 09:48:03 +00:00 |
unit.c
|
started limiting the maximum number of orders for a unit.
|
2005-07-27 11:48:16 +00:00 |
unit.h
|
unit::botschaften as a special case of messages disappears. Simple code for simple stuff.
|
2005-07-25 19:56:44 +00:00 |
xmlreader.c
|
scores are now an optional module.
|
2005-07-31 16:07:02 +00:00 |
xmlreader.h
|
Im xml reader können jetzt daten, die gamecode-related sind, abgeschaltet werden (etwas komische API, aber es geht. Das verhindert, dass der Mapper (der gamecode nicht linkt) über fehlende use-Funktionen von items jammert.
|
2005-01-30 23:33:28 +00:00 |