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alchemy.c
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http://eressea.upb.de/mantis/view.php?id=935
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2006-07-25 12:53:50 +00:00 |
alchemy.h
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alliance.c
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Diverse wdw-Fixes
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2006-05-07 21:11:49 +00:00 |
alliance.h
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battle.c
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minimaler cleanup
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2006-07-12 22:02:24 +00:00 |
battle.h
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- removing cruft
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2006-04-15 22:10:57 +00:00 |
border.c
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
border.h
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build.c
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http://eressea.upb.de/mantis/view.php?id=917
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2006-05-25 13:09:10 +00:00 |
build.h
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building.c
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
building.h
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Massive changes:
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2006-02-11 16:11:16 +00:00 |
calendar.c
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don't use MT library for release
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2006-02-04 13:08:44 +00:00 |
calendar.h
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don't use MT library for release
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2006-02-04 13:08:44 +00:00 |
curse.c
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http://eressea.upb.de/mantis/view.php?id=681
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2006-07-28 11:41:57 +00:00 |
curse.h
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http://eressea.upb.de/mantis/view.php?id=681
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2006-07-28 11:41:57 +00:00 |
equipment.c
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http://eressea.upb.de/mantis/view.php?id=845
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2006-02-26 13:14:46 +00:00 |
equipment.h
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- dice_rand kann einfaches multiplizieren
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2005-12-11 09:58:17 +00:00 |
eressea.c
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we don't need at_deathcloud in the future
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2006-07-28 11:39:56 +00:00 |
eressea.h
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count_unit(u) bestimmt, welche einheiten zum partei-limit gezaehlt werden. Das sollten alle sein, sind's aber vorlaeufig nicht.
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2006-07-29 14:07:45 +00:00 |
faction.c
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count_unit(u) bestimmt, welche einheiten zum partei-limit gezaehlt werden. Das sollten alle sein, sind's aber vorlaeufig nicht.
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2006-07-29 14:04:49 +00:00 |
faction.h
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- summondragon parameter list
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2006-04-09 09:31:16 +00:00 |
give.c
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
give.h
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group.c
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group.h
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item.c
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removing more hardcoded items from the source.
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2006-07-12 22:14:16 +00:00 |
item.h
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removing more hardcoded items from the source.
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2006-07-12 22:14:16 +00:00 |
Jamfile
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ugroups code entfernt:
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2006-01-22 23:29:15 +00:00 |
karma.c
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New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
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2006-02-25 00:12:48 +00:00 |
karma.h
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The incomplete fspecial functions cause quite a bit of attribute-lookups, so I'm putting them in a #define until they get implemented (if ever).
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2006-02-17 22:59:03 +00:00 |
kernel.dsp
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kernel.vcproj
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New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
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2006-02-25 00:12:48 +00:00 |
magic.c
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crashbug toter magier mit antimagiczone
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2006-04-23 08:56:51 +00:00 |
magic.h
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http://eressea.upb.de/mantis/view.php?id=681
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2006-07-28 11:41:57 +00:00 |
message.c
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http://eressea.upb.de/mantis/view.php?id=870
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2006-03-26 18:26:52 +00:00 |
message.h
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http://eressea.upb.de/mantis/view.php?id=870
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2006-03-26 18:26:52 +00:00 |
movement.c
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http://eressea.upb.de/mantis/view.php?id=920
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2006-07-25 09:30:50 +00:00 |
movement.h
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names.c
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
names.h
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objtypes.h
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order.c
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fixed buffersize-calculation for orders.
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2006-01-29 13:52:49 +00:00 |
order.h
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pathfinder.c
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pathfinder.h
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plane.c
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plane.h
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player.c
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
player.h
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pool.c
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
pool.h
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
race.c
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http://eressea.upb.de/mantis/view.php?id=859
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2006-02-26 17:28:55 +00:00 |
race.h
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some time ago when races were added to xml, the global familiarrace-list was broken. fixed.
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2006-02-10 21:15:08 +00:00 |
region.c
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http://eressea.upb.de/mantis/view.php?id=959
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2006-07-24 20:35:30 +00:00 |
region.h
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http://eressea.upb.de/mantis/view.php?id=849
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2006-05-07 20:26:39 +00:00 |
render.h
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reports.c
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count_unit(u) bestimmt, welche einheiten zum partei-limit gezaehlt werden. Das sollten alle sein, sind's aber vorlaeufig nicht.
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2006-07-29 14:04:49 +00:00 |
reports.h
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
resources.c
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
resources.h
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save.c
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count_unit(u) bestimmt, welche einheiten zum partei-limit gezaehlt werden. Das sollten alle sein, sind's aber vorlaeufig nicht.
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2006-07-29 14:04:49 +00:00 |
save.h
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The new GM tool, added to the eressea/ directory. All that remains is to
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2006-03-24 07:35:51 +00:00 |
ship.c
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removing a strdup() call and a buffer from rparagraph.
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2006-01-26 23:05:40 +00:00 |
ship.h
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skill.c
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New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
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2006-02-25 00:12:48 +00:00 |
skill.h
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spell.c
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project eressa64: trying to run eressea natively on 64 bit hardware.
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2006-02-09 19:39:17 +00:00 |
spell.h
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shock: apply also to units with 0 people, because they need to e.g. kill familiar-attributes.
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2006-02-17 17:47:11 +00:00 |
spellid.h
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earn_silver Zauber in script/xml ausgelagert.
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2006-02-05 15:48:52 +00:00 |
spy.h
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teleport.c
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- New random number generator
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2006-02-19 22:43:56 +00:00 |
teleport.h
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terrain.c
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terrain.h
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Compile-fixes.
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2005-12-31 13:18:35 +00:00 |
terrainid.h
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unit.c
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count_unit(u) bestimmt, welche einheiten zum partei-limit gezaehlt werden. Das sollten alle sein, sind's aber vorlaeufig nicht.
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2006-07-29 14:15:42 +00:00 |
unit.h
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http://eressea.upb.de/mantis/view.php?id=869
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2006-03-26 21:49:37 +00:00 |
xmlreader.c
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http://eressea.upb.de/mantis/view.php?id=950
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2006-07-24 23:07:28 +00:00 |
xmlreader.h
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project eressa64: trying to run eressea natively on 64 bit hardware.
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2006-02-09 19:39:17 +00:00 |