server/src/kernel/skill.h

67 lines
2.2 KiB
C

/* vi: set ts=2:
+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
| | Enno Rehling <enno@eressea.de>
| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
| (c) 1998 - 2003 | Henning Peters <faroul@beyond.kn-bremen.de>
| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
+-------------------+ Stefan Reich <reich@halbling.de>
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#ifndef H_KRNL_SKILL
#define H_KRNL_SKILL
#ifdef __cplusplus
extern "C" {
#endif
extern signed char skill_bonus(struct unit * u, struct region * r);
/* skillmod_data::flags -- wann gilt der modifier? */
#define SMF_ALWAYS (1<<0) /* immer */
#define SMF_PRODUCTION (1<<1) /* für Produktion - am gebäude, an der einheit */
#define SMF_RIDING (1<<2) /* Bonus für berittene - an der rasse*/
typedef struct skill {
unsigned char id;
unsigned int level : 8;
unsigned int weeks : 8;
unsigned int old : 8;
} skill;
typedef int (*skillmod_fun)(const struct unit*, const struct region*, skill_t, int);
typedef struct skillmod_data {
skill_t skill;
skillmod_fun special;
double multiplier;
int number;
int bonus;
int flags;
} skillmod_data;
extern struct attrib_type at_skillmod;
extern int rc_skillmod(const struct race * rc, const struct region *r, skill_t sk);
extern int skillmod(const struct attrib * a, const struct unit * u, const struct region * r, skill_t sk, int value, int flags);
extern struct attrib * make_skillmod(skill_t sk, unsigned int flags, skillmod_fun special, double multiplier, int bonus);
extern const char * skillname(skill_t, const struct locale *);
extern skill_t sk_find(const char * name);
extern void enable_skill(const char * name, boolean value);
extern int level_days(int level);
extern int level(int days);
#define skill_level(level) (level)
extern void reduce_skill(struct unit *u, skill * sv, unsigned int change);
extern int skill_weeks(int level);
extern int skill_compare(const skill * sk, const skill * sc);
extern void sk_set(skill * sv, int level);
extern const char *skillnames[];
extern boolean skill_enabled[];
#ifdef __cplusplus
}
#endif
#endif