server/scripts/tests/e2
2019-03-03 13:12:37 +01:00
..
adamantium.lua BUG 2440: the random encounters code was completely unused. 2018-05-13 16:15:22 +02:00
astral.lua FOLGE SCHIFF reparieren (hat UFL_LONGORDER getestet). 2018-09-12 20:35:27 +02:00
buildings.lua BUG 2505 proof by test. 2018-10-28 21:48:52 +01:00
destroy.lua remove attribs from rtype (it's only in rtype->construction that we use it?) 2017-03-17 22:46:10 +01:00
e2features.lua remove seaserpent test that is not a test. 2018-09-15 19:12:32 +02:00
guard.lua remove attribs from rtype (it's only in rtype->construction that we use it?) 2017-03-17 22:46:10 +01:00
init.lua FOLGE SCHIFF reparieren (hat UFL_LONGORDER getestet). 2018-09-12 20:35:27 +02:00
insects.lua addendum bug 2389: insects mail not sail a ship into a glacier, but can be passengers. 2017-12-17 14:50:11 +01:00
items.lua Merge branch 'develop' 2018-05-18 15:34:50 +02:00
movement.lua Bug 2517: Vertraute ohne eigene Zauber reparieren 2018-11-17 21:31:05 +01:00
production.lua Some tests for WORK and wages. 2019-01-08 19:51:42 +01:00
shiplanding.lua remove attribs from rtype (it's only in rtype->construction that we use it?) 2017-03-17 22:46:10 +01:00
ships.lua disable storms in tests 2018-01-01 07:47:06 +01:00
spells.lua logic change in last commit: all familiars have an at_mage at creation. 2018-11-22 22:22:40 +01:00
stealth.lua remove attribs from rtype (it's only in rtype->construction that we use it?) 2017-03-17 22:46:10 +01:00
undead.lua re-enable undead check, I think it is fixed. 2019-03-03 13:12:37 +01:00