server/src/common/spells
2008-05-16 22:37:13 +00:00
..
alp.c defining NPC-factions with a flag instead of MONSTER_FACTION. 2008-05-11 22:51:34 +00:00
alp.h i18n of spell-syntax (removing fixed syntax text and replacing with a localizable function) 2007-09-10 06:51:11 +00:00
buildingcurse.c Eressea can now be compiled and debugged with Eclipse CDT 2008-04-20 14:48:15 +00:00
buildingcurse.h - fixing race prefixes 2007-09-02 18:11:17 +00:00
combatspells.c - make monster-equipment configurable 2008-05-16 17:17:10 +00:00
combatspells.h http://eressea.upb.de/mantis/view.php?id=1393 2008-03-29 22:06:20 +00:00
Jamfile xml includes 2007-06-27 22:42:19 +00:00
regioncurse.c - remove the "confusion" spells because they do not work. 2008-05-13 20:22:31 +00:00
regioncurse.h - fixing race prefixes 2007-09-02 18:11:17 +00:00
shipcurse.c - remove the "confusion" spells because they do not work. 2008-05-13 20:22:31 +00:00
shipcurse.h - fixing race prefixes 2007-09-02 18:11:17 +00:00
spells.c Data format change reflects that id 0 is now illegal (so we use that instead of -1) 2008-05-16 22:37:13 +00:00
spells.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
spells.h - fixing race prefixes 2007-09-02 18:11:17 +00:00
unitcurse.c - made a storage class that wraps disk i/o for data files 2008-04-26 14:55:22 +00:00
unitcurse.h - fixing race prefixes 2007-09-02 18:11:17 +00:00