forked from github/server
59 lines
1.6 KiB
Lua
59 lines
1.6 KiB
Lua
function use_snowman(u, amount)
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if amount>0 and u.region.terrain == "glacier" then
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local man = unit.create(u.faction, u.region)
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man.race = "snowman"
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man.number = amount
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return amount
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end
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return -4
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end
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function use_xmastree(u, amount)
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if u.region.herb~=nil then
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-- TODO: else?
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local trees = u.region:get_resource("tree")
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u.region:set_key("xm06", true)
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u.region:set_resource("tree", 10+trees)
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local msg = message.create("usepotion")
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msg:set_unit("unit", u)
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msg:set_resource("potion", "xmastree")
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msg:send_region(u.region)
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return amount
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end
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return 0
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end
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local self = {}
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function self.update()
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local turn = get_turn()
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local season = get_season(turn)
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if season == "calendar::winter" then
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eressea.log.debug("it is " .. season .. ", the christmas trees do their magic")
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local msg = message.create("xmastree_effect")
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for r in regions() do
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if r:get_key("xm06") then
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trees = r:get_resource("tree")
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if trees*0.1>=1 then
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r:set_resource("tree", trees * 1.1)
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msg:send_region(r)
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end
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if clear then
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end
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end
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end
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else
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local prevseason = get_season(turn-1)
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if prevseason == "calendar::winter" then
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-- we celebrate knut and kick out the trees.
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for r in regions() do
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if r:get_key("xm06") then
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r:set_key("xm06", false)
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end
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end
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end
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end
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end
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return self
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