.. |
CMakeLists.txt
|
remove code for alp (non-functional)
|
2016-03-25 21:18:57 +01:00 |
borders.c
|
reduce dependency on save.h
|
2016-11-13 19:40:38 +01:00 |
borders.h
|
fix indentation in every file
|
2015-01-30 20:37:14 +01:00 |
buildingcurse.c
|
bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell).
|
2015-07-08 05:12:26 +02:00 |
buildingcurse.h
|
rewrite and unit tests
|
2015-07-07 20:23:24 +02:00 |
combatspells.c
|
WIP: remove GUARD_* flags.
|
2016-10-31 07:45:06 +01:00 |
combatspells.h
|
fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info
|
2015-09-12 19:48:03 +02:00 |
flyingship.c
|
move game-version information fom version.h to gamedata.h
|
2016-09-10 17:21:17 +02:00 |
flyingship.h
|
forgot fwd-declaration of structs...
|
2015-11-02 18:08:35 +01:00 |
flyingship.test.c
|
this test is poorly written, and a trap
|
2016-03-10 23:05:24 +01:00 |
magicresistance.c
|
magicians can always identify their own curse-effects.
|
2015-08-07 15:52:10 +02:00 |
magicresistance.test.c
|
leak: release message in test
|
2015-10-14 20:22:51 +02:00 |
regioncurse.c
|
fix indentation in every file
|
2015-01-30 20:37:14 +01:00 |
regioncurse.h
|
fix indentation in every file
|
2015-01-30 20:37:14 +01:00 |
shipcurse.c
|
move game-version information fom version.h to gamedata.h
|
2016-09-10 17:21:17 +02:00 |
shipcurse.h
|
that just slipped in the commit by accident...
|
2015-11-02 13:55:28 +01:00 |
unitcurse.c
|
move game-version information fom version.h to gamedata.h
|
2016-09-10 17:21:17 +02:00 |
unitcurse.h
|
fix indentation in every file
|
2015-01-30 20:37:14 +01:00 |