server/src/spells
Enno Rehling 77ab9133c2 use the storage submodule everywhere.
make most magic use float instead of double.
2013-12-31 01:06:28 -08:00
..
alp.c use the storage submodule everywhere. 2013-12-31 01:06:28 -08:00
alp.h indentation rules, slightly updated 2011-03-07 08:24:48 +01:00
buildingcurse.c begin making shipowner use ship->owner. 2012-05-17 00:14:05 -07:00
buildingcurse.h indentation rules, strictly applied 2011-03-07 08:03:10 +01:00
combatspells.c use the storage submodule everywhere. 2013-12-31 01:06:28 -08:00
combatspells.h combat spell functions have the same interface as spells now. 2012-05-09 18:28:03 -07:00
regioncurse.c begin making shipowner use ship->owner. 2012-05-17 00:14:05 -07:00
regioncurse.h indentation rules, strictly applied 2011-03-07 08:03:10 +01:00
shipcurse.c use the storage submodule everywhere. 2013-12-31 01:06:28 -08:00
shipcurse.h use the storage submodule everywhere. 2013-12-31 01:06:28 -08:00
spells.c use the storage submodule everywhere. 2013-12-31 01:06:28 -08:00
spells.h indentation rules, strictly applied 2011-03-07 08:03:10 +01:00
unitcurse.c use the storage submodule everywhere. 2013-12-31 01:06:28 -08:00
unitcurse.h making server compile with new github repository layout 2012-06-04 21:45:25 -07:00