server/src/kernel
Enno Rehling c9e524d161 memory leak: test_group_readwrite leaks an attrib
- groups were not clearing attribs when they were destroyed.
- new critbit module fixes leak in cb_erase
2016-03-10 22:30:19 +01:00
..
alliance.c update key attribute api 2016-02-09 06:43:19 +01:00
alliance.h
alliance.test.c fix write_faction_reference, check for f->alive in other places 2016-02-22 20:47:06 +01:00
ally.c update key attribute api 2016-02-09 06:43:19 +01:00
ally.h fix gcc build 2015-11-24 19:15:53 +01:00
ally.test.c
build.c refactoring: move produceexp from unit.c to study.c 2016-03-09 14:50:54 +01:00
build.h free multi-level construction correctly, avoid duplication 2015-10-13 22:56:16 +02:00
build.test.c eliminate use of test_create_world 2015-11-07 23:49:45 +01:00
building.c read_referernce takes a gamedata object. 2016-02-24 11:53:22 +01:00
building.h forward-declare struct gamedata 2016-02-24 11:54:23 +01:00
building.test.c Merge branch 'market_tests' of https://github.com/stm2/server into stm2-market_tests 2015-11-26 18:42:23 +01:00
CMakeLists.txt teleport.c is the astral space implementation, and it is not one of the core concepts, so move it out of the kernel/ directory 2016-01-28 12:25:16 +01:00
command.c
command.h
config.c eliminate global log_flags, revert the mode arguments for fopen. 2016-02-05 23:10:05 +01:00
config.h remove wild mkdir calls all over the code, catch EEXIST errors 2016-02-01 09:26:24 +01:00
config.test.c faster lookup for get_param with tries 2015-11-20 15:48:17 +01:00
connection.c remove global.data_version from border.read 2016-02-24 11:44:19 +01:00
connection.h remove global.data_version from border.read 2016-02-24 11:44:19 +01:00
curse.c fix reading and writing curses from test (crash) 2016-02-26 17:54:25 +01:00
curse.h fix reading and writing curses from test (crash) 2016-02-26 17:54:25 +01:00
curse.test.c fix reading and writing curses from test (crash) 2016-02-26 17:54:25 +01:00
equipment.c enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
equipment.h
equipment.test.c
faction.c fix some memory leaks 2016-03-10 13:27:08 +01:00
faction.h forward-declare struct gamedata 2016-02-24 11:54:23 +01:00
faction.test.c fix write_faction_reference, check for f->alive in other places 2016-02-22 20:47:06 +01:00
group.c memory leak: test_group_readwrite leaks an attrib 2016-03-10 22:30:19 +01:00
group.h attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
group.test.c all of the easy external file tests are eliminated 2016-02-26 20:07:51 +01:00
item.c a new test for the happy case of a working academy 2016-03-09 23:20:05 +01:00
item.h memory leak: free weapon data 2015-10-13 22:27:43 +02:00
item.test.c clean up item tests so they don't use test_create_world 2015-11-07 13:52:18 +01:00
jsonconf.c eliminate global log_flags, revert the mode arguments for fopen. 2016-02-05 23:10:05 +01:00
jsonconf.h
jsonconf.test.c eliminate global log_flags, revert the mode arguments for fopen. 2016-02-05 23:10:05 +01:00
messages.c increase error-logging from unit tests. 2016-01-28 16:00:36 +01:00
messages.h refactor free_messagelist, fix leak in test_merge_split 2015-10-14 14:08:50 +02:00
messages.test.c correctly release messages created in test_merge_split 2015-10-14 20:21:38 +02:00
objtypes.h
order.c fixed a crash 2015-10-14 22:06:40 +02:00
order.h leak: free per-locale cached order data (has additional refcount) 2015-10-13 23:25:44 +02:00
order.test.c call free_order for each remaining reference 2015-10-14 20:56:09 +02:00
pathfinder.c
pathfinder.h
plane.c fix write_faction_reference, check for f->alive in other places 2016-02-22 20:47:06 +01:00
plane.h gcc is picky, fix gcc warnings 2016-02-22 20:47:06 +01:00
pool.c refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
pool.h
pool.test.c leaks: call cleanup, free triggers 2015-10-14 20:29:07 +02:00
race.c refactoring: eliminate a_findc, and too much const-fuckery 2016-02-01 17:31:03 +01:00
race.h Merge branch 'master' into develop 2015-12-05 17:27:04 +01:00
race.test.c https://bugs.eressea.de/view.php?id=2166 2015-12-05 17:17:21 +01:00
region.c read_referernce takes a gamedata object. 2016-02-24 11:53:22 +01:00
region.h forward-declare struct gamedata 2016-02-24 11:54:23 +01:00
render.h
resources.c kill static caches for floating-point variables 2015-11-22 17:32:35 +01:00
resources.h
save.c convert another test to read_/write_game 2016-02-26 19:01:28 +01:00
save.h extract read_game and write_game (take a gamedata argument, not filenames) 2016-02-25 19:12:38 +01:00
save.test.c remove datafiles from save.test.c 2016-02-26 19:49:58 +01:00
ship.c Merge branch 'massive_overload' of https://github.com/stm2/server into stm2-massive_overload 2015-11-27 12:40:17 +01:00
ship.h reduce maximum overload damage to 38% 2015-11-17 15:47:43 +01:00
ship.test.c introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
skills.c update key attribute api 2016-02-09 06:43:19 +01:00
skills.h fix -Wconversion in reports.c, json.c 2015-05-15 11:19:26 +02:00
spell.c fix cb_insert comparison (new return value for success) 2015-11-05 13:01:48 +01:00
spell.h memory leak: free spell components and spells at exit 2015-10-13 22:02:58 +02:00
spell.test.c trying to make tests not throw out so many ERROR log mesages, commenting on some of them. 2016-01-29 17:49:27 +01:00
spellbook.c
spellbook.h
spellbook.test.c
terrain.c do not leak terrain.herbs 2015-10-14 21:37:27 +02:00
terrain.h visual studio compilation fix 2015-10-14 22:09:11 +02:00
terrainid.h
types.h
unit.c refactorings 2016-03-09 14:52:50 +01:00
unit.h refactorings 2016-03-09 14:52:50 +01:00
unit.test.c refactoring: move produceexp from unit.c to study.c 2016-03-09 14:50:54 +01:00
version.h fix datafile reading problems for versions 350 and 351 2016-03-09 14:50:03 +01:00
xmlreader.c Merge branch 'master' into develop 2015-12-05 17:27:04 +01:00
xmlreader.h