forked from github/server
193 lines
6.5 KiB
C
193 lines
6.5 KiB
C
#include <platform.h>
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#include "ally.h"
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#include "pool.h"
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#include "magic.h"
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#include "unit.h"
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#include "item.h"
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#include "faction.h"
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#include "region.h"
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#include "skill.h"
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#include <CuTest.h>
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#include <tests.h>
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#include <assert.h>
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#include <limits.h>
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void test_reservation(CuTest *tc) {
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unit *u;
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faction *f;
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region *r;
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struct resource_type *rtype;
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test_cleanup();
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test_create_world();
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rtype = rt_get_or_create("money");
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it_get_or_create(rtype);
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f = test_create_faction(0);
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r = findregion(0, 0);
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assert(r && f && rtype && rtype->itype);
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u = test_create_unit(f, r);
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assert(u);
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i_change(&u->items, rtype->itype, 100);
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CuAssertIntEquals(tc, 100, get_resource(u, rtype));
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CuAssertIntEquals(tc, 0, get_reservation(u, rtype->itype));
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CuAssertIntEquals(tc, 50, change_reservation(u, rtype->itype, 50));
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CuAssertIntEquals(tc, 100, change_reservation(u, rtype->itype, 50));
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CuAssertIntEquals(tc, 50, set_resvalue(u, rtype->itype, 50));
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CuAssertIntEquals(tc, 100, get_resource(u, rtype));
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CuAssertIntEquals(tc, 200, change_resource(u, rtype, 100));
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CuAssertIntEquals(tc, 200, get_resource(u, rtype));
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CuAssertIntEquals(tc, 200, i_get(u->items, rtype->itype));
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test_cleanup();
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}
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void test_pool(CuTest *tc) {
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unit *u1, *u2, *u3;
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faction *f;
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region *r;
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struct resource_type *rtype;
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ally *al;
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test_cleanup();
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test_create_world();
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rtype = rt_get_or_create("money");
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it_get_or_create(rtype);
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f = test_create_faction(0);
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r = findregion(0, 0);
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assert(r && f && rtype && rtype->itype);
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u1 = test_create_unit(f, r);
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u2 = test_create_unit(f, r);
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u3 = test_create_unit(test_create_faction(0), r);
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assert(u1 && u2);
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i_change(&u1->items, rtype->itype, 100);
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set_resvalue(u1, rtype->itype, 50);
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i_change(&u2->items, rtype->itype, 200);
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set_resvalue(u2, rtype->itype, 100);
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i_change(&u3->items, rtype->itype, 400);
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set_resvalue(u3, rtype->itype, 200);
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CuAssertIntEquals(tc, 50, get_pooled(u1, rtype, GET_SLACK, 40));
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CuAssertIntEquals(tc, 50, get_pooled(u1, rtype, GET_SLACK, INT_MAX));
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CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_SLACK | GET_RESERVE, INT_MAX));
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CuAssertIntEquals(tc, 150, get_pooled(u1, rtype, GET_SLACK | GET_POOLED_SLACK, INT_MAX));
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CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_POOLED_SLACK, INT_MAX));
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CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_POOLED_SLACK | GET_POOLED_RESERVE, INT_MAX));
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al = ally_add(&u3->faction->allies, f);
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al->status = HELP_GUARD;
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CuAssertIntEquals(tc, 0, get_pooled(u1, rtype, GET_ALLIED_SLACK | GET_ALLIED_RESERVE, INT_MAX));
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al->status = HELP_MONEY;
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CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_ALLIED_SLACK, INT_MAX));
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CuAssertIntEquals(tc, 200, get_pooled(u1, rtype, GET_ALLIED_RESERVE, INT_MAX));
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CuAssertIntEquals(tc, 400, get_pooled(u1, rtype, GET_ALLIED_SLACK | GET_ALLIED_RESERVE, INT_MAX));
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CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_ALL, 50));
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CuAssertIntEquals(tc, 300, get_pooled(u1, rtype, GET_ALL, 150));
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CuAssertIntEquals(tc, 300, get_pooled(u1, rtype, GET_ALL, INT_MAX));
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}
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void test_pool_bug_2042(CuTest *tc) {
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unit *u1, *u2;
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faction *f;
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region *r;
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struct resource_type *rtype;
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test_cleanup();
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test_create_world();
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rtype = rt_get_or_create("money");
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it_get_or_create(rtype);
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f = test_create_faction(0);
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r = findregion(0, 0);
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assert(r && f && rtype && rtype->itype);
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u1 = test_create_unit(f, r);
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u2 = test_create_unit(f, r);
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assert(u1 && u2);
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i_change(&u2->items, rtype->itype, 100);
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CuAssertIntEquals(tc, 100, get_pooled(u1, rtype, GET_SLACK | GET_POOLED_SLACK, 100));
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}
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void test_pool_use(CuTest *tc) {
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unit *u1, *u2, *u3;
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faction *f;
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region *r;
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struct item_type *itype;
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ally *al;
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test_cleanup();
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test_create_world();
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itype = it_get_or_create(rt_get_or_create("money"));
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f = test_create_faction(0);
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r = findregion(0, 0);
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assert(r && f && itype);
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u1 = test_create_unit(f, r);
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u2 = test_create_unit(f, r);
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u3 = test_create_unit(test_create_faction(0), r);
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assert(u1 && u2);
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i_change(&u1->items, itype, 100);
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set_resvalue(u1, itype, 50);
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i_change(&u2->items, itype, 200);
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set_resvalue(u2, itype, 100);
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i_change(&u3->items, itype, 400);
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set_resvalue(u3, itype, 200);
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al = ally_add(&u3->faction->allies, f);
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al->status = HELP_MONEY;
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CuAssertIntEquals(tc, 10, use_pooled(u1, itype->rtype, GET_SLACK, 10));
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CuAssertIntEquals(tc, 40, use_pooled(u1, itype->rtype, GET_SLACK, 50));
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CuAssertIntEquals(tc, 50, i_get(u1->items, itype));
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CuAssertIntEquals(tc, 50, get_reservation(u1, itype));
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CuAssertIntEquals(tc, 10, use_pooled(u1, itype->rtype, GET_RESERVE, 10));
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CuAssertIntEquals(tc, 40, i_get(u1->items, itype));
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CuAssertIntEquals(tc, 40, get_reservation(u1, itype));
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CuAssertIntEquals(tc, 40, use_pooled(u1, itype->rtype, GET_RESERVE, 50));
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CuAssertIntEquals(tc, 10, use_pooled(u1, itype->rtype, GET_POOLED_SLACK, 10));
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CuAssertIntEquals(tc, 90, use_pooled(u1, itype->rtype, GET_POOLED_SLACK, 100));
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CuAssertIntEquals(tc, 100, i_get(u2->items, itype));
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CuAssertIntEquals(tc, 10, use_pooled(u1, itype->rtype, GET_POOLED_RESERVE, 10));
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CuAssertIntEquals(tc, 90, get_reservation(u2, itype));
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CuAssertIntEquals(tc, 90, use_pooled(u1, itype->rtype, GET_POOLED_RESERVE, 100));
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CuAssertIntEquals(tc, 0, i_get(u2->items, itype));
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}
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void test_change_resource(CuTest * tc)
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{
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struct unit * u;
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struct faction * f;
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struct region * r;
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const char * names[] = { "money", "aura", "permaura", "horse", "hp", 0 };
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int i;
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test_cleanup();
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test_create_world();
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enable_skill(SK_MAGIC, true);
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r = findregion(0, 0);
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f = test_create_faction(0);
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u = test_create_unit(f, r);
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CuAssertPtrNotNull(tc, u);
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set_level(u, SK_MAGIC, 5);
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create_mage(u, M_DRAIG);
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for (i = 0; names[i]; ++i) {
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const struct resource_type *rtype = rt_find(names[i]);
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int have = get_resource(u, rtype);
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CuAssertIntEquals(tc, have + 1, change_resource(u, rtype, 1));
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CuAssertIntEquals(tc, have + 1, get_resource(u, rtype));
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}
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}
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CuSuite *get_pool_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_reservation);
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SUITE_ADD_TEST(suite, test_pool);
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SUITE_ADD_TEST(suite, test_pool_bug_2042);
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SUITE_ADD_TEST(suite, test_pool_use);
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SUITE_ADD_TEST(suite, test_change_resource);
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return suite;
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}
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