server/scripts/tests/process.lua
2018-02-10 21:13:09 +01:00

44 lines
1.2 KiB
Lua

require "lunit"
module("tests.process", package.seeall, lunit.testcase)
local u, r, f
function setup()
eressea.free_game()
r = region.create(0, 0, "plain")
f = faction.create("human", "bernd@eressea.de", "de")
u = unit.create(f, r, 1)
u:add_item("money", 10)
end
local function file_exists(name)
local f=io.open(name,"r")
if f~=nil then io.close(f) return true else return false end
end
local function assert_file(filename, exists)
if exists == nil then exists = true end
assert_equal(exists, file_exists(filename))
os.remove(filename)
end
function test_process_turn()
turn = get_turn()
turn_begin()
assert_equal(turn+1, get_turn())
u:add_order("NUMMER PARTEI 777")
turn_process()
assert_equal(0, init_reports())
assert_equal(0, write_reports())
assert_equal(0, eressea.write_game("test.dat"))
assert_file("data/test.dat")
assert_file("reports/" .. get_turn() .. "-777.nr")
assert_file("reports/" .. get_turn() .. "-777.cr")
assert_file("reports/" .. get_turn() .. "-777.txt")
assert_file("reports/reports.txt")
os.remove("reports")
os.remove("data")
turn_end()
assert_equal(turn+1, get_turn())
end