forked from github/server
35 lines
1.1 KiB
C
35 lines
1.1 KiB
C
/* vi: set ts=2:
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+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
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| | Enno Rehling <enno@eressea-pbem.de>
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| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
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| (c) 1998 - 2003 | Henning Peters <faroul@beyond.kn-bremen.de>
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| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
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+-------------------+ Stefan Reich <reich@halbling.de>
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This program may not be used, modified or distributed
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without prior permission by the authors of Eressea.
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*/
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/*
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* Contains defines for the "alliance" vinyambar game (V3).
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* Include this file from settings.h to make eressea work.
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*/
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#define ENTERTAINFRACTION 20
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#define TEACHDIFFERENCE 2
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#define GUARD_DISABLES_RECRUIT 1
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#define GUARD_DISABLES_PRODUCTION 1
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#define RESOURCE_QUANTITY 0.5
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#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
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#define NEWATSROI 0
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#define COMBAT_TURNS 5
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/* Vermehrungsrate Bauern in 1/10000.
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* Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */
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#define PEASANTGROWTH 10
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#define BATTLE_KILLS_PEASANTS 20
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#define PEASANTLUCK 10
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#if NEWATSROI == 1
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#define ATSBONUS 2
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#define ROIBONUS 4
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#endif
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