forked from github/server
664 lines
15 KiB
C
664 lines
15 KiB
C
#ifdef _MSC_VER
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#include <platform.h>
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#endif
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#include "config.h"
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/* kernel includes */
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#include "alliance.h"
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#include "ally.h"
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#include "alchemy.h"
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#include "curse.h"
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#include "connection.h"
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#include "building.h"
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#include "direction.h"
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#include "faction.h"
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#include "group.h"
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#include "item.h"
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#include "messages.h"
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#include "move.h"
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#include "objtypes.h"
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#include "order.h"
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#include "plane.h"
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#include "pool.h"
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#include "race.h"
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#include "reports.h"
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#include "region.h"
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#include "ship.h"
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#include "skill.h"
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#include "terrain.h"
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#include "types.h"
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#include "unit.h"
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/* util includes */
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#include <kernel/attrib.h>
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#include <kernel/event.h>
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#include <util/base36.h>
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#include <util/crmessage.h>
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#include <util/keyword.h>
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#include <util/language.h>
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#include <util/functions.h>
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#include <util/log.h>
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#include <util/lists.h>
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#include <util/macros.h>
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#include <util/param.h>
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#include <util/parser.h>
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#include <util/path.h>
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#include <util/rand.h>
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#include <util/rng.h>
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#include <util/strings.h>
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#include <util/translation.h>
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#include <util/umlaut.h>
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#include "donations.h"
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#include "guard.h"
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#include "prefix.h"
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/* external libraries */
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#include <iniparser.h>
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#include <critbit.h>
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/* libc includes */
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include <assert.h>
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#include <limits.h>
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#include <time.h>
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#include <errno.h>
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#ifdef WIN32
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#include <direct.h>
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#else
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#include <sys/stat.h>
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#endif
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struct settings global;
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int findoption(const char *s, const struct locale *lang)
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{
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void **tokens = get_translations(lang, UT_OPTIONS);
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variant token;
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if (findtoken(*tokens, s, &token) == E_TOK_SUCCESS) {
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return (direction_t)token.i;
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}
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return NODIRECTION;
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}
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/* -- Erschaffung neuer Einheiten ------------------------------ */
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static int *forbidden_ids;
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static const char *forbidden[] = { "t", "te", "tem", "temp", NULL };
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bool forbiddenid(int id)
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{
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static size_t len;
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size_t i;
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if (id <= 0) {
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return true;
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}
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if (!forbidden_ids) {
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while (forbidden[len])
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++len;
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forbidden_ids = malloc(len * sizeof(int));
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if (!forbidden_ids) abort();
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for (i = 0; i != len; ++i) {
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forbidden_ids[i] = atoi36(forbidden[i]);
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}
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}
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for (i = 0; i != len; ++i) {
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if (id == forbidden_ids[i]) {
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return true;
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}
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}
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return false;
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}
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int newcontainerid(void)
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{
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int random_no;
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int start_random_no;
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random_no = 1 + (rng_int() % MAX_CONTAINER_NR);
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start_random_no = random_no;
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while (findship(random_no) || findbuilding(random_no)) {
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random_no++;
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if (random_no == MAX_CONTAINER_NR + 1) {
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random_no = 1;
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}
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if (random_no == start_random_no) {
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random_no = (int)MAX_CONTAINER_NR + 1;
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}
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}
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return random_no;
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}
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void init_terrains_translation(const struct locale *lang) {
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void **tokens;
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const terrain_type *terrain;
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tokens = get_translations(lang, UT_TERRAINS);
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for (terrain = terrains(); terrain != NULL; terrain = terrain->next) {
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variant var;
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const char *name;
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var.v = (void *)terrain;
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name = locale_string(lang, terrain->_name, false);
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if (name) {
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addtoken((struct tnode **)tokens, name, var);
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}
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else {
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log_debug("no translation for terrain %s in locale %s", terrain->_name, locale_name(lang));
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}
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}
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}
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void init_options_translation(const struct locale * lang) {
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void **tokens;
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int i;
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tokens = get_translations(lang, UT_OPTIONS);
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for (i = 0; i != MAXOPTIONS; ++i) {
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variant var;
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var.i = i;
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if (options[i]) {
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const char *name = locale_string(lang, options[i], false);
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if (name) {
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addtoken((struct tnode **)tokens, name, var);
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}
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else {
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log_debug("no translation for OPTION %s in locale %s", options[i], locale_name(lang));
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}
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}
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}
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}
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void init_races(struct locale *lang)
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{
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const struct race *rc;
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void **tokens;
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tokens = get_translations(lang, UT_RACES);
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for (rc = races; rc; rc = rc->next) {
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const char *name;
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variant var;
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var.v = (void *)rc;
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name = locale_string(lang, rc_name_s(rc, NAME_PLURAL), false);
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if (name) addtoken((struct tnode **)tokens, name, var);
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name = locale_string(lang, rc_name_s(rc, NAME_SINGULAR), false);
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if (name) addtoken((struct tnode **)tokens, name, var);
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}
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}
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static void init_magic(struct locale *lang)
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{
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void **tokens;
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tokens = get_translations(lang, UT_MAGIC);
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if (tokens) {
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const char *str = config_get("rules.magic.playerschools");
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char *sstr, *tok;
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if (str == NULL) {
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str = "gwyrrd illaun draig cerddor tybied";
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}
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sstr = str_strdup(str);
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tok = strtok(sstr, " ");
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while (tok) {
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variant var;
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const char *name;
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int i;
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for (i = 0; i != MAXMAGIETYP; ++i) {
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if (strcmp(tok, magic_school[i]) == 0) break;
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}
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assert(i != MAXMAGIETYP);
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var.i = i;
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name = LOC(lang, mkname("school", tok));
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if (name) {
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addtoken((struct tnode **)tokens, name, var);
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}
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else {
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log_warning("no translation for magic school %s in locale %s", tok, locale_name(lang));
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}
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tok = strtok(NULL, " ");
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}
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free(sstr);
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}
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}
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void init_locale(struct locale *lang)
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{
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init_magic(lang);
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init_directions(lang);
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init_keywords(lang);
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init_skills(lang);
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init_races(lang);
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init_parameters(lang);
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init_options_translation(lang);
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init_terrains_translation(lang);
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}
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typedef struct param {
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critbit_tree cb;
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} param;
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size_t pack_keyval(const char *key, const char *value, char *data, size_t len) {
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size_t klen = strlen(key);
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size_t vlen = strlen(value);
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assert(klen + vlen + 2 + sizeof(vlen) <= len);
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memcpy(data, key, klen + 1);
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memcpy(data + klen + 1, value, vlen + 1);
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return klen + vlen + 2;
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}
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void set_param(struct param **p, const char *key, const char *value)
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{
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struct param *par;
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assert(p);
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par = *p;
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if (!par && value) {
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*p = par = calloc(1, sizeof(param));
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if (!par) abort();
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}
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if (par) {
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void *match;
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size_t klen = strlen(key) + 1;
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if (cb_find_prefix(&par->cb, key, klen, &match, 1, 0) > 0) {
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const char * kv = (const char *)match;
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size_t vlen = strlen(kv + klen) + 1;
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cb_erase(&par->cb, kv, klen + vlen);
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}
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}
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if (value) {
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char data[512];
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size_t sz = pack_keyval(key, value, data, sizeof(data));
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cb_insert(&par->cb, data, sz);
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}
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}
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void free_params(struct param **pp) {
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param *p = *pp;
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if (p) {
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cb_clear(&p->cb);
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free(p);
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}
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*pp = 0;
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}
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const char *get_param(const struct param *p, const char *key)
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{
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void *match;
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if (p && cb_find_prefix(&p->cb, key, strlen(key) + 1, &match, 1, 0) > 0) {
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cb_get_kv_ex(match, &match);
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return (const char *)match;
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}
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return NULL;
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}
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int get_param_int(const struct param *p, const char *key, int def)
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{
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const char * str = get_param(p, key);
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return str ? atoi(str) : def;
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}
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int check_param(const struct param *p, const char *key, const char *searchvalue)
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{
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int result = 0;
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const char *value = get_param(p, key);
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char *v, *p_value;
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if (!value) {
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return 0;
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}
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p_value = str_strdup(value);
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v = strtok(p_value, " ,;");
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while (v != NULL) {
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if (strcmp(v, searchvalue) == 0) {
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result = 1;
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break;
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}
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v = strtok(NULL, " ,;");
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}
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free(p_value);
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return result;
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}
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static const char *g_basedir;
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const char *basepath(void)
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{
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if (g_basedir)
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return g_basedir;
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return ".";
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}
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void set_basepath(const char *path)
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{
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g_basedir = path;
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}
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char * join_path(const char *p1, const char *p2, char *dst, size_t len) {
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return path_join(p1, p2, dst, len);
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}
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static const char * relpath(char *buf, size_t sz, const char *path) {
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if (g_basedir) {
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path_join(g_basedir, path, buf, sz);
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}
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else {
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str_strlcpy(buf, path, sz);
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}
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return buf;
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}
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static const char *g_datadir;
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const char *datapath(void)
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{
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static char zText[4096];
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if (g_datadir)
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return g_datadir;
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return relpath(zText, sizeof(zText), "data");
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}
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void set_datapath(const char *path)
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{
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g_datadir = path;
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}
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static const char *g_reportdir;
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const char *reportpath(void)
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{
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static char zText[4096];
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if (g_reportdir)
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return g_reportdir;
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return relpath(zText, sizeof(zText), "reports");
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}
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void set_reportpath(const char *path)
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{
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g_reportdir = path;
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}
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static int sys_mkdir(const char *path, int mode) {
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#ifdef WIN32
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UNUSED_ARG(mode);
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return _mkdir(path);
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#else
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return mkdir(path, mode);
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#endif
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}
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int create_directories(void) {
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int err;
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err = sys_mkdir(datapath(), 0777);
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if (err) {
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if (errno == EEXIST) errno = 0;
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else return err;
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}
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err = sys_mkdir(reportpath(), 0777);
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if (err && errno == EEXIST) {
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errno = 0;
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}
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return err;
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}
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double get_param_flt(const struct param *p, const char *key, double def)
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{
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const char *str = p ? get_param(p, key) : NULL;
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return str ? atof(str) : def;
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}
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void kernel_done(void)
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{
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/* calling this function releases memory assigned to static variables, etc.
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* calling it is optional, e.g. a release server will most likely not do it.
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*/
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attrib_done();
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item_done();
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message_done();
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reports_done();
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curses_done();
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crmessage_done();
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translation_done();
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mt_clear();
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}
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bool rule_stealth_other(void)
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{
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static int rule, config;
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if (config_changed(&config)) {
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rule = config_get_int("stealth.faction.other", 1);
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}
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return rule != 0;
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}
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bool rule_stealth_anon(void)
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{
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static int rule, config;
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if (config_changed(&config)) {
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rule = config_get_int("stealth.faction.anon", 1);
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}
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return rule != 0;
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}
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bool rule_region_owners(void)
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{
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static int rule, config;
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if (config_changed(&config)) {
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rule = config_get_int("rules.region_owners", 0);
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}
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return rule != 0;
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}
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int rule_blessed_harvest(void)
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{
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static int rule, config;
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if (config_changed(&config)) {
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rule = config_get_int("rules.blessed_harvest.flags", HARVEST_WORK);
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assert(rule >= 0);
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}
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return rule;
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}
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int rule_alliance_limit(void)
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{
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static int cache_token;
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static int rule = 0;
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if (config_changed(&cache_token)) {
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rule = config_get_int("rules.limit.alliance", 0);
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}
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assert(rule >= 0);
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return rule;
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}
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int rule_faction_limit(void)
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{
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static int cache_token;
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static int rule = 0;
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if (config_changed(&cache_token)) {
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rule = config_get_int("rules.limit.faction", 0);
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}
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assert(rule >= 0);
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return rule;
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}
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void kernel_init(void)
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{
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register_reports();
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mt_clear();
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translation_init();
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}
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order *default_order(const struct locale *lang)
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{
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int i = locale_index(lang);
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keyword_t kwd;
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const char * str;
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assert(i < MAXLOCALES);
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kwd = keyword_disabled(K_WORK) ? NOKEYWORD : K_WORK;
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str = config_get("orders.default");
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if (str) {
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kwd = findkeyword(str);
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}
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if (kwd != NOKEYWORD) {
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/* TODO: why is there a copy_order made here? */
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order *result = create_order(kwd, lang, NULL);
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return copy_order(result);
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}
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return NULL;
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}
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int rule_give(void)
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{
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static int config;
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static int rule;
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if (config_changed(&config)) {
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/* TODO: No game uses this. Eliminate? */
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rule = config_get_int("rules.give.flags", GIVE_DEFAULT);
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}
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return rule;
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}
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static struct param *configuration;
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static int config_cache_key = 1;
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bool config_changed(int *cache_key) {
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assert(cache_key);
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if (config_cache_key != *cache_key) {
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*cache_key = config_cache_key;
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return true;
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}
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return false;
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}
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#define MAXKEYS 16
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void config_set_from(const dictionary *d, const char *valid_keys[])
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{
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int s, nsec = iniparser_getnsec(d);
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for (s=0;s!=nsec;++s) {
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char key[128];
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const char *sec = iniparser_getsecname(d, s);
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int k, nkeys = iniparser_getsecnkeys(d, sec);
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const char *keys[MAXKEYS];
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size_t slen = strlen(sec);
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assert(nkeys <= MAXKEYS);
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assert(slen<sizeof(key));
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memcpy(key, sec, slen);
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key[slen] = '.';
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iniparser_getseckeys(d, sec, keys);
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for (k=0;k!=nkeys;++k) {
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const char *val, *orig;
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size_t klen = strlen(keys[k]);
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assert(klen+slen+1<sizeof(key));
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memcpy(key+slen+1, keys[k]+slen+1, klen-slen);
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orig = config_get(key);
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val = iniparser_getstring(d, keys[k], NULL);
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if (!orig) {
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if (val) {
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if (valid_keys) {
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int i;
|
|
for (i = 0; valid_keys[i]; ++i) {
|
|
size_t vlen = strlen(valid_keys[i]);
|
|
if (strncmp(key, valid_keys[i], vlen) == 0) break;
|
|
}
|
|
if (!valid_keys[i]) {
|
|
log_error("unknown key in ini-section %s: %s = %s", sec, key+slen+1, val);
|
|
}
|
|
}
|
|
config_set(key, val);
|
|
}
|
|
} else {
|
|
log_debug("not overwriting %s=%s with %s", key, orig, val);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void config_set(const char *key, const char *value)
|
|
{
|
|
++config_cache_key;
|
|
set_param(&configuration, key, value);
|
|
}
|
|
|
|
void config_set_int(const char *key, int value)
|
|
{
|
|
++config_cache_key;
|
|
set_param(&configuration, key, itoa10(value));
|
|
}
|
|
|
|
const char *config_get(const char *key) {
|
|
return get_param(configuration, key);
|
|
}
|
|
|
|
int config_get_int(const char *key, int def) {
|
|
return get_param_int(configuration, key, def);
|
|
}
|
|
|
|
double config_get_flt(const char *key, double def) {
|
|
return get_param_flt(configuration, key, def);
|
|
}
|
|
|
|
bool config_token(const char *key, const char *tok) {
|
|
return !!check_param(configuration, key, tok);
|
|
}
|
|
|
|
void free_config(void) {
|
|
free_params(&configuration);
|
|
++config_cache_key;
|
|
}
|
|
|
|
/** releases all memory associated with the game state.
|
|
* call this function before calling read_game() to load a new game
|
|
* if you have a previously loaded state in memory.
|
|
*/
|
|
void free_gamedata(void)
|
|
{
|
|
free(forbidden_ids);
|
|
forbidden_ids = NULL;
|
|
|
|
free_factions();
|
|
free_donations();
|
|
free_units();
|
|
free_regions();
|
|
free_borders();
|
|
free_alliances();
|
|
|
|
while (planes) {
|
|
plane *pl = planes;
|
|
planes = planes->next;
|
|
free_plane(pl);
|
|
}
|
|
}
|
|
|
|
const char * game_name(void)
|
|
{
|
|
const char * param = config_get("game.name");
|
|
return param ? param : "Eressea";
|
|
}
|
|
|
|
const char * game_mailcmd(void)
|
|
{
|
|
const char *param = config_get("game.mailcmd");
|
|
if (!param) {
|
|
static char result[32]; /* FIXME: static result */
|
|
char *r = result;
|
|
const char *c;
|
|
param = game_name();
|
|
for (c = param; *c && (result + sizeof(result)) > r; ++c) {
|
|
*r++ = (char)toupper(*c);
|
|
}
|
|
*r = '\0';
|
|
log_warning("game.mailcmd configuration is not set, using %s from game.name", result);
|
|
config_set("game.mailcmd", result);
|
|
return result;
|
|
}
|
|
return param;
|
|
}
|
|
|
|
int game_id(void) {
|
|
return config_get_int("game.id", 0);
|
|
}
|