server/src/kernel/build.h
2019-10-21 20:04:32 +02:00

61 lines
1.9 KiB
C

#ifndef H_KRNL_BUILD
#define H_KRNL_BUILD
#include "types.h"
#include "direction.h"
#include "skill.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Die enums fuer Gebauede werden nie gebraucht, nur bei der Bestimmung
* des Schutzes durch eine Burg wird die Reihenfolge und MAXBUILDINGS
* wichtig
*/
typedef struct requirement {
const struct resource_type *rtype;
int number;
} requirement;
typedef struct construction {
skill_t skill; /* skill req'd per point of size */
int minskill; /* skill req'd per point of size */
int maxsize; /* maximum size of this type */
int reqsize; /* size of object using up 1 set of requirement. */
requirement *materials; /* material req'd to build one object */
} construction;
void free_construction(struct construction *cons);
int destroy_cmd(struct unit *u, struct order *ord);
int leave_cmd(struct unit *u, struct order *ord);
void build_road(struct unit *u, int size, direction_t d);
void create_ship(struct unit *u, const struct ship_type *newtype,
int size, struct order *ord);
void continue_ship(struct unit *u, int size);
struct building *getbuilding(const struct region *r);
struct ship *getship(const struct region *r);
void shash(struct ship *sh);
void sunhash(struct ship *sh);
int roqf_factor(void);
int build(struct unit *u, int number, const construction * ctype, int completed, int want, int skill_mod);
int maxbuild(const struct unit *u, const construction * cons);
struct message *msg_materials_required(struct unit *u, struct order *ord,
const struct construction *ctype, int multi);
/** error messages that build may return: */
#define ELOWSKILL -1
#define ENEEDSKILL -2
#define ECOMPLETE -3
#define ENOMATERIALS -4
#ifdef __cplusplus
}
#endif
#endif