forked from github/server
91ec503b43
1. move xml configuration reading to a separate module, it's compliated. 2. move the map file to the main scripts folder.
72 lines
1.7 KiB
Bash
Executable file
72 lines
1.7 KiB
Bash
Executable file
#!/bin/bash
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function abort() {
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echo $1
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[ -z $2 ] && exit -1
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exit $2 # otherwise
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}
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function usage() {
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cat <<USAGE
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Usage: $u [-hf] [-d DIR] [-g <game>] [-r <rules>] [-s DIR]
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-h print this message
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-f force overwrite of existing game
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-g game id
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-r name of ruleset
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-s server installation directory
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-d override directory name
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USAGE
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}
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game=0
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force=0
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src=server
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while getopts :d:g:r:s:hf o; do
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case "${o}" in
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h) usage ; exit 0 ;;
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s) src=${OPTARG} ;;
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d) dir=${OPTARG} ;;
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f) force=1 ;;
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g) game=${OPTARG} ;;
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r) rules=${OPTARG} ;;
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*) echo "not implemented ${o} ${OPTARG}" ;;
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esac
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done
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[ $game -gt 0 ] || abort "must use a positive integer for game id"
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[ -d $ERESSEA ] || abort "invalid or missing env variable ERESSEA ($ERESSEA)"
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[ -z $SOURCE ] && SOURCE=$ERESSEA/$src
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[ -d $SOURCE ] || abort "invalid source directory $SOURCE"
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[ -z $rules ] && rules=e$game
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[ -z $dir ] && dir=game-$game
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[ -z $TOOLS ] && TOOLS=$SOURCE/build-x86_64-gcc-Debug
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[ -e $TOOLS ] || TOOLS=$SOURCE/bin
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[ -z $INIFILE ] && INIFILE=$TOOLS/inifile
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[ -e $INIFILE ] || INIFILE=$TOOLS/iniparser/inifile
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[ -e $INIFILE ] || abort "tool is not installed: $INIFILE"
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cd $ERESSEA
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if [ -d $dir ] ; then
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[ $force -eq 1 ] || abort "$dir directory exists. Use -f to force"
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fi
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mkdir -p $dir
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cd $dir || abort "could not chdir to game-$game"
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mkdir -p data reports
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function ini_sec() {
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$INIFILE eressea.ini add $1
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}
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function ini_add() {
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$INIFILE eressea.ini add $1 $2
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}
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touch eressea.ini
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ini_sec eressea
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ini_add eressea:locales de,en
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ini_sec lua
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ini_add lua:install $SOURCE
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ini_add lua:install $SOURCE
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ini_add lua:paths $SOURCE/scripts:$SOURCE/lunit
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ini_add lua:rules $rules
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ln -f $SOURCE/scripts/run-turn.lua
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