..
attrib.c
http://bugs.eressea.de/view.php?id=2210
2016-05-28 20:26:59 +02:00
attrib.h
attrib.read gets a gamedata object (remove dependency on global.data_version)
2016-02-24 11:44:18 +01:00
attrib.test.c
fix some memory leaks
2016-03-10 13:27:08 +01:00
base36.c
eliminate static variable leak and allocation from base36
2015-10-27 12:48:34 +01:00
base36.h
base36.test.c
bsdstring.c
CID 22597: va_start/va_end mismatch
2015-10-29 20:43:37 +01:00
bsdstring.h
bsdstring.test.c
CMakeLists.txt
Merge branch 'master' into develop
2016-05-01 13:47:30 +02:00
crmessage.c
CID 22491 FORWARD_NULL
2015-11-05 11:14:53 +01:00
crmessage.h
dice.c
encoding.h
event.c
fix some memory leaks
2016-03-10 13:27:08 +01:00
event.h
trigger_type.read gets a gamedata object
2016-02-24 11:46:54 +01:00
filereader.c
filereader.h
functions.c
functions.h
functions.test.c
gamedata.c
memory leak: gamedata store was not released
2016-03-11 10:31:21 +01:00
gamedata.h
remove global.data_version from border.read
2016-02-24 11:44:19 +01:00
gamedata.test.c
always free gamedata (this test uses two)
2016-03-11 09:45:39 +01:00
goodies.c
goodies.h
language.c
issue #419 , eliminate language_struct.h, make the struct module-private
2015-12-01 12:24:22 +01:00
language.h
lists.c
lists.h
log.c
control log level from command line (with -l, like -v)
2016-07-30 22:46:57 +02:00
log.h
control log level from command line (with -l, like -v)
2016-07-30 22:46:57 +02:00
log.test.c
integrated Ennos suggestions for dragon growls
2016-06-11 13:47:38 +02:00
message.c
message.h
nrmessage.c
CID 22570: Copy into fixed size buffer (STRING_OVERFLOW)
2015-10-30 10:57:52 +01:00
nrmessage.h
nrmessage_struct.h
parser.c
fix parse_token buffer overrun.
2016-06-07 21:47:09 +02:00
parser.h
parser.test.c
missing include, gcc fix
2016-06-07 21:51:56 +02:00
password.c
remove all password hashing code
2016-07-13 19:10:22 +02:00
password.h
remove all password hashing code
2016-07-13 19:10:22 +02:00
password.test.c
remove all password hashing code
2016-07-13 19:10:22 +02:00
rand.c
facility to inject a non-random random generator
2015-12-08 17:57:23 +01:00
rand.h
facility to inject a non-random random generator
2015-12-08 17:57:23 +01:00
resolve.c
read_referernce takes a gamedata object.
2016-02-24 11:53:22 +01:00
resolve.h
forward-declare struct gamedata
2016-02-24 11:54:23 +01:00
rng.h
facility to inject a non-random random generator
2015-12-08 17:57:23 +01:00
rng.test.c
strings.c
strings.h
strings.test.c
translation.c
translation.h
umlaut.c
just a little bit of refactoring
2016-03-11 21:36:10 +01:00
umlaut.h
umlaut.test.c
unicode.c
unicode.h
unicode.test.c
variant.h
xml.c
xml.h