server/src/common/gamecode
2005-10-12 20:34:32 +00:00
..
creation.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
creation.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
creport.c Bugfix: spellnames sind nicht von sp->info abhängig. 2005-10-09 09:09:51 +00:00
creport.h crwritemap has been exported to lua as write_map(filename). 2005-07-26 10:50:00 +00:00
economy.c reanming SK_SWORD -> SK_MELEE (since all the axes use it, too and I get confused so easily) 2005-10-02 17:35:25 +00:00
economy.h - Fixes an den orders 2004-06-22 22:00:36 +00:00
gamecode.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
gamecode.vcproj Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
items.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
items.h Mapper kompilierte nicht mehr, ohne gegen gamecode zu linken: 2005-01-30 08:57:16 +00:00
Jamfile Mapper kompilierte nicht mehr, ohne gegen gamecode zu linken: 2005-01-30 08:57:16 +00:00
laws.c only updating firstturn if it's less than before or was nul 2005-10-12 20:34:32 +00:00
laws.h removed the old GROWING_TREES macro. 2005-09-10 21:09:51 +00:00
luck.c New rules, with defines 2004-08-03 15:34:26 +00:00
luck.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
monster.c removed I_SWORD and I_RUSTY_SWORD from the source. 2005-10-02 21:11:17 +00:00
monster.h Implemented BSD string.h extensions (strlcat, strlcpy). 2005-05-06 22:30:19 +00:00
randenc.c crashbugs in randenc und rostregen 2005-10-09 19:52:21 +00:00
randenc.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
report.c removed I_SWORD and I_RUSTY_SWORD from the source. 2005-10-02 21:11:17 +00:00
spy.c double commit (I know it's bad, but I messed up): 2005-07-10 16:32:47 +00:00
study.c reanming SK_SWORD -> SK_MELEE (since all the axes use it, too and I get confused so easily) 2005-10-02 17:35:25 +00:00