server/src/common/kernel/region.h

244 lines
6.8 KiB
C

/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2003
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#ifndef H_KRNL_REGION
#define H_KRNL_REGION
#ifdef __cplusplus
extern "C" {
#endif
#include "language.h"
#include <assert.h>
#define FAST_CONNECT
#define RF_CHAOTIC (1<<0)
#define RF_MALLORN (1<<1)
#define RF_BLOCKED (1<<2)
#define RF_BLOCK_NORTHWEST (1<<3)
#define RF_BLOCK_NORTHEAST (1<<4)
#define RF_BLOCK_EAST (1<<5)
#define RF_BLOCK_SOUTHEAST (1<<6)
#define RF_BLOCK_SOUTHWEST (1<<7)
#define RF_BLOCK_WEST (1<<8)
#define RF_ENCOUNTER (1<<9)
#define RF_MIGRATION (1<<10)
#define RF_UNUSED_1 (1<<11)
#define RF_ORCIFIED (1<<12)
#define RF_DH (1<<18)
#define RF_ALL 0xFFFFFF
#define RF_SAVEMASK (RF_CHAOTIC|RF_MALLORN|RF_BLOCKED|RF_BLOCK_NORTHWEST|RF_BLOCK_NORTHEAST|RF_BLOCK_EAST|RF_BLOCK_SOUTHEAST|RF_BLOCK_SOUTHWEST|RF_BLOCK_WEST|RF_ENCOUNTER|RF_ORCIFIED)
struct message;
struct message_list;
struct rawmaterial;
typedef struct land_region {
char *name;
/* TODO: demand kann nach Konvertierung entfernt werden. */
struct demand {
struct demand * next;
const struct luxury_type * type;
int value;
} * demands;
const struct herb_type * herbtype;
short herbs;
#if GROWING_TREES
int trees[3]; /* 0 -> Samen, 1 -> Sprößlinge, 2 -> Bäume */
#else
int trees;
#endif
int horses;
int peasants;
int newpeasants;
int money;
#if NEW_RESOURCEGROWTH == 0
int iron;
#endif
} land_region;
typedef struct region {
struct region *next;
struct land_region *land;
struct unit *units;
struct ship *ships;
struct building *buildings;
int x, y;
struct plane *planep;
char *display;
unsigned int flags;
unsigned short age;
struct message_list *msgs;
struct individual_message {
struct individual_message * next;
const struct faction * viewer;
struct message_list *msgs;
} * individual_messages;
struct attrib *attribs;
struct region *nexthash;
terrain_t terrain;
#ifdef WEATHER
weather_t weathertype;
#endif
#if NEW_RESOURCEGROWTH
struct rawmaterial * resources;
#endif
#ifdef FAST_CONNECT
struct region * connect[MAXDIRECTIONS];
#endif
} region;
typedef struct region_list {
struct region_list * next;
struct region * data;
} region_list;
extern struct message_list * r_getmessages(const struct region * r, const struct faction * viewer);
extern struct message * r_addmessage(struct region * r, const struct faction * viewer, struct message * msg);
typedef struct {
int x;
int y;
int duration;
char *desc;
char *keyword;
} spec_direction;
typedef struct {
direction_t dir;
} moveblock;
#define region_hashkey(r) (abs((r)->x + 0x100 * (r)->y))
int distance(const struct region*, const struct region*);
int koor_distance(int ax, int ay, int bx, int by) ;
direction_t reldirection(struct region * from, struct region * to);
direction_t koor_reldirection(int ax, int ay, int bx, int by) ;
extern struct region * findregion(int x, int y);
extern attrib_type at_direction;
extern attrib_type at_moveblock;
/* new: */
#if AT_SALARY
extern attrib_type at_salary;
#endif
extern attrib_type at_peasantluck;
extern attrib_type at_horseluck;
extern attrib_type at_chaoscount;
extern attrib_type at_woodcount;
extern attrib_type at_deathcount;
extern attrib_type at_travelunit;
extern attrib_type at_road;
extern attrib_type at_laen;
void initrhash(void);
void rhash(struct region * r);
void runhash(struct region * r);
typedef struct regionlist {
struct regionlist *next;
struct region *region;
} regionlist;
void free_regionlist(regionlist *rl);
void add_regionlist(regionlist **rl, struct region *r);
int woodcount(const struct region * r);
int deathcount(const struct region * r);
int chaoscount(const struct region * r);
void woodcounts(struct region * r, int delta);
void deathcounts(struct region * r, int delta);
void chaoscounts(struct region * r, int delta);
void setluxuries(struct region * r, const struct luxury_type * sale);
int rroad(const struct region * r, direction_t d);
void rsetroad(struct region * r, direction_t d, int value);
int is_coastregion(struct region *r);
#if GROWING_TREES
int rtrees(const struct region * r, int ageclass);
int rsettrees(const struct region *r, int ageclass, int value);
#else
int rtrees(const struct region * r);
int rsettrees(const struct region * r, int value);
#endif
int rpeasants(const struct region * r);
void rsetpeasants(struct region * r, int value);
int rmoney(const struct region * r);
void rsetmoney(struct region * r, int value);
int rhorses(const struct region * r);
void rsethorses(const struct region * r, int value);
#define rbuildings(r) ((r)->buildings)
#if NEW_RESOURCEGROWTH == 0
#define riron(r) ((r)->land?(r)->land->iron:0)
#define rsetiron(r, value) ((r)->land?((r)->land->iron=(value)):(value),0)
int rlaen(const struct region * r);
void rsetlaen(struct region * r, int value);
#endif /* NEW_RESOURCEGROWTH */
#define rherbtype(r) ((r)->land?(r)->land->herbtype:0)
#define rsetherbtype(r, value) ((r)->land?((r)->land->herbtype=(value)):(value),0)
#define rherbs(r) ((r)->land?(r)->land->herbs:0)
#define rsetherbs(r, value) ((r)->land?((r)->land->herbs=(short)(value)):(value),0)
extern boolean r_isforest(const struct region * r);
extern boolean r_issea(const struct region * r);
extern boolean r_isglacier(const struct region * r);
#define rterrain(r) (terrain_t)((r)?(r)->terrain:T_FIREWALL)
#define rsetterrain(r, value) (r->terrain=value)
extern const char * rname(const struct region * r, const struct locale * lang);
#define rsetname(r, str) (set_string(&(r)->land->name, str))
#define rplane(r) getplane(r)
extern void r_setdemand(struct region * r, const struct luxury_type * ltype, int value);
extern int r_demand(const struct region * r, const struct luxury_type * ltype);
extern const char * regionname(const struct region * r, const struct faction * f);
extern void * resolve_region(void * data);
extern struct region * new_region(int x, int y);
extern void terraform(struct region * r, terrain_t terrain);
extern const int delta_x[MAXDIRECTIONS];
extern const int delta_y[MAXDIRECTIONS];
extern const direction_t back[MAXDIRECTIONS];
extern int production(const struct region *r);
extern int read_region_reference(struct region ** r, FILE * F);
extern void write_region_reference(const struct region * r, FILE * F);
extern struct unit * region_owner(const struct region * r);
extern struct region * r_connect(const struct region *, direction_t dir);
#ifdef FAST_CONNECT
# define rconnect(r, dir) ((r)->connect[dir]?(r)->connect[dir]:r_connect(r, dir))
#else
# define rconnect(r, dir) r_connect(r, dir)
#endif
#ifdef __cplusplus
}
#endif
#endif /* _REGION_H */