forked from github/server
518 lines
14 KiB
C
518 lines
14 KiB
C
#include <platform.h>
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#include <stdlib.h>
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#include "move.h"
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#include "guard.h"
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#include "keyword.h"
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#include <kernel/config.h>
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#include <kernel/ally.h>
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#include <kernel/building.h>
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#include <kernel/faction.h>
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#include <kernel/region.h>
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#include <kernel/ship.h>
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#include <kernel/terrain.h>
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#include <kernel/item.h>
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#include <kernel/unit.h>
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#include <kernel/race.h>
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#include <kernel/order.h>
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#include <util/attrib.h>
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#include <util/language.h>
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#include <util/message.h>
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#include <util/base36.h>
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#include <util/parser.h>
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#include <CuTest.h>
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#include <tests.h>
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#include <assert.h>
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static void test_ship_not_allowed_in_coast(CuTest * tc)
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{
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region *r1, *r2;
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ship * sh;
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terrain_type *ttype, *otype;
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ship_type *stype;
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test_cleanup();
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test_create_world();
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ttype = test_create_terrain("glacier", LAND_REGION | ARCTIC_REGION | WALK_INTO | SAIL_INTO);
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otype = test_create_terrain("ocean", SEA_REGION | SAIL_INTO);
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stype = test_create_shiptype("derp");
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stype->coasts = (struct terrain_type **)calloc(2, sizeof(struct terrain_type *));
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r1 = test_create_region(0, 0, ttype);
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r2 = test_create_region(1, 0, otype);
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sh = test_create_ship(0, stype);
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CuAssertIntEquals(tc, SA_COAST, check_ship_allowed(sh, r2));
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CuAssertIntEquals(tc, SA_NO_COAST, check_ship_allowed(sh, r1));
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stype->coasts[0] = ttype;
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CuAssertIntEquals(tc, SA_COAST, check_ship_allowed(sh, r1));
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}
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typedef struct move_fixture {
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region *r;
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ship *sh;
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building * b;
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unit *u;
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} move_fixture;
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static void setup_harbor(move_fixture *mf) {
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region *r;
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ship * sh;
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terrain_type * ttype;
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building_type * btype;
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building * b;
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unit *u;
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test_cleanup();
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test_create_world();
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ttype = test_create_terrain("glacier", LAND_REGION | ARCTIC_REGION | WALK_INTO | SAIL_INTO);
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btype = test_create_buildingtype("harbour");
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sh = test_create_ship(0, 0);
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r = test_create_region(0, 0, ttype);
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b = test_create_building(r, btype);
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b->flags |= BLD_WORKING;
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u = test_create_unit(test_create_faction(0), r);
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u->ship = sh;
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ship_set_owner(u);
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mf->r = r;
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mf->u = u;
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mf->sh = sh;
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mf->b = b;
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}
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static void test_ship_allowed_without_harbormaster(CuTest * tc)
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{
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move_fixture mf;
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setup_harbor(&mf);
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CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
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}
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static void test_ship_blocked_by_harbormaster(CuTest * tc) {
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unit *u;
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move_fixture mf;
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setup_harbor(&mf);
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u = test_create_unit(test_create_faction(0), mf.r);
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u->building = mf.b;
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building_set_owner(u);
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CuAssertIntEquals_Msg(tc, "harbor master must contact ship", SA_NO_COAST, check_ship_allowed(mf.sh, mf.r));
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test_cleanup();
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}
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static void test_ship_has_harbormaster_contact(CuTest * tc) {
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unit *u;
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move_fixture mf;
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setup_harbor(&mf);
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u = test_create_unit(test_create_faction(0), mf.r);
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u->building = mf.b;
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building_set_owner(u);
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usetcontact(mf.b->_owner, mf.sh->_owner);
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CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
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test_cleanup();
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}
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static void test_ship_has_harbormaster_same_faction(CuTest * tc) {
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unit *u;
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move_fixture mf;
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setup_harbor(&mf);
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u = test_create_unit(mf.u->faction, mf.r);
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u->building = mf.b;
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building_set_owner(u);
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CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
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test_cleanup();
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}
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static void test_ship_has_harbormaster_ally(CuTest * tc) {
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unit *u;
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move_fixture mf;
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ally *al;
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setup_harbor(&mf);
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u = test_create_unit(test_create_faction(0), mf.r);
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u->building = mf.b;
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building_set_owner(u);
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al = ally_add(&u->faction->allies, mf.u->faction);
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al->status = HELP_GUARD;
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CuAssertIntEquals(tc, SA_HARBOUR, check_ship_allowed(mf.sh, mf.r));
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test_cleanup();
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}
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static void test_walkingcapacity(CuTest *tc) {
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region *r;
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unit *u;
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int cap;
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const struct item_type *itype;
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test_cleanup();
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test_create_world();
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r = findregion(0, 0);
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u = test_create_unit(test_create_faction(0), r);
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cap = u->number * (u->_race->capacity + u->_race->weight);
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CuAssertIntEquals(tc, cap, walkingcapacity(u));
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scale_number(u, 2);
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cap = u->number * (u->_race->capacity + u->_race->weight);
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CuAssertIntEquals(tc, cap, walkingcapacity(u));
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itype = it_find("horse");
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assert(itype);
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i_change(&u->items, itype, 1);
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cap += itype->capacity;
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CuAssertIntEquals(tc, cap, walkingcapacity(u));
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i_change(&u->items, itype, 1);
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cap += itype->capacity;
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CuAssertIntEquals(tc, cap, walkingcapacity(u));
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itype = it_find("cart");
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assert(itype);
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i_change(&u->items, itype, 1);
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CuAssertIntEquals(tc, cap, walkingcapacity(u));
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set_level(u, SK_RIDING, 1);
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cap += itype->capacity;
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CuAssertIntEquals(tc, cap, walkingcapacity(u));
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itype = test_create_itemtype("trollbelt");
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assert(itype);
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i_change(&u->items, itype, 1);
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CuAssertIntEquals(tc, cap + (STRENGTHMULTIPLIER-1) * u->_race->capacity, walkingcapacity(u));
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config_set("rules.trollbelt.multiplier", "5");
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CuAssertIntEquals(tc, cap + 4 * u->_race->capacity, walkingcapacity(u));
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test_cleanup();
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}
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static void test_is_guarded(CuTest *tc) {
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unit *u1, *u2;
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region *r;
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race *rc;
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test_cleanup();
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rc = rc_get_or_create("dragon");
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rc->flags |= RCF_UNARMEDGUARD;
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r = test_create_region(0, 0, 0);
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u1 = test_create_unit(test_create_faction(0), r);
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u2 = test_create_unit(test_create_faction(rc), r);
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CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TRAVELTHRU));
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CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_PRODUCE));
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CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TREES));
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CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_MINING));
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guard(u2, GUARD_MINING | GUARD_PRODUCE);
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CuAssertIntEquals(tc, GUARD_CREWS | GUARD_LANDING | GUARD_TRAVELTHRU | GUARD_TAX | GUARD_PRODUCE | GUARD_RECRUIT, guard_flags(u2));
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CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TRAVELTHRU));
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CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_TREES));
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CuAssertPtrEquals(tc, 0, is_guarded(r, u1, GUARD_MINING));
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CuAssertPtrEquals(tc, u2, is_guarded(r, u1, GUARD_PRODUCE));
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test_cleanup();
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}
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static void test_ship_trails(CuTest *tc) {
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ship *sh;
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region *r1, *r2, *r3;
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terrain_type *otype;
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region_list *route = 0;
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test_cleanup();
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otype = test_create_terrain("ocean", SEA_REGION | SAIL_INTO);
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r1 = test_create_region(0, 0, otype);
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r2 = test_create_region(1, 0, otype);
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r3 = test_create_region(2, 0, otype);
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sh = test_create_ship(r1, 0);
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move_ship(sh, r1, r3, 0);
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CuAssertPtrEquals(tc, r3, sh->region);
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CuAssertPtrEquals(tc, sh, r3->ships);
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CuAssertPtrEquals(tc, 0, r1->ships);
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CuAssertPtrEquals(tc, 0, a_find(r1->attribs, &at_shiptrail));
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CuAssertPtrEquals(tc, 0, a_find(r3->attribs, &at_shiptrail));
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add_regionlist(&route, r3);
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add_regionlist(&route, r2);
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move_ship(sh, r3, r1, route);
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CuAssertPtrEquals(tc, r1, sh->region);
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CuAssertPtrEquals(tc, sh, r1->ships);
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CuAssertPtrEquals(tc, 0, r3->ships);
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CuAssertPtrEquals(tc, 0, a_find(r1->attribs, &at_shiptrail));
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CuAssertPtrNotNull(tc, a_find(r2->attribs, &at_shiptrail));
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CuAssertPtrNotNull(tc, a_find(r3->attribs, &at_shiptrail));
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free_regionlist(route);
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test_cleanup();
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}
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static void test_age_trails(CuTest *tc) {
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region_list *route = 0;
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region *r1, *r2;
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ship *sh;
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test_cleanup();
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r1 = test_create_region(0, 0, 0);
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r2 = test_create_region(1, 0, 0);
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sh = test_create_ship(r1, 0);
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add_regionlist(&route, r1);
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add_regionlist(&route, r2);
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move_ship(sh, r1, r2, route);
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CuAssertPtrNotNull(tc, r1->attribs);
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a_age(&r1->attribs);
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CuAssertPtrNotNull(tc, r1->attribs);
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a_age(&r1->attribs);
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CuAssertPtrEquals(tc, 0, r1->attribs);
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free_regionlist(route);
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test_cleanup();
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}
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struct drift_fixture {
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faction *f;
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region *r;
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unit *u;
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terrain_type *t_ocean;
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ship_type *st_boat;
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struct locale *lang;
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ship *sh;
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};
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void setup_drift (struct drift_fixture *fix) {
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test_cleanup();
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config_set("rules.ship.storms", "0");
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fix->lang = get_or_create_locale("de");
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test_create_world();
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test_create_shiptype("drifter");
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fix->st_boat = st_get_or_create("drifter");
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fix->st_boat->cabins = 20000;
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fix->u = test_create_unit(fix->f = test_create_faction(0), fix->r=findregion(-1,0));
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assert(fix->r && fix->r->terrain->flags & SAIL_INTO);
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set_level(fix->u, SK_SAILING, fix->st_boat->sumskill);
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u_set_ship(fix->u, fix->sh = test_create_ship(fix->u->region, fix->st_boat));
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assert(fix->f && fix->u && fix->sh);
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fix->f->locale = get_or_create_locale("de");
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}
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static void test_ship_no_overload(CuTest *tc) {
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struct drift_fixture fix;
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test_cleanup();
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setup_drift(&fix);
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fix.u->number = 2;
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movement();
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CuAssertPtrEquals(tc, fix.u->region, findregion(-1,0));
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CuAssertIntEquals(tc, 0, fix.sh->damage);
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test_cleanup();
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}
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static void test_ship_normal_overload(CuTest *tc) {
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struct drift_fixture fix;
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test_cleanup();
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setup_drift(&fix);
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fix.u->number = 21;
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movement();
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CuAssertPtrEquals(tc, fix.u->region, findregion(0, 0));
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CuAssertIntEquals(tc, 2, ship_damage_percent(fix.sh));
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CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "ship_drift"));
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test_cleanup();
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}
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static void test_ship_big_overload(CuTest *tc) {
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struct drift_fixture fix;
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test_cleanup();
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setup_drift(&fix);
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fix.u->number = 22;
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movement();
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CuAssertPtrEquals(tc, fix.u->region, findregion(-1, 0));
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CuAssertIntEquals(tc, 5, ship_damage_percent(fix.sh));
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CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
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test_cleanup();
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}
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static void test_ship_no_real_overload(CuTest *tc) {
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struct drift_fixture fix;
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test_cleanup();
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setup_drift(&fix);
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fix.u->number = 21;
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damage_ship(fix.sh, .80);
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movement();
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CuAssertPtrEquals(tc, fix.u->region, findregion(0, 0));
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CuAssertIntEquals(tc, 82, ship_damage_percent(fix.sh));
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CuAssertPtrEquals(tc, 0, test_find_messagetype(fix.f->msgs, "massive_overload"));
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test_cleanup();
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}
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static void test_ship_ridiculous_overload(CuTest *tc) {
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struct drift_fixture fix;
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test_cleanup();
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setup_drift(&fix);
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fix.u->number = 500;
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movement();
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CuAssertIntEquals(tc, 37, ship_damage_percent(fix.sh));
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CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
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test_cleanup();
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}
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static void test_ship_ridiculous_overload_no_captain(CuTest *tc) {
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struct drift_fixture fix;
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test_cleanup();
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setup_drift(&fix);
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set_level(fix.u, SK_SAILING, 0);
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fix.u->number = 500;
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movement();
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CuAssertIntEquals(tc, 37, ship_damage_percent(fix.sh));
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CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
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test_cleanup();
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}
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static void test_ship_ridiculous_overload_bad(CuTest *tc) {
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struct drift_fixture fix;
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test_cleanup();
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setup_drift(&fix);
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fix.u->number = 500;
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config_set("rules.ship.overload.damage.max", "1");
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movement();
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CuAssertTrue(tc, ship_damage_percent(fix.sh) > 99);
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CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "massive_overload"));
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CuAssertPtrEquals(tc, 0, fix.sh->region);
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CuAssertPtrNotNull(tc, test_find_messagetype(fix.f->msgs, "shipsink"));
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test_cleanup();
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}
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extern double damage_overload(double overload);
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static void test_ship_damage_overload(CuTest *tc) {
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CuAssertDblEquals(tc, 0.0, damage_overload(1), ASSERT_DBL_DELTA);
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CuAssertDblEquals(tc, 0.05, damage_overload(1.1), ASSERT_DBL_DELTA);
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CuAssertDblEquals(tc, 0.05, damage_overload(1.5), ASSERT_DBL_DELTA);
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CuAssertDblEquals(tc, 0.21, damage_overload(3.25), ASSERT_DBL_DELTA);
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CuAssertDblEquals(tc, 0.37, damage_overload(5), ASSERT_DBL_DELTA);
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}
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typedef struct traveldir {
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int no;
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direction_t dir;
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int age;
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} traveldir;
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static void test_follow_ship_msg(CuTest * tc) {
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region *r;
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ship * sh;
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faction *f;
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unit *u;
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const ship_type *stype;
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message *msg;
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order *ord;
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traveldir *td = NULL;
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attrib *a;
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test_cleanup();
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test_create_world();
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f = test_create_faction(0);
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r = findregion(0, 0);
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stype = st_find("boat");
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sh = test_create_ship(r, stype);
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u = test_create_unit(f, r);
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u->ship = sh;
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ship_set_owner(u);
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set_level(u, SK_SAILING, 10);
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ord = create_order(K_FOLLOW, f->locale, "SHIP 2");
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assert(ord);
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unit_addorder(u, ord);
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set_money(u, 999999);
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a = a_add(&(r->attribs), a_new(&at_shiptrail));
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td = (traveldir *)a->data.v;
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td->no = 2;
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td->dir = D_NORTHWEST;
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td->age = 2;
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locale_setstring(default_locale, "northwest", "Nordwesten");
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locale_setstring(default_locale, "keyword::move", "NACH");
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init_locale(default_locale);
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mt_register(mt_new_va("error18", "unit:unit", "region:region", "command:order", 0));
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init_order(ord);
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getstrtoken();
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follow_ship(u, ord);
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CuAssertPtrNotNull(tc, msg = test_find_messagetype(u->faction->msgs, "error18"));
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void *p = msg->parameters[2].v;
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CuAssertPtrNotNull(tc, p);
|
|
CuAssertIntEquals(tc, K_FOLLOW, getkeyword((order *)p));
|
|
|
|
test_cleanup();
|
|
}
|
|
|
|
CuSuite *get_move_suite(void)
|
|
{
|
|
CuSuite *suite = CuSuiteNew();
|
|
SUITE_ADD_TEST(suite, test_walkingcapacity);
|
|
SUITE_ADD_TEST(suite, test_ship_not_allowed_in_coast);
|
|
SUITE_ADD_TEST(suite, test_ship_allowed_without_harbormaster);
|
|
SUITE_ADD_TEST(suite, test_ship_blocked_by_harbormaster);
|
|
SUITE_ADD_TEST(suite, test_ship_has_harbormaster_contact);
|
|
SUITE_ADD_TEST(suite, test_ship_has_harbormaster_ally);
|
|
SUITE_ADD_TEST(suite, test_ship_has_harbormaster_same_faction);
|
|
SUITE_ADD_TEST(suite, test_is_guarded);
|
|
SUITE_ADD_TEST(suite, test_ship_trails);
|
|
SUITE_ADD_TEST(suite, test_age_trails);
|
|
SUITE_ADD_TEST(suite, test_ship_no_overload);
|
|
SUITE_ADD_TEST(suite, test_ship_normal_overload);
|
|
SUITE_ADD_TEST(suite, test_ship_no_real_overload);
|
|
SUITE_ADD_TEST(suite, test_ship_big_overload);
|
|
SUITE_ADD_TEST(suite, test_ship_ridiculous_overload);
|
|
SUITE_ADD_TEST(suite, test_ship_ridiculous_overload_bad);
|
|
SUITE_ADD_TEST(suite, test_ship_ridiculous_overload_no_captain);
|
|
SUITE_ADD_TEST(suite, test_ship_damage_overload);
|
|
SUITE_ADD_TEST(suite, test_follow_ship_msg);
|
|
return suite;
|
|
}
|