forked from github/server
255 lines
5.8 KiB
C
Executable file
255 lines
5.8 KiB
C
Executable file
/*
|
|
Copyright (c) 1998-2015, Enno Rehling <enno@eressea.de>
|
|
Katja Zedel <katze@felidae.kn-bremen.de
|
|
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
|
|
|
Permission to use, copy, modify, and/or distribute this software for any
|
|
purpose with or without fee is hereby granted, provided that the above
|
|
copyright notice and this permission notice appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
|
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
|
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
**/
|
|
|
|
#include <platform.h>
|
|
#include <kernel/config.h>
|
|
#include "group.h"
|
|
|
|
/* kernel includes */
|
|
#include "ally.h"
|
|
#include "faction.h"
|
|
#include "save.h"
|
|
#include "unit.h"
|
|
|
|
/* attrib includes */
|
|
#include <attributes/raceprefix.h>
|
|
|
|
/* util includes */
|
|
#include <util/attrib.h>
|
|
#include <util/base36.h>
|
|
#include <util/gamedata.h>
|
|
#include <util/resolve.h>
|
|
#include <util/unicode.h>
|
|
|
|
#include <storage.h>
|
|
|
|
/* libc includes */
|
|
#include <assert.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <wctype.h>
|
|
|
|
#define GMAXHASH 2039
|
|
static group *ghash[GMAXHASH];
|
|
static int maxgid;
|
|
|
|
group *new_group(faction * f, const char *name, int gid)
|
|
{
|
|
group **gp = &f->groups;
|
|
int index = gid % GMAXHASH;
|
|
group *g = calloc(sizeof(group), 1);
|
|
|
|
while (*gp)
|
|
gp = &(*gp)->next;
|
|
*gp = g;
|
|
|
|
maxgid = _max(gid, maxgid);
|
|
g->name = _strdup(name);
|
|
g->gid = gid;
|
|
|
|
g->nexthash = ghash[index];
|
|
return ghash[index] = g;
|
|
}
|
|
|
|
static void init_group(faction * f, group * g)
|
|
{
|
|
ally *a, **an;
|
|
|
|
an = &g->allies;
|
|
for (a = f->allies; a; a = a->next)
|
|
if (a->faction) {
|
|
ally *ga = ally_add(an, a->faction);
|
|
ga->status = a->status;
|
|
an = &ga->next;
|
|
}
|
|
}
|
|
|
|
static group *find_groupbyname(group * g, const char *name)
|
|
{
|
|
while (g && unicode_utf8_strcasecmp(name, g->name) != 0)
|
|
g = g->next;
|
|
return g;
|
|
}
|
|
|
|
static group *find_group(int gid)
|
|
{
|
|
int index = gid % GMAXHASH;
|
|
group *g = ghash[index];
|
|
while (g && g->gid != gid)
|
|
g = g->nexthash;
|
|
return g;
|
|
}
|
|
|
|
static int read_group(attrib * a, void *owner, gamedata *data)
|
|
{
|
|
struct storage *store = data->store;
|
|
group *g;
|
|
int gid;
|
|
|
|
READ_INT(store, &gid);
|
|
a->data.v = g = find_group(gid);
|
|
if (g != 0) {
|
|
g->members++;
|
|
return AT_READ_OK;
|
|
}
|
|
return AT_READ_FAIL;
|
|
}
|
|
|
|
static void
|
|
write_group(const attrib * a, const void *owner, struct storage *store)
|
|
{
|
|
group *g = (group *)a->data.v;
|
|
WRITE_INT(store, g->gid);
|
|
}
|
|
|
|
attrib_type at_group = { /* attribute for units assigned to a group */
|
|
"grp",
|
|
DEFAULT_INIT,
|
|
DEFAULT_FINALIZE, DEFAULT_AGE, write_group, read_group, NULL, ATF_UNIQUE };
|
|
|
|
void free_group(group * g)
|
|
{
|
|
int index;
|
|
group **g_ptr;
|
|
assert(g);
|
|
index = g->gid % GMAXHASH;
|
|
g_ptr = ghash + index;
|
|
while (*g_ptr && (*g_ptr)->gid != g->gid) {
|
|
g_ptr = &(*g_ptr)->nexthash;
|
|
}
|
|
assert(*g_ptr == g);
|
|
*g_ptr = g->nexthash;
|
|
|
|
if (g->attribs) {
|
|
a_removeall(&g->attribs, NULL);
|
|
}
|
|
while (g->allies) {
|
|
ally *a = g->allies;
|
|
g->allies = a->next;
|
|
free(a);
|
|
}
|
|
free(g->name);
|
|
free(g);
|
|
}
|
|
|
|
group * get_group(const struct unit *u)
|
|
{
|
|
if (fval(u, UFL_GROUP)) {
|
|
attrib * a = a_find(u->attribs, &at_group);
|
|
if (a) {
|
|
return (group *)a->data.v;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void set_group(struct unit *u, struct group *g)
|
|
{
|
|
attrib *a = NULL;
|
|
|
|
if (fval(u, UFL_GROUP)) {
|
|
a = a_find(u->attribs, &at_group);
|
|
}
|
|
|
|
if (a) {
|
|
group *og = (group *)a->data.v;
|
|
if (og == g)
|
|
return;
|
|
--og->members;
|
|
}
|
|
|
|
if (g) {
|
|
if (!a) {
|
|
a = a_add(&u->attribs, a_new(&at_group));
|
|
fset(u, UFL_GROUP);
|
|
}
|
|
a->data.v = g;
|
|
g->members++;
|
|
}
|
|
else if (a) {
|
|
a_remove(&u->attribs, a);
|
|
freset(u, UFL_GROUP);
|
|
}
|
|
}
|
|
|
|
group *join_group(unit * u, const char *name)
|
|
{
|
|
group *g = NULL;
|
|
|
|
if (name && name[0]) {
|
|
g = find_groupbyname(u->faction->groups, name);
|
|
if (g == NULL) {
|
|
g = new_group(u->faction, name, ++maxgid);
|
|
init_group(u->faction, g);
|
|
}
|
|
}
|
|
|
|
set_group(u, g);
|
|
return g;
|
|
}
|
|
|
|
void write_groups(struct storage *store, const faction * f)
|
|
{
|
|
group *g;
|
|
for (g = f->groups; g; g = g->next) {
|
|
ally *a;
|
|
WRITE_INT(store, g->gid);
|
|
WRITE_STR(store, g->name);
|
|
for (a = g->allies; a; a = a->next) {
|
|
if (a->faction && a->faction->_alive) {
|
|
write_faction_reference(a->faction, store);
|
|
WRITE_INT(store, a->status);
|
|
}
|
|
}
|
|
write_faction_reference(NULL, store);
|
|
a_write(store, g->attribs, g);
|
|
WRITE_SECTION(store);
|
|
}
|
|
WRITE_INT(store, 0);
|
|
}
|
|
|
|
void read_groups(gamedata *data, faction * f)
|
|
{
|
|
struct storage *store = data->store;
|
|
for (;;) {
|
|
ally **pa;
|
|
group *g;
|
|
int gid;
|
|
char buf[1024];
|
|
|
|
READ_INT(store, &gid);
|
|
if (gid == 0)
|
|
break;
|
|
READ_STR(store, buf, sizeof(buf));
|
|
g = new_group(f, buf, gid);
|
|
pa = &g->allies;
|
|
for (;;) {
|
|
ally *a;
|
|
variant fid;
|
|
|
|
fid = read_faction_reference(data);
|
|
if (fid.i <= 0)
|
|
break;
|
|
a = ally_add(pa, findfaction(fid.i));
|
|
READ_INT(store, &a->status);
|
|
if (!a->faction)
|
|
ur_add(fid, &a->faction, resolve_faction);
|
|
}
|
|
read_attribs(data, &g->attribs, g);
|
|
}
|
|
}
|