forked from github/server
abc3caa6d1
save the hash instead of the name and save a few bytes.
99 lines
2.6 KiB
C
99 lines
2.6 KiB
C
#include <platform.h>
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#include <kernel/config.h>
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#include <util/attrib.h>
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#include <attributes/key.h>
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#include "save.h"
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#include "unit.h"
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#include "faction.h"
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#include "version.h"
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#include <CuTest.h>
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#include <tests.h>
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#include <stdio.h>
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static void test_readwrite_data(CuTest * tc)
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{
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const char *filename = "test.dat";
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char path[MAX_PATH];
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test_cleanup();
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CuAssertIntEquals(tc, 0, writegame(filename));
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CuAssertIntEquals(tc, 0, readgame(filename, false));
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CuAssertIntEquals(tc, RELEASE_VERSION, global.data_version);
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join_path(datapath(), filename, path, sizeof(path));
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CuAssertIntEquals(tc, 0, remove(path));
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test_cleanup();
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}
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static void test_readwrite_unit(CuTest * tc)
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{
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const char *filename = "test.dat";
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char path[MAX_PATH];
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gamedata *data;
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struct unit *u;
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struct region *r;
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struct faction *f;
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int fno;
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/* FIXME: at some point during this test, errno is set to 17 (File exists), why? */
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create_directories();
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test_cleanup();
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r = test_create_region(0, 0, 0);
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f = test_create_faction(0);
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fno = f->no;
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u = test_create_unit(f, r);
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join_path(datapath(), filename, path, sizeof(path));
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data = gamedata_open(path, "wb");
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CuAssertPtrNotNull(tc, data); // TODO: intermittent test (even after the 'b' fix!)
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write_unit(data, u);
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gamedata_close(data);
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free_gamedata();
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f = test_create_faction(0);
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renumber_faction(f, fno);
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data = gamedata_open(path, "rb");
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u = read_unit(data);
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gamedata_close(data);
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CuAssertPtrNotNull(tc, u);
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CuAssertPtrEquals(tc, f, u->faction);
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CuAssertPtrEquals(tc, 0, u->region);
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CuAssertIntEquals(tc, 0, remove(path));
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test_cleanup();
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}
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static void test_readwrite_attrib(CuTest *tc) {
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gamedata *data;
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attrib *a = NULL;
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const char *path = "attrib.dat";
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test_cleanup();
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data = gamedata_open(path, "wb");
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CuAssertPtrNotNull(tc, data);
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add_key(&a, 41);
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add_key(&a, 42);
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write_attribs(data->store, a, NULL);
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gamedata_close(data);
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a_removeall(&a, NULL);
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CuAssertPtrEquals(tc, 0, a);
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data = gamedata_open(path, "rb");
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CuAssertPtrNotNull(tc, data);
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read_attribs(data->store, &a, NULL);
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gamedata_close(data);
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CuAssertPtrNotNull(tc, find_key(a, 41));
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CuAssertPtrNotNull(tc, find_key(a, 42));
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a_removeall(&a, NULL);
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CuAssertIntEquals(tc, 0, remove(path));
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test_cleanup();
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}
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CuSuite *get_save_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_readwrite_attrib);
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SUITE_ADD_TEST(suite, test_readwrite_data);
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SUITE_ADD_TEST(suite, test_readwrite_unit);
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return suite;
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}
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