forked from github/server
315 lines
7.9 KiB
C
315 lines
7.9 KiB
C
#include <platform.h>
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#include <kernel/config.h>
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#include "museum.h"
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/* kernel includes */
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#include <kernel/building.h>
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#include <kernel/connection.h>
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#include <kernel/faction.h>
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#include <kernel/item.h>
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#include <kernel/messages.h>
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#include <kernel/order.h>
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#include <kernel/plane.h>
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#include <kernel/region.h>
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#include <kernel/terrain.h>
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#include <kernel/unit.h>
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#include <kernel/faction.h>
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#include <move.h>
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/* util includes */
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#include <kernel/attrib.h>
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#include <util/base36.h>
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#include <util/functions.h>
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#include <kernel/gamedata.h>
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#include <util/strings.h>
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#include <util/language.h>
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#include <util/macros.h>
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#include <storage.h>
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/* libc includes */
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#include <limits.h>
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#include <stdlib.h>
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#include <assert.h>
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#define PFL_MUSEUM PFL_NOMONSTERS | PFL_NORECRUITS | PFL_NOGIVE | PFL_NOATTACK | PFL_NOTERRAIN | PFL_NOMAGIC | PFL_NOSTEALTH | PFL_NOTEACH | PFL_NOBUILD | PFL_NOFEED
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attrib_type at_museumexit = {
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"museumexit", NULL, NULL, NULL, a_writeshorts, a_readshorts
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};
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static void a_initmuseumgivebackcookie(variant *var)
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{
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var->v = calloc(1, sizeof(museumgivebackcookie));
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}
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static void a_writemuseumgivebackcookie(const variant *var,
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const void *owner, struct storage *store)
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{
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museumgivebackcookie *gbc = (museumgivebackcookie *)var->v;
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WRITE_INT(store, gbc->warden_no);
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WRITE_INT(store, gbc->cookie);
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}
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static int a_readmuseumgivebackcookie(variant *var, void *owner, gamedata *data)
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{
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museumgivebackcookie *gbc = (museumgivebackcookie *)var->v;
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READ_INT(data->store, &gbc->warden_no);
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READ_INT(data->store, &gbc->cookie);
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return AT_READ_OK;
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}
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attrib_type at_museumgivebackcookie = {
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"museumgivebackcookie",
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a_initmuseumgivebackcookie,
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a_free_voidptr,
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NULL,
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a_writemuseumgivebackcookie,
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a_readmuseumgivebackcookie
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};
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attrib_type at_warden = {
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"itemwarden", NULL, NULL, NULL, a_writeint, a_readint
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};
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static void a_initmuseumgiveback(variant *var)
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{
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var->v = calloc(1, sizeof(museumgiveback));
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}
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static void a_finalizemuseumgiveback(variant *var)
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{
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museumgiveback *gb = (museumgiveback *)var->v;
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i_freeall(&gb->items);
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free(gb);
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}
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static void
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a_writemuseumgiveback(const variant *var, const void *owner,
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struct storage *store)
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{
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museumgiveback *gb = (museumgiveback *)var->v;
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WRITE_INT(store, gb->cookie);
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write_items(store, gb->items);
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}
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static int a_readmuseumgiveback(variant *var, void *owner, struct gamedata *data)
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{
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museumgiveback *gb = (museumgiveback *)var->v;
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READ_INT(data->store, &gb->cookie);
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read_items(data->store, &gb->items);
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return AT_READ_OK;
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}
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attrib_type at_museumgiveback = {
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"museumgiveback",
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a_initmuseumgiveback,
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a_finalizemuseumgiveback,
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NULL,
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a_writemuseumgiveback,
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a_readmuseumgiveback
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};
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static int
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use_museumexitticket(unit * u, const struct item_type *itype, int amount,
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order * ord)
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{
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attrib *a;
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region *r;
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unit *warden = findunit(atoi36("mwar"));
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UNUSED_ARG(amount);
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/* Pruefen ob in Eingangshalle */
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if (u->region->x != 9525 || u->region->y != 9525) {
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cmistake(u, ord, 266, MSG_MAGIC);
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return 0;
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}
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a = a_find(u->attribs, &at_museumexit);
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assert(a);
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r = findregion(a->data.sa[0], a->data.sa[1]);
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assert(r);
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a_remove(&u->attribs, a);
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/* Uebergebene Gegenstaende zurueckgeben */
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a = a_find(u->attribs, &at_museumgivebackcookie);
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if (a) {
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int unit_cookie = a->data.i;
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a_remove(&u->attribs, a);
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for (a = a_find(warden->attribs, &at_museumgiveback);
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a && a->type == &at_museumgiveback; a = a->next) {
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if (((museumgiveback *)(a->data.v))->cookie == unit_cookie)
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break;
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}
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if (a && a->type == &at_museumgiveback) {
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museumgiveback *gb = (museumgiveback *)(a->data.v);
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item *it;
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for (it = gb->items; it; it = it->next) {
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i_change(&u->items, it->type, it->number);
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}
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ADDMSG(&u->faction->msgs, msg_message("museumgiveback",
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"region unit sender items", r, u, warden, gb->items));
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a_remove(&warden->attribs, a);
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}
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}
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/* Benutzer zurueck teleportieren */
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move_unit(u, r, NULL);
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/* Exitticket abziehen */
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i_change(&u->items, itype, -1);
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return 0;
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}
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static int
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use_museumticket(unit * u, const struct item_type *itype, int amount,
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order * ord)
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{
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attrib *a;
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region *r = u->region;
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plane *pl = rplane(r);
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UNUSED_ARG(amount);
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/* Pruefen ob in normaler Plane und nur eine Person */
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if (pl != get_homeplane()) {
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cmistake(u, ord, 265, MSG_MAGIC);
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return 0;
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}
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if (u->number != 1) {
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cmistake(u, ord, 267, MSG_MAGIC);
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return 0;
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}
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if (has_horses(u)) {
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cmistake(u, ord, 272, MSG_MAGIC);
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return 0;
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}
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/* In diesem Attribut merken wir uns, wohin die Einheit zurueckgesetzt
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* wird, wenn sie das Museum verlaesst. */
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a = a_add(&u->attribs, a_new(&at_museumexit));
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a->data.sa[0] = (short)r->x;
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a->data.sa[1] = (short)r->y;
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/* Benutzer in die Halle teleportieren */
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move_unit(u, findregion(9525, 9525), NULL);
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/* Ticket abziehen */
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i_change(&u->items, itype, -1);
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/* Benutzer ein Exitticket geben */
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i_change(&u->items, itype, 1);
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return 0;
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}
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/***
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* special quest door
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***/
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bool b_blockquestportal(const connection * b, const unit * u,
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const region * r)
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{
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if (b->data.i > 0)
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return true;
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return false;
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}
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static const char *b_namequestportal(const connection * b, const region * r,
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const struct faction *f, int gflags)
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{
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const char *bname;
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int lock = b->data.i;
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UNUSED_ARG(b);
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UNUSED_ARG(r);
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if (gflags & GF_ARTICLE) {
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if (lock > 0) {
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bname = "a_gate_locked";
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}
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else {
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bname = "a_gate_open";
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}
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}
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else {
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if (lock > 0) {
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bname = "gate_locked";
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}
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else {
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bname = "gate_open";
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}
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}
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if (gflags & GF_PURE)
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return bname;
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return LOC(f->locale, mkname("border", bname));
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}
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border_type bt_questportal = {
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"questportal", VAR_INT,
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b_opaque,
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NULL, /* init */
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NULL, /* destroy */
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b_read, /* read */
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b_write, /* write */
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b_blockquestportal, /* block */
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b_namequestportal, /* name */
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b_rvisible, /* rvisible */
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b_fvisible, /* fvisible */
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b_uvisible, /* uvisible */
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};
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static void use_key1(connection *b, void *data) {
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unit * u = (unit *)data;
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if (b->type == &bt_questportal) {
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const struct item_type *itype = it_find("questkey1");
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ADDMSG(&u->faction->msgs,
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msg_message("use_item", "unit amount item", u, 1, itype->rtype));
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b->data.i &= 0xFE;
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}
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}
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static void use_key2(connection *b, void *data) {
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unit * u = (unit *)data;
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if (b->type == &bt_questportal) {
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const struct item_type *itype = it_find("questkey2");
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ADDMSG(&u->faction->msgs,
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msg_message("use_item", "unit amount item", u, 1, itype->rtype));
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b->data.i &= 0xFD;
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}
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}
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static int
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use_museumkey(unit * u, const struct item_type *itype, int amount,
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order * ord)
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{
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const struct item_type *ikey = it_find("questkey1");
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assert(u);
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assert(itype && ikey);
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assert(amount >= 1);
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walk_connections(u->region, itype == ikey ? use_key1 : use_key2, u);
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return 0;
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}
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void register_museum(void)
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{
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register_bordertype(&bt_questportal);
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at_register(&at_warden);
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at_register(&at_museumexit);
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at_register(&at_museumgivebackcookie);
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at_register(&at_museumgiveback);
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register_item_use(use_museumexitticket, "use_museumexitticket");
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register_item_use(use_museumticket, "use_museumticket");
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register_item_use(use_museumkey, "use_questkey1");
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register_item_use(use_museumkey, "use_questkey2");
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}
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