server/src/common/gamecode/gamecode-6.dsp
2001-02-17 15:02:50 +00:00

332 lines
7.1 KiB
Text

# Microsoft Developer Studio Project File - Name="gamecode" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=gamecode - Win32 Conversion
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "gamecode-6.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "gamecode-6.mak" CFG="gamecode - Win32 Conversion"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "gamecode - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "gamecode - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "gamecode - Win32 Conversion" (based on "Win32 (x86) Static Library")
!MESSAGE "gamecode - Win32 Profile" (based on "Win32 (x86) Static Library")
!MESSAGE
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CPP=cl.exe
RSC=rc.exe
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# Begin Target
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SOURCE=.\alchemy.h
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