server/src/common/spells
Enno Rehling a33d59b21a Unicode WIP:
This code did a full run of turn 531, with all reports.

- replace all calls to strlcat with strlcpy
- change strlcpy to return number of bytes written, not input bytes
- fix some buffer sizes
- write UTF8 BOM into all output files that could use them.
2007-08-21 07:04:44 +00:00
..
alp.c WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
alp.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
buildingcurse.c Include cleanup. 2007-06-20 00:34:02 +00:00
buildingcurse.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
combatspells.c Unicode WIP: 2007-08-12 13:02:24 +00:00
combatspells.h Unicode WIP, does not compile. 2007-06-27 20:39:49 +00:00
Jamfile xml includes 2007-06-27 22:42:19 +00:00
regioncurse.c CURSE_ISNEW moved so that it's generally defined by the curse_type, since most spells actually start working in the same round. 2007-04-22 00:30:12 +00:00
regioncurse.h More curseinfo everywhere, less code. 2007-02-23 23:38:44 +00:00
shipcurse.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
shipcurse.h - All the cinfo_* functions will now return a message * object, which is nicer than using buf[]. 2007-03-09 21:30:00 +00:00
spells.c Unicode WIP: 2007-08-21 07:04:44 +00:00
spells.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
spells.h - fixed the summary.c 2007-08-09 06:42:37 +00:00
unitcurse.c Unicode WIP, does not compile. 2007-06-27 20:39:49 +00:00
unitcurse.h - All the cinfo_* functions will now return a message * object, which is nicer than using buf[]. 2007-03-09 21:30:00 +00:00