server/src/bind_building.c

258 lines
7.0 KiB
C

/* vi: set ts=2:
+-------------------+
| | Enno Rehling <enno@eressea.de>
| Eressea PBEM host | Christian Schlittchen <corwin@amber.kn-bremen.de>
| (c) 1998 - 2008 | Katja Zedel <katze@felidae.kn-bremen.de>
| | Henning Peters <faroul@beyond.kn-bremen.de>
+-------------------+
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#include <platform.h>
#include "bind_building.h"
#include "bind_unit.h"
#include <kernel/config.h>
#include <kernel/unit.h>
#include <kernel/building.h>
#include <kernel/region.h>
#include <util/language.h>
#include <tolua.h>
#include <stdlib.h>
#include <string.h>
int tolua_buildinglist_next(lua_State * L)
{
building **building_ptr =
(building **) lua_touserdata(L, lua_upvalueindex(1));
building *u = *building_ptr;
if (u != NULL) {
tolua_pushusertype(L, (void *)u, TOLUA_CAST "building");
*building_ptr = u->next;
return 1;
} else
return 0; /* no more values to return */
}
static int tolua_building_get_objects(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
tolua_pushusertype(L, (void *)&self->attribs, TOLUA_CAST "hashtable");
return 1;
}
static int tolua_building_set_working(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
bool flag = !!lua_toboolean(L, 2);
if (flag) self->flags |= BLD_WORKING;
else self->flags &= ~BLD_WORKING;
return 1;
}
static int tolua_building_get_working(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
bool flag = (self->flags&BLD_WORKING)!=0;
lua_pushboolean(L, flag);
return 1;
}
static int tolua_building_get_region(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
tolua_pushusertype(L, building_getregion(self), TOLUA_CAST "region");
return 1;
}
static int tolua_building_set_region(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
building_setregion(self, (region *) tolua_tousertype(L, 2, 0));
return 0;
}
static int tolua_building_get_info(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
tolua_pushstring(L, self->display);
return 1;
}
static int tolua_building_set_info(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
const char *info = tolua_tostring(L, 2, 0);
free(self->display);
if (info)
self->display = _strdup(info);
else
self->display = NULL;
return 0;
}
static int tolua_building_get_name(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
tolua_pushstring(L, building_getname(self));
return 1;
}
static int tolua_building_set_name(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
building_setname(self, tolua_tostring(L, 2, 0));
return 0;
}
static int tolua_building_get_size(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
tolua_pushnumber(L, self->size);
return 1;
}
static int tolua_building_set_size(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
self->size = (int)tolua_tonumber(L, 2, 0);
return 0;
}
static int tolua_building_get_units(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
unit **unit_ptr = (unit **) lua_newuserdata(L, sizeof(unit *));
unit *u = self->region->units;
while (u && u->building != self)
u = u->next;
luaL_getmetatable(L, "unit");
lua_setmetatable(L, -2);
*unit_ptr = u;
lua_pushcclosure(L, tolua_unitlist_nextb, 1);
return 1;
}
static int tolua_building_get_id(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
tolua_pushnumber(L, (lua_Number) self->no);
return 1;
}
static int tolua_building_get_type(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
tolua_pushstring(L, self->type->_name);
return 1;
}
static int tolua_building_get_typename(lua_State * L)
{
building *b = (building *) tolua_tousertype(L, 1, 0);
if (b) {
int size = (int)tolua_tonumber(L, 2, b->size);
tolua_pushstring(L, buildingtype(b->type, b, size));
return 1;
}
return 0;
}
static int tolua_building_get_owner(lua_State * L)
{
building *b = (building *) tolua_tousertype(L, 1, 0);
unit *u = b ? building_owner(b) : NULL;
tolua_pushusertype(L, u, TOLUA_CAST "unit");
return 1;
}
static int tolua_building_set_owner(lua_State * L)
{
building *b = (building *) tolua_tousertype(L, 1, 0);
unit *u = (unit *) tolua_tousertype(L, 2, 0);
if (b!=u->building) {
u_set_building(u, b);
}
building_set_owner(u);
return 0;
}
static int tolua_building_create(lua_State * L)
{
region *r = (region *) tolua_tousertype(L, 1, 0);
const char *bname = tolua_tostring(L, 2, 0);
if (bname) {
const building_type *btype = bt_find(bname);
if (btype) {
building *b = new_building(btype, r, default_locale);
tolua_pushusertype(L, (void *)b, TOLUA_CAST "building");
return 1;
}
}
return 0;
}
static int tolua_building_tostring(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
lua_pushstring(L, buildingname(self));
return 1;
}
static int tolua_building_destroy(lua_State * L)
{
building *self = (building *) tolua_tousertype(L, 1, 0);
remove_building(&self->region->buildings, self);
return 0;
}
void tolua_building_open(lua_State * L)
{
/* register user types */
tolua_usertype(L, TOLUA_CAST "building");
tolua_module(L, NULL, 0);
tolua_beginmodule(L, NULL);
{
tolua_cclass(L, TOLUA_CAST "building", TOLUA_CAST "building", TOLUA_CAST "",
NULL);
tolua_beginmodule(L, TOLUA_CAST "building");
{
tolua_function(L, TOLUA_CAST "create", tolua_building_create);
tolua_function(L, TOLUA_CAST "destroy", tolua_building_destroy);
tolua_function(L, TOLUA_CAST "__tostring", tolua_building_tostring);
tolua_variable(L, TOLUA_CAST "id", tolua_building_get_id, NULL);
tolua_variable(L, TOLUA_CAST "owner", tolua_building_get_owner,
tolua_building_set_owner);
tolua_variable(L, TOLUA_CAST "type", tolua_building_get_type, NULL);
tolua_variable(L, TOLUA_CAST "name", tolua_building_get_name,
tolua_building_set_name);
tolua_variable(L, TOLUA_CAST "info", tolua_building_get_info,
tolua_building_set_info);
tolua_variable(L, TOLUA_CAST "units", tolua_building_get_units, NULL);
tolua_variable(L, TOLUA_CAST "region", tolua_building_get_region,
tolua_building_set_region);
tolua_variable(L, TOLUA_CAST "size", tolua_building_get_size,
tolua_building_set_size);
tolua_function(L, TOLUA_CAST "get_typename", tolua_building_get_typename);
#ifdef TODO
.property("type", &building_gettype)
.def_readwrite("size", &building::size)
#endif
tolua_variable(L, TOLUA_CAST "objects", tolua_building_get_objects, 0);
tolua_variable(L, TOLUA_CAST "working", tolua_building_get_working, tolua_building_set_working);
}
tolua_endmodule(L);
}
tolua_endmodule(L);
}