forked from github/server
b917430561
- Papyrus-Dummy-Item - NO_RANDOM_BRAINEATERS - ...
165 lines
10 KiB
XML
165 lines
10 KiB
XML
<?xml version="1.0"?>
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<races>
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<race name="halfling" magres="0.050000" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="18" ac="0" damage="1d5" unarmedattack="-2" unarmeddefense="-2" attackmodifier="0" defensemodifier="0" playerrace="yes" walk="yes" giveitem="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
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<ai splitsize="10000" attackrandom="yes" moverandom="yes" learn="yes"></ai>
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<skill name="sk_crossbow" modifier="0"></skill>
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<skill name="sk_mining" modifier="1"></skill>
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<skill name="sk_bow" modifier="-1"></skill>
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<skill name="sk_building" modifier="1"></skill>
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<skill name="sk_trade" modifier="2"></skill>
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<skill name="sk_catapult" modifier="-1"></skill>
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<skill name="sk_herbalism" modifier="2"></skill>
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<skill name="sk_training" modifier="-1"></skill>
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<skill name="sk_riding" modifier="-1"></skill>
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<skill name="sk_shipcraft" modifier="-1"></skill>
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<skill name="sk_melee" modifier="-1"></skill>
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<skill name="sk_sailing" modifier="-2"></skill>
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<skill name="sk_polearm" modifier="-1"></skill>
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<skill name="sk_espionage" modifier="1"></skill>
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<skill name="sk_roadwork" modifier="1"></skill>
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<skill name="sk_stealth" modifier="1"></skill>
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<skill name="sk_entertainment" modifier="1"></skill>
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<skill name="sk_cartmaking" modifier="2"></skill>
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<skill name="sk_perception" modifier="1"></skill>
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<skill name="sk_taxation" modifier="-1"></skill>
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<skill name="sk_unarmed" modifier="-99"></skill>
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<attack type="1" damage="1d5"></attack>
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<familiar race="owl" default="yes"></familiar>
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<familiar race="rat"></familiar>
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<familiar race="eagle"></familiar>
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<familiar race="songdragon"></familiar>
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<familiar race="eagle"></familiar>
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<familiar race="rat"></familiar>
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</race>
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<race name="apepsnake" magres="0.900000" maxaura="1.000000" regaura="1.000000" recruitcost="50000" weight="100" capacity="50" speed="1.000000" hp="20" ac="1" damage="0d0" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="10" scarepeasants="yes" fly="yes" walk="yes" teach="no" canguard="yes" invinciblenonmagic="yes" giveitem="yes" giveperson="yes" giveunit="yes" getitem="yes">
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<ai splitsize="500" attackrandom="yes" killpeasants="yes" moverandom="yes" learn="yes"/>
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<attack type="2" damage="3d15"/>
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<attack type="3" damage="1d1"/>
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<attack type="4" damage="1d1"/>
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</race>
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<race name="anubis" magres="0.950000" maxaura="1.000000" regaura="3.000000" recruitcost="2500000" weight="100" capacity="100000" speed="1.000000" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" shapeshift="yes">
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<ai splitsize="1" killpeasants="yes" learn="yes"/>
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<function name="move" value="movedragon"/>
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<skill name="sk_tactics" modifier="20"/>
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<skill name="sk_perception" modifier="20"/>
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<attack type="4" damage="5d30"/>
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<attack type="4" damage="3d20"/>
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<attack type="4" damage="3d20"/>
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<attack type="4" damage="5d30"/>
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<attack type="6" spell="174"/>
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<attack type="6" spell="175"/>
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<precombatspell spell="176"/>
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</race>
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<race name="apophis" magres="0.950000" maxaura="1.000000" regaura="3.000000" recruitcost="2500000" weight="100" capacity="100000" speed="1.000000" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" scarepeasants="yes" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" shapeshift="yes">
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<ai splitsize="1" killpeasants="yes" learn="yes"/>
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<function name="move" value="movedragon"/>
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<skill name="sk_tactics" modifier="20"/>
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<skill name="sk_perception" modifier="20"/>
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<attack type="4" damage="5d30"/>
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<attack type="4" damage="3d20"/>
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<attack type="4" damage="3d20"/>
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<attack type="4" damage="5d30"/>
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<attack type="6" spell="174"/>
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<attack type="6" spell="175"/>
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<precombatspell spell="176"/>
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</race>
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<race name="ghast" magres="0.600000" maxaura="1.000000" regaura="1.000000" recruitcost="5" weight="1000" capacity="540" speed="1.000000" hp="60" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" nolearn="yes" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" nogive="no">
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<ai splitsize="2000" aggression="0.02" killpeasants="yes" moverandom="yes"/>
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<function name="name" value="nameghoul"/>
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<skill name="sk_crossbow" modifier="1"/>
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<skill name="sk_bow" modifier="1"/>
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<skill name="sk_catapult" modifier="1"/>
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<skill name="sk_riding" modifier="1"/>
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<skill name="sk_melee" modifier="1"/>
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<skill name="sk_polearm" modifier="1"/>
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<skill name="sk_tactics" modifier="1"/>
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<skill name="sk_stamina" modifier="1"/>
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<skill name="sk_unarmed" modifier="1"/>
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<attack type="4" damage="2d8"/>
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<attack type="3" damage="1d5"/>
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<attack type="3" damage="1d5"/>
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<attack type="2" damage="1d30"/>
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<attack type="2" damage="1d30"/>
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</race>
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<race name="ghoul" magres="0.300000" maxaura="1.000000" regaura="1.000000" recruitcost="5" weight="1000" capacity="540" speed="1.000000" hp="30" ac="1" damage="1d7" unarmedattack="3" unarmeddefense="3" attackmodifier="3" defensemodifier="3" scarepeasants="yes" walk="yes" nolearn="yes" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" nogive="no">
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<ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
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<function name="name" value="nameghoul"/>
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<function name="age" value="ageghoul"/>
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<skill name="sk_crossbow" modifier="1"/>
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<skill name="sk_bow" modifier="1"/>
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<skill name="sk_catapult" modifier="1"/>
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<skill name="sk_riding" modifier="1"/>
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<skill name="sk_melee" modifier="1"/>
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<skill name="sk_polearm" modifier="1"/>
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<skill name="sk_tactics" modifier="1"/>
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<skill name="sk_stamina" modifier="1"/>
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<skill name="sk_unarmed" modifier="1"/>
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<attack type="4" damage="2d6"/>
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<attack type="3" damage="1d2"/>
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<attack type="3" damage="1d2"/>
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<attack type="2" damage="1d30"/>
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</race>
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<race name="juju-zombie" magres="0.500000" maxaura="1.000000" regaura="1.000000" recruitcost="8" weight="1000" capacity="540" speed="1.000000" hp="80" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" nolearn="yes" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistbash="yes" resistcut="yes" resistpierce="yes" nogive="no">
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<ai splitsize="2000" aggression="0.02" killpeasants="yes" moverandom="yes"/>
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<function name="name" value="namezombie"/>
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<skill name="sk_crossbow" modifier="1"/>
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<skill name="sk_bow" modifier="1"/>
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<skill name="sk_catapult" modifier="1"/>
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<skill name="sk_riding" modifier="1"/>
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<skill name="sk_melee" modifier="1"/>
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<skill name="sk_polearm" modifier="1"/>
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<skill name="sk_tactics" modifier="1"/>
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<skill name="sk_stamina" modifier="1"/>
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<skill name="sk_unarmed" modifier="1"/>
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<attack type="1" damage="1d7"/>
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<attack type="3" damage="1d1"/>
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<attack type="3" damage="1d1"/>
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</race>
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<race name="zombie" magres="0.200000" maxaura="1.000000" regaura="1.000000" recruitcost="4" weight="1000" capacity="540" speed="1.000000" hp="40" ac="1" damage="1d7" unarmedattack="2" unarmeddefense="2" attackmodifier="5" defensemodifier="5" scarepeasants="yes" walk="yes" nolearn="yes" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" nogive="no">
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<ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
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<function name="name" value="namezombie"/>
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<function name="age" value="agezombie"/>
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<skill name="sk_crossbow" modifier="1"/>
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<skill name="sk_bow" modifier="1"/>
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<skill name="sk_catapult" modifier="1"/>
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<skill name="sk_riding" modifier="1"/>
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<skill name="sk_melee" modifier="1"/>
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<skill name="sk_polearm" modifier="1"/>
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<skill name="sk_tactics" modifier="1"/>
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<skill name="sk_stamina" modifier="1"/>
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<skill name="sk_unarmed" modifier="1"/>
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<attack type="1" damage="1d7"/>
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</race>
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<race name="skeletonlord" magres="0.300000" maxaura="1.000000" regaura="1.000000" recruitcost="2" weight="1000" capacity="540" speed="1.000000" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" scarepeasants="yes" walk="yes" nolearn="yes" teach="no" absorbpeasants="yes" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" nogive="no">
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<ai splitsize="2000" aggression="0.02" killpeasants="yes" moverandom="yes"/>
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<function name="name" value="nameskeleton"/>
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<skill name="sk_crossbow" modifier="1"/>
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<skill name="sk_bow" modifier="1"/>
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<skill name="sk_catapult" modifier="1"/>
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<skill name="sk_riding" modifier="1"/>
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<skill name="sk_melee" modifier="1"/>
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<skill name="sk_polearm" modifier="1"/>
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<skill name="sk_tactics" modifier="1"/>
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<skill name="sk_stamina" modifier="1"/>
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<skill name="sk_unarmed" modifier="1"/>
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<attack type="1" damage="1d7"/>
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<attack type="1" damage="1d7"/>
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</race>
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<race name="skeleton" magres="0.100000" maxaura="1.000000" regaura="1.000000" recruitcost="0" weight="500" capacity="540" speed="1.000000" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" scarepeasants="yes" walk="yes" nolearn="yes" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" nogive="no">
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<ai splitsize="10000" killpeasants="yes" moverandom="yes"/>
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<function name="name" value="nameskeleton"/>
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<function name="age" value="ageskeleton"/>
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<skill name="sk_crossbow" modifier="1"/>
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<skill name="sk_bow" modifier="1"/>
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<skill name="sk_catapult" modifier="1"/>
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<skill name="sk_riding" modifier="1"/>
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<skill name="sk_melee" modifier="1"/>
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<skill name="sk_polearm" modifier="1"/>
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<skill name="sk_tactics" modifier="1"/>
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<skill name="sk_stamina" modifier="1"/>
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<skill name="sk_unarmed" modifier="1"/>
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<attack type="1" damage="1d7"/>
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</race>
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</races>
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