server/src/res/tutorial.xml
Enno Rehling 6426004640 Neu: Zaubersprüche können in LUA programmiert werden, und per XML-Datei (siehe spells.xml) in ein Spiel integriert werden.
Ich habe angefangen, die Item-erzeugenden Zauber aus dem Code in Skripte zu verlagern.
2005-10-08 11:02:10 +00:00

50 lines
1.8 KiB
XML

<?xml version="1.0"?>
<eressea xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="messages.xml"/>
<!-- Localization -->
<xi:include href="de/strings.xml"/>
<xi:include href="en/strings.xml"/>
<xi:include file="fr/strings.xml"/>
<xi:include href="resources.xml"/>
<xi:include href="spoils.xml"/>
<xi:include href="races.xml"/>
<xi:include href="prefixes.xml"/>
<xi:include href="ships.xml"/>
<xi:include href="buildings.xml"/>
<xi:include href="calendar.xml"/>
<xi:include href="equipment.xml"/>
<xi:include href="spells.xml"/>
<game name="Tutorial" welcome="tutorial">
<comment>Game specific</comment>
<order name="EMAIL" disable="yes"></order>
<order name="MEINUNG" disable="yes"></order>
<order name="MAGIEGEBIET" disable="yes"></order>
<param name="entertain.base" value="0"></param>
<param name="entertain.perlevel" value="20"></param>
<param name="nmr.timeout" value="2"></param>
<param name="nmr.removenewbie" value="1"></param>
<param name="GiveRestriction" value="3"></param>
<param name="database.gameid" value="1"></param>
<param name="hunger.long" value="1"></param>
<param name="MaxAge" value="8"></param>
<param name="report.mailit" value="/usr/sbin:$HOME/eressea/bin:/bin:/usr/bin:/usr/local/bin"/>
</game>
<xi:include file="tutorial/de/strings.xml"/>
<xi:include file="tutorial/en/strings.xml"/>
<xi:include file="eressea/races.xml"/>
<xi:include file="eressea/items.xml"/>
<xi:include file="eressea/dungeons.xml"/>
<strings>
<string name="mailto">
<text locale="en">tutorial@eressea.upb.de</text>
<text locale="de">tutorial@eressea.upb.de</text>
</string>
<string name="mailcmd">
<text locale="de">ERESSEA BEFEHLE</text>
<text locale="en">ERESSEA ORDERS</text>
</string>
</strings>
</eressea>