server/src/economy.test.c
Enno Rehling b21cb8f5c7 Simple test for rules.give (there are many more, can_give deserves a test to itself).
The more tests I write, the more I hate the infrastructure for them.
2014-07-05 23:06:51 -07:00

173 lines
4.2 KiB
C

#include <platform.h>
#include <kernel/config.h>
#include <kernel/types.h>
#include "economy.h"
#include <util/message.h>
#include <kernel/unit.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/building.h>
#include <kernel/ship.h>
#include <kernel/terrain.h>
#include <CuTest.h>
#include <tests.h>
static void test_give_control_building(CuTest * tc)
{
unit *u1, *u2;
building *b;
struct faction *f;
region *r;
test_cleanup();
test_create_world();
f = test_create_faction(0);
r = findregion(0, 0);
b = test_create_building(r, 0);
u1 = test_create_unit(f, r);
u_set_building(u1, b);
u2 = test_create_unit(f, r);
u_set_building(u2, b);
CuAssertPtrEquals(tc, u1, building_owner(b));
give_control(u1, u2);
CuAssertPtrEquals(tc, u2, building_owner(b));
test_cleanup();
}
static void test_give_control_ship(CuTest * tc)
{
unit *u1, *u2;
ship *sh;
struct faction *f;
region *r;
test_cleanup();
test_create_world();
f = test_create_faction(0);
r = findregion(0, 0);
sh = test_create_ship(r, 0);
u1 = test_create_unit(f, r);
u_set_ship(u1, sh);
u2 = test_create_unit(f, r);
u_set_ship(u2, sh);
CuAssertPtrEquals(tc, u1, ship_owner(sh));
give_control(u1, u2);
CuAssertPtrEquals(tc, u2, ship_owner(sh));
test_cleanup();
}
struct steal {
struct unit *u;
struct region *r;
struct faction *f;
};
static void setup_steal(struct steal *env, terrain_type *ter, race *rc) {
env->r = test_create_region(0, 0, ter);
env->f = test_create_faction(rc);
env->u = test_create_unit(env->f, env->r);
}
static void test_steal_okay(CuTest * tc) {
struct steal env;
race *rc;
terrain_type *ter;
test_cleanup();
ter = test_create_terrain("plain", LAND_REGION);
rc = test_create_race("human");
rc->flags = 0;
setup_steal(&env, ter, rc);
CuAssertPtrEquals(tc, 0, check_steal(env.u, 0));
test_cleanup();
}
static void test_steal_nosteal(CuTest * tc) {
struct steal env;
race *rc;
terrain_type *ter;
message *msg;
test_cleanup();
ter = test_create_terrain("plain", LAND_REGION);
rc = test_create_race("human");
rc->flags = RCF_NOSTEAL;
setup_steal(&env, ter, rc);
CuAssertPtrNotNull(tc, msg = check_steal(env.u, 0));
msg_release(msg);
test_cleanup();
}
static void test_steal_ocean(CuTest * tc) {
struct steal env;
race *rc;
terrain_type *ter;
message *msg;
test_cleanup();
ter = test_create_terrain("ocean", SEA_REGION);
rc = test_create_race("human");
setup_steal(&env, ter, rc);
CuAssertPtrNotNull(tc, msg = check_steal(env.u, 0));
msg_release(msg);
test_cleanup();
}
struct give {
struct unit *src, *dst;
struct region *r;
struct faction *f1, *f2;
};
static void setup_give(struct give *env) {
terrain_type *ter = test_create_terrain("plain", LAND_REGION);
env->r = test_create_region(0, 0, ter);
env->src = test_create_unit(env->f1, env->r);
env->dst = test_create_unit(env->f2, env->r);
}
static void test_give_okay(CuTest * tc) {
struct give env;
struct race * rc;
test_cleanup();
rc = test_create_race("human");
env.f2 = env.f1 = test_create_faction(rc);
setup_give(&env);
set_param(&global.parameters, "rules.give", "0");
CuAssertPtrEquals(tc, 0, check_give(env.src, env.dst, 0));
test_cleanup();
}
static void test_give_denied_by_rules(CuTest * tc) {
struct give env;
struct race * rc;
struct message *msg;
test_cleanup();
rc = test_create_race("human");
env.f1 = test_create_faction(rc);
env.f2 = test_create_faction(rc);
setup_give(&env);
set_param(&global.parameters, "rules.give", "0");
CuAssertPtrNotNull(tc, msg=check_give(env.src, env.dst, 0));
msg_release(msg);
test_cleanup();
}
CuSuite *get_economy_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_give_control_building);
SUITE_ADD_TEST(suite, test_give_control_ship);
SUITE_ADD_TEST(suite, test_steal_okay);
SUITE_ADD_TEST(suite, test_steal_ocean);
SUITE_ADD_TEST(suite, test_steal_nosteal);
SUITE_ADD_TEST(suite, test_give_okay);
SUITE_ADD_TEST(suite, test_give_denied_by_rules);
return suite;
}