server/process/sendreport.sh

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#!/bin/bash
if [ -z $ERESSEA ]; then
echo "You have to define the \$ERESSEA environment variable to run $0"
exit -2
fi
source $HOME/bin/functions.sh
GAME=$1
EMAIL=$2
FACTION=$3
PASSWD=$4
#echo "$GAME $EMAIL $FACTION $PASSWD" >> /tmp/report.log
function reply() {
echo $@ | mutt -s "Reportnachforderung Partei ${FACTION}" $EMAIL
abort $@
}
LOCKFILE=$ERESSEA/.report.lock
[ -e $LOCKFILE ] && reply "lockfile exists. wait for mail delivery to finish."
REPLYTO='accounts@eressea.de'
echo `date`:report:$GAME:$EMAIL:$FACTION:$PASSWD >> $ERESSEA/request.log
cd $ERESSEA
checkpasswd.py game-$GAME/passwd $FACTION $PASSWD || reply "Das Passwort fuer die Partei $FACTION ist ungueltig"
cd $ERESSEA/game-$GAME/reports
if [ ! -e ${FACTION}.sh ]; then
echo "Der Report für Partei $FACTION kann wegen technischer Probleme leider nicht nachgefordert werden: No such file ${FACTION}.sh" \
| mutt -s "Reportnachforderung Partei ${FACTION}" $EMAIL
exit
fi
source ${FACTION}.sh $EMAIL || reply "Unbekannte Partei $FACTION"
if [ -e $ERESSEA/game-$GAME/eressea.db ]; then
SQL="select email from faction f left join faction_data fd on fd.faction_id=f.id where f.game_id=$GAME AND fd.code='$FACTION' and fd.turn=(select max(turn) from faction_data fx where fx.faction_id=f.id)"
OWNER=$(sqlite3 $ERESSEA/game-$GAME/eressea.db "$SQL")
echo "Der Report Deiner Partei wurde an ${EMAIL} gesandt." \
| mutt -s "Reportnachforderung Partei ${FACTION}" $OWNER
fi