forked from github/server
457 lines
11 KiB
C
457 lines
11 KiB
C
/*
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+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
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| | Enno Rehling <enno@eressea.de>
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| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
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| (c) 1998 - 2003 | Henning Peters <faroul@beyond.kn-bremen.de>
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| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
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+-------------------+ Stefan Reich <reich@halbling.de>
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This program may not be used, modified or distributed
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without prior permission by the authors of Eressea.
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*/
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#include <platform.h>
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#include <kernel/config.h>
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#include "alliance.h"
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#include <attributes/key.h>
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/* kernel includes */
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#include <kernel/building.h>
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#include <kernel/faction.h>
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#include <kernel/messages.h>
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#include <kernel/order.h>
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#include <kernel/region.h>
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#include <kernel/unit.h>
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#include <kernel/item.h>
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#include <kernel/command.h>
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/* util includes */
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#include <util/attrib.h>
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#include <util/base36.h>
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#include <util/bsdstring.h>
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#include <util/language.h>
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#include <util/parser.h>
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#include <quicklist.h>
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#include <util/rng.h>
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#include <util/umlaut.h>
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/* libc includes */
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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alliance *alliances = NULL;
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void free_alliances(void)
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{
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while (alliances) {
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alliance *al = alliances;
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alliances = al->next;
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free(al->name);
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if (al->members) {
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ql_free(al->members);
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}
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free(al);
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}
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}
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alliance *makealliance(int id, const char *name)
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{
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alliance *al;
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for (;;) {
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if (id > 0) {
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for (al = alliances; al; al = al->next) {
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if (al->id == id) {
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id = 0;
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break;
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}
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}
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if (id > 0)
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break;
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}
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id = id ? id : (1 + (rng_int() % MAX_UNIT_NR));
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}
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return new_alliance(id, name);
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}
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alliance *new_alliance(int id, const char *name) {
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alliance *al;
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assert(id>0);
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al = calloc(1, sizeof(alliance));
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al->id = id;
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if (name) {
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al->name = _strdup(name);
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}
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else {
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al->flags |= ALF_NON_ALLIED;
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}
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al->next = alliances;
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return alliances = al;
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}
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alliance *findalliance(int id)
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{
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alliance *al;
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for (al = alliances; al; al = al->next) {
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if (al->id == id)
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return al;
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}
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return NULL;
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}
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typedef struct alliance_transaction {
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struct alliance_transaction *next;
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unit *u;
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order *ord;
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/* alliance * al; */
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/* variant userdata; */
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} alliance_transaction;
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static struct alliance_transaction *transactions[ALLIANCE_MAX];
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faction *alliance_get_leader(alliance * al)
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{
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if (!al->_leader) {
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if (al->members) {
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al->_leader = (faction *)ql_get(al->members, 0);
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}
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}
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return al->_leader;
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}
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static void create_transaction(int type, unit * u, order * ord)
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{
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alliance_transaction *tr =
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(alliance_transaction *)calloc(1, sizeof(alliance_transaction));
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tr->ord = ord;
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tr->u = u;
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tr->next = transactions[type];
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transactions[type] = tr;
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}
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static void cmd_kick(const void *tnext, struct unit *u, struct order *ord)
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{
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create_transaction(ALLIANCE_KICK, u, ord);
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}
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static void cmd_leave(const void *tnext, struct unit *u, struct order *ord)
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{
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create_transaction(ALLIANCE_LEAVE, u, ord);
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}
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static void cmd_transfer(const void *tnext, struct unit *u, struct order *ord)
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{
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create_transaction(ALLIANCE_TRANSFER, u, ord);
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}
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static void cmd_new(const void *tnext, struct unit *u, struct order *ord)
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{
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create_transaction(ALLIANCE_NEW, u, ord);
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}
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static void cmd_invite(const void *tnext, struct unit *u, struct order *ord)
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{
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create_transaction(ALLIANCE_INVITE, u, ord);
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}
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static void cmd_join(const void *tnext, struct unit *u, struct order *ord)
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{
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create_transaction(ALLIANCE_JOIN, u, ord);
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}
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static void perform_kick(void)
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{
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alliance_transaction **tap = transactions + ALLIANCE_KICK;
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while (*tap) {
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alliance_transaction *ta = *tap;
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alliance *al = f_get_alliance(ta->u->faction);
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if (al && alliance_get_leader(al) == ta->u->faction) {
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faction *f;
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init_order(ta->ord);
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skip_token();
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f = getfaction();
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if (f && f_get_alliance(f) == al) {
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setalliance(f, NULL);
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}
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}
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*tap = ta->next;
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free(ta);
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}
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}
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static void perform_new(void)
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{
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alliance_transaction **tap = transactions + ALLIANCE_NEW;
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while (*tap) {
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alliance_transaction *ta = *tap;
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alliance *al;
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int id;
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faction *f = ta->u->faction;
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init_order(ta->ord);
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skip_token();
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id = getid();
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al = makealliance(id, itoa36(id));
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setalliance(f, al);
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*tap = ta->next;
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free(ta);
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}
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}
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static void perform_leave(void)
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{
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alliance_transaction **tap = transactions + ALLIANCE_LEAVE;
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while (*tap) {
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alliance_transaction *ta = *tap;
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faction *f = ta->u->faction;
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setalliance(f, NULL);
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*tap = ta->next;
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free(ta);
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}
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}
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static void perform_transfer(void)
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{
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alliance_transaction **tap = transactions + ALLIANCE_TRANSFER;
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while (*tap) {
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alliance_transaction *ta = *tap;
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alliance *al = f_get_alliance(ta->u->faction);
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if (al && alliance_get_leader(al) == ta->u->faction) {
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faction *f;
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init_order(ta->ord);
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skip_token();
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f = getfaction();
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if (f && f_get_alliance(f) == al) {
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al->_leader = f;
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}
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}
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*tap = ta->next;
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free(ta);
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}
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}
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static void perform_join(void)
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{
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alliance_transaction **tap = transactions + ALLIANCE_JOIN;
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while (*tap) {
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alliance_transaction *ta = *tap;
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faction *fj = ta->u->faction;
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int aid;
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init_order(ta->ord);
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skip_token();
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aid = getid();
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if (aid) {
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alliance *al = findalliance(aid);
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if (al && f_get_alliance(fj) != al) {
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alliance_transaction **tip = transactions + ALLIANCE_INVITE;
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alliance_transaction *ti = *tip;
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while (ti) {
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faction *fi = ti->u->faction;
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if (fi && f_get_alliance(fi) == al) {
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int fid;
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init_order(ti->ord);
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skip_token();
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fid = getid();
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if (fid == fj->no) {
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break;
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}
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}
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tip = &ti->next;
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ti = *tip;
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}
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if (ti) {
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setalliance(fj, al);
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*tip = ti->next;
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free(ti);
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}
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else {
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/* TODO: error message */
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}
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}
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}
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*tap = ta->next;
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free(ta);
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}
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}
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static syntaxtree * build_syntax(void) {
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syntaxtree *slang, *stree = stree_create();
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for (slang = stree; slang; slang = slang->next) {
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stree_add(slang, LOC(slang->lang, alliance_kwd[ALLIANCE_KICK]), &cmd_kick);
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stree_add(slang, LOC(slang->lang, alliance_kwd[ALLIANCE_LEAVE]), &cmd_leave);
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stree_add(slang, LOC(slang->lang, alliance_kwd[ALLIANCE_TRANSFER]), &cmd_transfer);
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stree_add(slang, LOC(slang->lang, alliance_kwd[ALLIANCE_NEW]), &cmd_new);
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stree_add(slang, LOC(slang->lang, alliance_kwd[ALLIANCE_INVITE]), &cmd_invite);
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stree_add(slang, LOC(slang->lang, alliance_kwd[ALLIANCE_JOIN]), &cmd_join);
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}
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return stree;
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}
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static void execute(keyword_t kwd)
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{
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struct syntaxtree *syntax = 0;
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region **rp = ®ions;
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while (*rp) {
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region *r = *rp;
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unit **up = &r->units;
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while (*up) {
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unit *u = *up;
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if (u->number) {
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const struct locale *lang = u->faction->locale;
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order *ord;
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for (ord = u->orders; ord; ord = ord->next) {
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if (getkeyword(ord) == kwd) {
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void *root;
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if (!syntax) syntax = build_syntax();
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root = stree_find(syntax, lang);
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do_command(root, u, ord);
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}
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}
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}
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if (u == *up)
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up = &u->next;
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}
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if (*rp == r)
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rp = &r->next;
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}
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if (syntax) {
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stree_free(syntax);
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perform_kick();
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perform_leave();
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perform_transfer();
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perform_new();
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perform_join();
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}
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}
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const char* alliance_kwd[ALLIANCE_MAX] = {
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"kick",
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"leave",
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"command",
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"new",
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"invite",
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"join"
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};
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void alliance_cmd(void)
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{
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execute(K_ALLIANCE);
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/* some may have been kicked, must remove f->alliance==NULL */
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}
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void setalliance(faction * f, alliance * al)
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{
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if (f->alliance == al)
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return;
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if (f->alliance != NULL) {
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int qi;
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quicklist **flistp = &f->alliance->members;
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for (qi = 0; *flistp; ql_advance(flistp, &qi, 1)) {
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faction *data = (faction *)ql_get(*flistp, qi);
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if (data == f) {
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ql_delete(flistp, qi);
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break;
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}
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}
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if (f->alliance->_leader == f) {
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if (f->alliance->members) {
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f->alliance->_leader = (faction *)ql_get(f->alliance->members, 0);
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}
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else {
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f->alliance->_leader = NULL;
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}
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}
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}
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f->alliance = al;
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f->alliance_joindate = turn;
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if (al != NULL) {
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ql_push(&al->members, f);
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if (al->_leader == NULL) {
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al->_leader = f;
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}
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}
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}
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const char *alliancename(const alliance * al)
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{
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typedef char name[OBJECTIDSIZE + 1];
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static name idbuf[8];
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static int nextbuf = 0;
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char *ibuf = idbuf[(++nextbuf) % 8];
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if (al && al->name) {
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slprintf(ibuf, sizeof(name), "%s (%s)", al->name, itoa36(al->id));
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}
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else {
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return NULL;
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}
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return ibuf;
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}
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void alliancevictory(void)
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{
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const struct building_type *btype = bt_find("stronghold");
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region *r = regions;
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alliance *al = alliances;
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if (btype == NULL)
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return;
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while (r != NULL) {
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building *b = r->buildings;
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while (b != NULL) {
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if (b->type == btype) {
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unit *u = building_owner(b);
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if (u) {
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fset(u->faction->alliance, FFL_MARK);
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}
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}
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b = b->next;
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}
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r = r->next;
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}
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while (al != NULL) {
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if (!fval(al, FFL_MARK)) {
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faction **fp;
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for (fp = &factions; *fp; ) {
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faction *f = *fp;
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if (f->alliance == al) {
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ADDMSG(&f->msgs, msg_message("alliance::lost", "alliance", al));
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destroyfaction(fp);
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} else {
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fp = &f->next;
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}
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}
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}
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else {
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freset(al, FFL_MARK);
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}
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al = al->next;
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}
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}
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void alliance_setname(alliance * self, const char *name)
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{
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free(self->name);
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if (name)
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self->name = _strdup(name);
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else
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self->name = NULL;
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}
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bool is_allied(const struct faction *f1, const struct faction *f2) {
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return (f1 == f2 || (f1->alliance && f1->alliance == f2->alliance));
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}
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