forked from github/server
99 lines
3.1 KiB
Lua
99 lines
3.1 KiB
Lua
require "lunit"
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module("tests.xmas", package.seeall, lunit.testcase )
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function setup()
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eressea.free_game()
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("rules.grow.formula", "0")
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end
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function test_snowglobe_fail()
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local r1 = region.create(0, 0, "glacier")
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local r2 = region.create(1, 0, "ocean")
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local f = faction.create("snowglobe1@eressea.de", "human", "de")
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local u = unit.create(f, r1, 1)
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u:add_item("snowglobe", 1)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Schneekugel Ost")
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unit.create(f, r2, 1) -- unit in target region => fail
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process_orders()
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assert_equal('ocean', r2.terrain)
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assert_equal(1, u:get_item('snowglobe'))
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assert_equal(1, f:count_msg_type('target_region_not_empty'))
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end
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function test_snowglobe_missing_direction()
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local r1 = region.create(0, 0, "glacier")
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local r2 = region.create(1, 0, "ocean")
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local f = faction.create("snowglobe1@eressea.de", "human", "de")
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local u = unit.create(f, r1, 1)
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u:add_item("snowglobe", 1)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Schneekugel")
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process_orders()
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assert_equal('ocean', r2.terrain)
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assert_equal(1, u:get_item('snowglobe'))
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assert_equal(1, f:count_msg_type('missing_direction'))
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end
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function test_snowglobe()
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local r1 = region.create(0, 0, "glacier")
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local r2 = region.create(1, 0, "ocean")
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local f = faction.create("snowglobe2@eressea.de", "human", "de")
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local u = unit.create(f, r1, 1)
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local have = 6
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local fail = 0
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u:add_item("snowglobe", have)
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local xform = { ocean = "glacier", glacier = "glacier", firewall = "volcano", volcano = "mountain", desert = "plain", plain = "plain" }
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u:clear_orders()
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u:add_order("BENUTZEN 1 Schneekugel Ost")
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for k, v in pairs(xform) do
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r2.terrain = k
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process_orders()
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-- TODO: re-enable! assert_equal(v, r2.terrain)
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if k~=v then
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have=have - 1
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else
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fail = fail + 1
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assert_equal(fail, f:count_msg_type('target_region_invalid'))
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end
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assert_equal(have, u:get_item("snowglobe"))
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end
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end
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local function use_tree(terrain)
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local r = region.create(0, 0, terrain)
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local f = faction.create("noreply@eressea.de", "human", "de")
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local u1 = unit.create(f, r, 5)
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r:set_resource("tree", 0)
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u1:add_item("xmastree", 1)
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u1:clear_orders()
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u1:add_order("BENUTZEN 1 Weihnachtsbaum")
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process_orders()
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return r
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end
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function test_xmastree()
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local r
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r = use_tree("ocean")
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assert_equal(0, r:get_resource("tree"))
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eressea.free_game()
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r = use_tree("plain")
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assert_equal(10, r:get_resource("tree"))
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end
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function test_stardust()
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-- fix random peasant changes:
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eressea.settings.set("rules.economy.repopulate_maximum", 0)
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local r = region.create(0, 0, "plain")
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r:set_resource("peasant", 10)
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local f = faction.create("noreply@eressea.de", "human", "de")
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local u = unit.create(f, r, 5)
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u:add_item("stardust", 1)
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u:clear_orders()
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u:add_order("BENUTZEN 1 Sternenstaub")
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process_orders()
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assert_equal(15, r:get_resource("peasant"))
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assert_equal(0, u:get_item('stardust'))
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end
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