server/scripts/tests/process.lua
2015-05-20 12:42:30 +02:00

43 lines
1.2 KiB
Lua

require "lunit"
module("tests.process", package.seeall, lunit.testcase)
local u, r, f,turn
function setup()
eressea.free_game()
r = region.create(0, 0, "plain")
f = faction.create("bernd@eressea.de", "human", "de")
u = unit.create(f, r, 1)
u:add_item("money", 10)
turn = get_turn()
end
local function file_exists(name)
local f=io.open(name,"r")
if f~=nil then io.close(f) return true else return false end
end
local function assert_file(filename)
assert_equal(true, file_exists(filename))
os.remove(filename)
end
function test_process_turn()
u:add_order("NUMMER PARTEI 777")
process_orders()
assert_equal(0, init_reports())
assert_equal(0, write_reports())
assert_equal(0, eressea.write_game("test.dat"))
assert_file("data/test.dat")
assert_file("reports/" .. get_turn() .. "-ii.nr")
assert_file("reports/" .. get_turn() .. "-ii.cr")
assert_file("reports/" .. get_turn() .. "-ii.txt")
assert_file("reports/" .. get_turn() .. "-777.nr")
assert_file("reports/" .. get_turn() .. "-777.cr")
assert_file("reports/" .. get_turn() .. "-777.txt")
assert_file("reports/reports.txt")
os.remove("reports")
os.remove("data")
assert_equal(turn+1, get_turn())
end