forked from github/server
33928568cf
configure terrain flags from json. ships are always allowed to enter SEA regions.
84 lines
4.3 KiB
XML
84 lines
4.3 KiB
XML
<?xml version="1.0" encoding="ISO-8859-1"?>
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<terrains>
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<!-- defaults: walk="yes" sail="yes" fly="yes" swim="no" forest="no" sea="no" land="yes" forbidden="no" arctic="no" cavalry="no" -->
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<terrain name="ocean" size="100" walk="no" swim="yes" land="no" sea="yes" />
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<terrain name="plain" size="10000" road="50" forest="yes" cavalry="yes" seed="3">
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<herb name="h0" />
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<herb name="h1" />
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<herb name="h2" />
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<herb name="h3" />
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<herb name="h4" />
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<herb name="h5" />
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<resource name="iron" chance="0.1" level="2d4-1" base="5d8" div="2d20+10" />
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<resource name="stone" chance="0.15" level="1d4" base="5d8" div="2d30+20" />
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<resource name="laen" chance="0.01" level="1d4" base="1d4" div="2d20+50" />
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</terrain>
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<terrain name="swamp" size="2000" road="75" seed="2">
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<herb name="h6" />
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<herb name="h7" />
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<herb name="h8" />
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<resource name="iron" chance="0.02" level="2d4-1" base="5d8" div="2d20+10" />
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<resource name="stone" chance="0.02" level="1d4" base="5d8" div="2d30+20" />
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<resource name="laen" chance="0.02" level="1d4" base="1d4" div="2d20+50" />
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</terrain>
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<terrain name="desert" size="500" road="100" cavalry="yes" seed="2">
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<herb name="h9" />
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<herb name="h10" />
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<herb name="h11" />
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<resource name="iron" chance="0.15" level="2d4-1" base="5d8" div="2d20+10" />
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<resource name="stone" chance="0.25" level="1d4" base="5d8" div="2d30+20" />
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<resource name="laen" chance="0.025" level="1d4" base="1d4" div="2d20+50" />
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</terrain>
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<terrain name="highland" size="4000" road="100" cavalry="yes" seed="2">
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<herb name="h12" />
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<herb name="h13" />
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<herb name="h14" />
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<resource name="iron" chance="0.15" level="2d4-1" base="5d8" div="2d20+10" />
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<resource name="stone" chance="0.25" level="1d4" base="5d8" div="2d30+20" />
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<resource name="laen" chance="0.025" level="1d4" base="1d4" div="2d20+50" />
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</terrain>
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<terrain name="mountain" size="1000" road="250" seed="2">
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<herb name="h15" />
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<herb name="h16" />
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<herb name="h17" />
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<resource name="iron" chance="1.0" level="1" base="50" div="50" />
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<resource name="stone" chance="1.0" level="1" base="100" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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</terrain>
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<terrain name="glacier" size="100" road="250" arctic="yes" seed="2">
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<herb name="h18" />
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<herb name="h19" />
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<herb name="h20" />
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<resource name="iron" chance="1.0" level="1" base="3" div="50" />
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<resource name="stone" chance="1.0" level="1" base="2" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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</terrain>
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<terrain name="iceberg_sleep" size="100" road="250" arctic="yes">
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<herb name="h18" />
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<herb name="h19" />
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<herb name="h20" />
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<resource name="iron" chance="0.9" level="1" base="3" div="50" />
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<resource name="stone" chance="0.9" level="1" base="2" div="100" />
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<resource name="laen" chance="0.05" level="1" base="4" div="100" />
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</terrain>
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<terrain name="iceberg" size="100" arctic="yes">
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<herb name="h18" />
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<herb name="h19" />
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<herb name="h20" />
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<resource name="iron" chance="0.9" level="1" base="3" div="50" />
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<resource name="stone" chance="0.9" level="1" base="2" div="100" />
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</terrain>
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<terrain name="firewall" size="100" road="250" land="no" walk="no" sail="no" fly="no" forbidden="yes" />
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<terrain name="fog" sail="no" land="no" size="0" />
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<terrain name="thickfog" forbidden="yes" sail="no" walk="no" fly="no" land="no" size="0" />
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<terrain name="volcano" size="500" road="250" seed="1">
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<resource name="iron" chance="0.5" level="1" base="50" div="50" />
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<resource name="stone" chance="0.5" level="1" base="100" div="100" />
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<resource name="laen" chance="0.075" level="1" base="4" div="100" />
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</terrain>
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<terrain name="activevolcano" size="500" road="250">
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<resource name="iron" chance="0.5" level="1" base="50" div="50" />
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<resource name="stone" chance="0.5" level="1" base="100" div="100" />
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<resource name="laen" chance="0.075" level="1" base="4" div="100" />
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</terrain>
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</terrains>
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