forked from github/server
107 lines
3.1 KiB
Lua
107 lines
3.1 KiB
Lua
local tcname = 'tests.e3.spells'
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local lunit = require('lunit')
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if _VERSION >= 'Lua 5.2' then
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_ENV = module(tcname, 'seeall')
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else
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module(tcname, lunit.testcase, package.seeall)
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end
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function setup()
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eressea.game.reset()
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eressea.settings.set("magic.fumble.enable", "0")
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eressea.settings.set("nmr.timeout", "0")
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eressea.settings.set("rules.peasants.growth", "0")
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end
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function test_raindance()
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local r = region.create(0, 0, "plain")
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local f = faction.create("halfling", "noreply@eressea.de", "de")
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local u = unit.create(f, r)
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r:set_resource("peasant", 100)
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r:set_resource("money", 0)
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u.magic = "gwyrrd"
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u.race = "dwarf"
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u:set_skill("magic", 20)
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u.aura = 200
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local err = u:add_spell("raindance")
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assert_equal(0, err)
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u:clear_orders()
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u:add_order("ZAUBERE STUFE 3 Regentanz")
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assert_equal(0, r:get_resource("money"), 0)
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process_orders()
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assert_equal(200, r:get_resource("money"))
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u:clear_orders()
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u:add_order("ARBEITEN")
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process_orders()
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process_orders()
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assert_equal(500, r:get_resource("money"))
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process_orders()
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assert_equal(600, r:get_resource("money"))
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end
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function test_magic()
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local r = region.create(0, 0, "plain")
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local f = faction.create("halfling", "noreply@eressea.de", "de")
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local u = unit.create(f, r)
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local b = building.create(r, "castle")
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u.race = "dwarf"
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u.magic = "gwyrrd"
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u:set_skill("magic", 30)
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u.aura = 300
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u:add_spell("protective_runes")
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u:add_spell("analyze_magic")
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u:clear_orders()
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u.building = b
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u:add_order("ZAUBERE \"Magie analysieren\" BURG " .. itoa36(b.id));
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process_orders()
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-- there used to be a SEGFAULT when writing reports here:
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-- write_reports()
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end
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-- E3: earn 50 per every TWO levels of spell
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function test_earn_silver()
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local r = region.create(0, 0, "mountain")
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local f = faction.create("human")
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local u = unit.create(f, r)
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("magic.fumble.enable", "0")
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eressea.settings.set("rules.peasants.growth", "0")
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eressea.settings.set("rules.economy.repopulate_maximum", "0")
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u.magic = "gwyrrd"
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u.race = "elf"
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u:set_skill("magic", 10)
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u.aura = 100
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local err = u:add_spell("earn_silver#gwyrrd")
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assert_equal(0, err)
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u:clear_orders()
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u:add_order("ZAUBERE STUFE 1 Viehheilung")
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r:set_resource("money", 200)
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r:set_resource("peasant", 0)
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process_orders() -- get 50 silver
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assert_equal(50, u:get_item("money"))
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assert_equal(150, r:get_resource("money"))
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u:clear_orders() -- get 50 silver
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u:add_order("ZAUBERE STUFE 2 Viehheilung")
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process_orders()
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assert_equal(100, u:get_item("money"))
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assert_equal(100, r:get_resource("money"))
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u:clear_orders() -- get 75 silver
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u:add_order("ZAUBERE STUFE 3 Viehheilung")
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process_orders()
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assert_equal(175, u:get_item("money"))
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assert_equal(25, r:get_resource("money"))
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process_orders() -- not enough
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assert_equal(200, u:get_item("money"))
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assert_equal(0, r:get_resource("money"))
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end
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