server/src
Enno Rehling 8b242c0b33 xmlreport (WIP):
- buildings are done
- unit.faction.rel
2008-06-07 09:55:57 +00:00
..
common xmlreport (WIP): 2008-06-07 09:55:57 +00:00
doc
eressea - reorganizing units for faster report-generation 2008-06-06 21:54:19 +00:00
res 2008-06-06 21:49:29 +00:00
scripts xmlreport: 2008-06-06 23:35:37 +00:00
tools http://eressea.upb.de/mantis/view.php?id=849 2006-05-07 20:26:39 +00:00
.cproject fixing to remove the platform-specific includes 2008-04-22 21:11:40 +00:00
.project Eressea can now be compiled and debugged with Eclipse CDT 2008-04-20 14:48:15 +00:00
build_vs2003.bat - filereader.c rewritten since the initial implementation is in the moving van. 2007-08-08 07:43:24 +00:00
build_vs2005.bat unicode branch gets premake 2007-08-05 12:19:56 +00:00
config.h - vset, vmap and graph are obsolete 2008-05-24 16:15:31 +00:00
eressea.dsw Bugfix Undead 2003-06-15 00:01:21 +00:00
header.txt http://eressea.upb.de/mantis/view.php?id=543 2005-06-04 01:29:45 +00:00
Jamfile nobody really needs the mapper anymore... 2007-04-22 01:29:01 +00:00
Jamrules floating point rules to ensure same output with release and debug 2008-05-25 23:17:39 +00:00
lua.hpp Made Eressea compile and run with lua 5.1 2007-06-11 23:00:15 +00:00
premake.lua - vset, vmap and graph are obsolete 2008-05-24 16:15:31 +00:00
rts.txt Archetypes (WIP): "RECRUIT 15 knight" 2007-05-28 16:03:48 +00:00
stdafx.h HEAD (der default-branch in CVS) wieder auf dem gleichen Stand wie beta-2-0. An dieser Stelle würde ich gerne in Zukunft die Vinyambar-Versionen abspalten, und die neue "Entwicklerversion" für Eressea beginnen lassen. Details, sobald ich das (hoffentlich morgen) gemacht habe. 2001-12-10 00:13:39 +00:00
todo.txt Simplified the combat code, removing battle::fighters and putting things in lists rather than vectors. 2006-04-13 17:16:15 +00:00